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Showing results for tags 'buff'.
Found 7 results
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Can kill's by blowing up a vehicle PLEASE count toward role progression? For the longest time it has made no sense that APB would have dedicated anti vehicle weaponry like rockets and AV machineguns or even AV Snipers and then force people to instead injure cars and hope to kill the enemy once there...
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ALIG 762 is in a bad state - the weapon is just not capable to fullfill its role. Compared to the SHAW 556 it performs worse on every front - slow firerate, high weight, bad accuracy at all ranges(exept medium), and high recoil. It's only upside is hard damage, however even that feels useless, consi...
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Oh boy, this might be a doozy... So I've been using the ATAC a lot recently and it's been feeling kinda off. I'm sure a lot of people will say "Oh just get good" and I know I could improve on some things but hear me out. Whenever I have someone in optimal range of the ATAC it...
- 1 reply
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- weapon balance
- buff
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Especially the bloody mary at least some reduced recoil or something to improve them a little bit more?
- 23 replies
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First of all, let us compare the S1-FA 'Frenzy' stats with both the Ntec and FAR. NTEC stats: Time to Kill 0.70 sec Shots to Kill 6 Health Damage 190 Stamina Damage 20 Hard Damage 19.00 Drop off Range 50m FAR stats: Time to Kill 0.70 sec Shots to Kill 6 Time to Stun 6.86 sec Shot...
- 51 replies
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- s1-fa
- s1-fa frenzy
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Hey there all, I just started to playing this gem again. I would love to know which weapons are the best in current meta. (Used to play Corsair & Bloody Mary) Thank you!
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Just curious, there's a lot of nerf threads spawning everyday, but wouldn't you guys rather buff something you currently use rather than nerfing what others are using? Just saying. Here's an example, buff the trunk space in my Coywolf so I can run ammo depot and still carry a briefcase :...