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Everything posted by Yapopal
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What is your fav weapon and why?
Yapopal replied to nattsvart_katt's topic in Social District (General Discussion)
Ball 8 can be accurately thrown at a distance of 120 meters. To do this, you need to aim the weapon so that the target is at the very bottom of the screen. Sometimes it helps when protecting points. A distinctive feature of the osmaw is the attack range. This weapon works well with camper vips. The SG-21 is not a bad gun, but due to lags and freezes in close combat, it is difficult to use. SNR 850 good pistol. -
Start Eyballing cheaters please.
Yapopal replied to Y2Venom's topic in Social District (General Discussion)
Another post dedicated to cheaters... Think sensibly. The problem is not the macro or the cheats. The problem is that you are a weak player, fighting players much stronger than you. The problem is matchmaking, or rather its complete absence. The problem is the poor performance of the server, 45 bullets fly into you at once. The problem is that the health interface does not work. There are no sounds of hitting bullets. The problem is that you can't normally refuse a fight. The game does not give you a choice whether you want to fight the proposed player or not. And the main problem is that no one is going to solve these problems. I can offer you to hammer the last nail in the coffin of hope, stop wasting time writing posts that no one needs. When in doubt, imagine what you would do with the game if you could change it. The people to whom you dedicated the post have this opportunity. What are they doing? Nothing. They are not interested in your opinion. -
Fix the damn health interface and the sounds of bullets hitting! It is absolutely not clear whether the bullets hit me or not! And don't tell me that the health interface is enabled in the settings. Yes, it works, but it works poorly, not informative! Add settings for the inter-district selection of players - "No meta weapons" and "No Obeya FBW, Colby.45 AP, OSCAR, Obeya CR762, OBIR". Or simply - "Disable weapon timing". The situation is getting worse every day, this feature is interesting, but it spoils the game. It is impossible to constantly get into the timing, but most players do it. The main mistake of all developers for 10 years is that they do not pay attention to the problems of the game. I don't mean the engine. He's far from the biggest problem. Over the years, the game has been developing the problem of developing a new player. What kind of idiot is going to seriously pump the levels now? This is masochism!
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About cars and their modifiers
Yapopal replied to Yapopal's topic in Social District (General Discussion)
If you raise the price of calling a car, more models of cars will appear on the roads. Let's raise the price to $4,000 for calling Vegas 4 slots. Morai $500 for 1 slot. The cost of calling Macchina Calabria and similar cars is $100 per slot. What do you think of it? -
Future of ARMAS and the Game
Yapopal replied to Jilleroo's topic in Social District (General Discussion)
A simple proof that the game is not P2W. A novice and a veteran in a fight receive the same set of weapons. Who will win? Of course, a veteran. That is, the root of the problem is matchmaking. Any META gun can be obtained without investing real money in a short time. There's a fight club for that. Robberies. Trading symbols. The initial weapon is STAR, a very good cannon for a beginner. Why buy something at all if you don't know how to shoot a STAR cannon? I invited my friends to this game. They stayed in it for about an hour. During this time, I heard a lot of obscenities and swearing and more than one positive emotion. The main problem of this game is matchmaking. New players think they are competing with cheaters. Just remember how you are being killed with an Obeya pistol. This happens in a second, there are no hitsounds, the health interface does not have time to convey information to the player. -
LO warned about this here on the forum. The problem is that the forum exists separately from the game and most players do not go to it. Such news should be promptly communicated to the players. In game chat, on loading screens, in the launcher. LO communicate with the players! You put branches in your own wheels! Anti-cheat would be useful if it fought macros, potato graphics.
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Share with us your plans for the near future.
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Shooting in the game has dropped to the level of SAMP. Pathetic, terribly pathetic. Potato simulator.
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The character cannot pick up cargo near the car door. Even if you point at the object and press F, the character gets into the car. Stupid collision of an explosive package. The character cannot move forward when an explosive package is dropped in front of him. The explosive package cannot be moved, why does it need a collision with the character? It interferes. Health interface. The game does not give any understanding that bullets are flying into the character. The health interface does its job poorly. The game does not have the sound of a bullet hitting a character, it is impossible to understand where you were shot from, how many times you were hit. It is impossible to react due to the delay and short time to kill. The explosive package will explode a second time if the character dies immediately after activating it. The respawn machine explodes if you resurrect in it. The password will not have time to appear in the input line if you quickly enter the password for the account and press inter. We need to wait until the frame freeze passes. Frame stuttering in combat. It's the curse of the shotgun. The time between shots is noticeable, so you need to aim well. But this cannot be done because the frame freezes and it is not clear where the opponent will be. Only 400 people play this game because for some reason they made a dynamic shooter out of it. But the game does not pull this role.
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About cars and their modifiers
Yapopal replied to Yapopal's topic in Social District (General Discussion)
The Car Surfer modifier should have a debuff that increases the sight bloom, about the same as when falling from a height. -
About cars and their modifiers
Yapopal replied to Yapopal's topic in Social District (General Discussion)
This is an important part of the game. Raw edge. It needs to be developed. APB is not a shooter. She was forced to be a shooter. And very bad. I, like many of my friends, came to this game on release. I didn't care about guns and gunfights at all. I expected that someday the game will become similar to GTA online. Therefore, no one plays the game, all its features remained undeveloped. And because of bad code, server lags and bad owners, APB has become a shitty shooter. -
This topic was a comment on another topic "Buff or remove the Macchina Cosenza" The design of the cars looks the same. Cars may look different from the outside, but inside they have the same thing. The health of all car models should be on the same level. Frame cars are less susceptible to collision damage. Only modifications of cars should provide additional strength and the ability to resist an explosive device. At the same time, the speed should decrease and the braking distance should increase. The deterioration of the speed and braking characteristics should be compensated by the initial engine power It is worth increasing the maximum speed of all cars, since the reason why the speed was reduced has disappeared. To compensate, it is worth introducing a delay timer for the defending team. Report the coordinates of targets with a delay of 10 - 20 seconds. Also, it's high time to add modifiers to the game that improve the characteristics of speed, power, and controllability. But at the same time, they worsen the strength and health of cars. I would like to highlight the wheel store as a separate item. Non-exclusive models of wheels with variable geometry depending on the car model It's high time to get busy with cars in the cinema in the general area. It's high time to change them, and do it once a month. By opening an voting on this forum. In order for these cars to be attractive to buyers, it is necessary to apply special car modifiers to them. These modifiers should not be available for free sale.
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Don't jump to conclusions. My clock counter is currently at 5879. I played this game when it was paid on the RTV server. My computer ran this game only if the occupied amount of RAM did not exceed 300 MB. Despite the anime FPS, the game was interesting. At RTV, there was a choice whether I wanted to fight with the proposed team or not. Before disabling matchmaking, I had a choice of districts. Right now I can't choose anything but to join a clan and play as a team. But this is not an option, because the choice of the opponent comes down to whether he is ready. The outcome of the mission is almost always clear at the first stage of the mission. It is not interesting to continue, who will get the role of meat is already clear. I have proposed a solution to the problem with minimal costs. We won't see rainbow inter-district matchmaking for at least a year. And when it is released, a bunch of new bugs will appear. I believe that the main mistake of developers is too long-term plans. They want to solve the problems of the game, but they do it too thoroughly. Any change concerning the machemaking can be rolled back. But not doing anything NOW is a very big mistake. If the ship is sinking, you need to patch the hole. Instead, LO is building a new ship. Only no one will need this ship anymore. Merged. Just create a new character and play without your cool cars, mods, weapons. You will understand how miserable the new player feels. The number of districts will increase with the introduction of danger level signs. Let them be incomplete, but there will be at least some order in them. You also need to enter a nerve for entering the district with low skill players. And a buff of points for entering a district with a high level of play This was the case before, but this system was very weak and did not affect the player's choice. For this to work, much greater leverage is needed.
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I don't think it will be that bad. In another topic I wrote how to avoid this. For each exit from the mission, the player receives a red medal. 5 red medals = kick from the district without being able to return back within 15 minutes. In order for this to work normally, you need to paste danger level signs on the districts, so the player will understand where to go.
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Killing yourself with a grenade twice and texting the leader is pretty easy... But it's stupid, especially if the leader doesn't know how to kick players... Why this headache? I do not like the enemy or teammates - went out and forgot. Why pull the cat by the balls? Why waste time and nerves?
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No matter what I offer, the locals reduce everything to the fact that everything is good in the game now, and my offers are bad. But the game is so bad that it couldn't be worse. What has anti-cheat changed? He banned the unfortunate fools who somehow wanted to fight back against the cyber psychos who are shaming this game on twitch with ugly potato graphics. I understand that they do not violate the rules of the game. But I don't want to, I refuse to fight them. They are killing this game by perverting its rules and mechanics.
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I want to play this game with equal opponents. Your advice will not help in any way.
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Why should I care? Let them leave the mission at least a hundred times in a row. It's their right. I'm looking for equal opponents in the game, this is normal. There is no system of matching EQUAL opponents in the game, I suggested a simple way out. This can be done literally by Wednesday. To do at least something, for a while, at least somehow patch up this hole. Merged. This is happening literally now. In each mission there is a gray nickname of a dude who left the game just for the sake of not playing with an unequal opponent. Well, this is the height of masochism that everyone is used to.
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Don't you think it's silly to restart the game or waste time on red medals?What is the point of blocking the function of exiting a mission with an opponent? Why entertain jerks with Colby and NTEK. You say - become better. I answer - I come to play at my own pace, with NORMAL players. Unlock at least the exit from the area. And assign a danger level to the districts. This will allow me to understand where to get away from esports players. These changes are insignificant, but they will give a choice. There is no choice now. There is only a way out of the game. It's stupid, very stupid.
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Cross Faction Matchmaking
Yapopal replied to RealSlimShady's topic in Social District (General Discussion)
It's easy to fit into the plot of the game. Enforcers are mercenaries with police rights. City Mayor Deron ignored the problem for a long time, letting it develop. As a result, the enforcers became the same corrupt criminals pursuing their goals. The enforcers have turned into another criminal organization. The plot is written (I am not participating in the strike). It remains only to add the artificial intelligence of the police to the game. A mere trifle. Or you can make it easier. Rewrite the plot and change the game settings. Make San Paro look like the slums of Detroit. Dirty streets, strange and suspicious people, burnt cars, dead cats. This will allow you to abandon the artificial intelligence of the police. -
The hitbox is significantly behind the character. He has acquired much greater inertia. Accelerates slower and slows down longer. I don't come out of hiding, but the hitbox comes out. This is a very crappy bug for a shooter. Merged. The server does not send part of the information. The game does not reproduce the first shots of the enemy. This does not always happen, but much more often than before. I can't react to what I don't see or hear. I have everything in order with the Internet connection, I have no packet loss, the ping does not exceed 60. Merged. The game broke down even more. I shouldn't have come to play. I just ruined my mood.
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You can work in the opposite direction. This will make the game less dynamic. I am very often caught off guard and killed because I do not have time to react. This is due to the ping of the network and the server. The game freezes for a moment, and then all the bullets arrive at once. Nerf popular weapons will increase the time to kill. The server will feel better processing less information. I completely agree with you about the genre of the game. It is necessary to get off the trail from the shooter genre. The shooter from this game turned out to be crappy.
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Login Issues Strike Again!
Yapopal replied to Dispirit's topic in Social District (General Discussion)
The server was down about an hour ago. Postpone attempts until the next news. -
Login Issues Strike Again!
Yapopal replied to Dispirit's topic in Social District (General Discussion)
It is interesting what this problem is connected with. Why didn't she touch me? -
Login Issues Strike Again!
Yapopal replied to Dispirit's topic in Social District (General Discussion)
You're just cheaters and you've been banned by a new anti-cheat) I logged into the game in the evening and played until the servers were disconnected. No problem. Then the population decreased. I looted 25,000. They built a pyramid of trucks. Stormed containers at the docks on Kolabria. Organized a race on SUVs on the roofs. In general, it was fun. It's been a long time since I've had so much fun in the APB. The shooter from this game came out crappy. Thanks for the bug patch.