Jump to content

heelruby

Members
  • Content Count

    1388
  • Joined

  • Last visited

Community Reputation

66 Excellent

3 Followers

About heelruby

  • Rank
    upside down kitti

Recent Profile Visitors

3152 profile views
  1. well it doesn't scale technically since it's always the same size in pixels
  2. apparently this might fix it ? u guys should give it a try https://steamcommunity.com/app/113400/discussions/0/3472864793311092717/
  3. well as it doesn't natively support dx9, and emulates it through a dx12 -> dx9 translation layer, expect it to run like patootie or worse not run at all also bad idea without a mobo/cpu combo that supports rebar
  4. more like it'll be even easier for people u call hacks to roll players like u "trash people" will stay "trash people" for once i agree with @NotZombieBiscuit lol
  5. so u want to... remove matchmaking and threat altogether ? that's literally going the opposite direction of the rambling u've been spewing out for months lmfao
  6. oh really ? i knew something was off when apbdb and the latest gun balance post i found didn't match lol still a buff from the initial 550 dmg tho
  7. doesn't exist also if u meant hvr 243 aka scout, afaik they didn't apply that mechanic to it (u can still do jumpshots and deal full damage) they even buffed it to like 600 dmg, rendering the heavy hvr/762 basically useless unless u're at really long range
  8. it's already the case have u even played the game once in all these years ? it's not just a matter of spamming lmb but rather get each weapon's pattern correctly in order to max out their rof so u just want to nerf them because u not good enough to use them properly ?
  9. not even, game is 32 bit u can try changing the gc interval a bit longer in config files but u'll crash everytime because the current interval is basically pushed to the limit of what the game can hold in memory (which is around 4GB for the whole game because 32 bit) even tried running the game on a ramdisk thinking it'd lower the gc time (gc dumps ram back to disk, so technically from ram to ram should be pretty fast because ramdisk)... exactly the same as a sata ssd... currently running on a pcie 4.0 nvme and it's still very much a problem tho ur idea should work when they make the game 64 bit. technically that would mean the more ram u have, the longer the interval can be before u eventually make the game crash, but the longer it'll take for the gc to run (bigger freezes)
  10. ehhhhh yes it has ? https://www.gamersfirst.com/apb/news/2022/1/29/apb-2022-roadmap
  11. fake news... thank you for sharing false info :3
  12. lemme guess it was sitting on ur seat nicely, waiting to get picked up xd ? ye, never do that... or at least try to hide them well ehhh get better pants idk it never happened to me lol no
×
×
  • Create New...