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Everything posted by LilyRain
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In that case, please try these steps: 1 » Browse to C:\Users\MonSTeRRR\AppData\Local\BattlEye Backup & Delete "apb" 2 » Go to the folder where APB is installed, then enter "Binaries" folder. Backup & delete "APB_BE", then backup & delete "BattlEye" folder. 3 » Start APB's Launcher & click on "Repair"
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Please try the following: 1 » Browse to C:\Users\MonSTeRRR\AppData\Local\BattlEye Backup & Delete "apb" 2 » Under your Steam's Library/list of games, right click on APB Reloaded > Properties. A new window will popup... Go to tab 3 "Local Files" > Click on "Browse Local Files. 3 » In the new window, open the "Binaries" folder. Backup & delete "APB_BE", then backup & delete "BattlEye" folder. 4 » Go back to steam. Repeat step 2, but instead of clicking on "Browse Local Files", click on "Verify Integrity of Game Files". Let it finish then start APB again
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It is NOT off topic when your punchline/closing-remark was: "LO ! you are the greedy team . ".... - Although it is okay to compare Epidemic and Horseman, it is not right to judge LO in this way, because LO DID NOT design nor decide rewards for the Horsemen event. Absolutely correct, it would indeed spark some loyalty to LO, but there is a possible downside. The player-base at the moment is too low compared to when G1 was in charge. Being generous to a low player-base essentially means running the 'business' for free (for instance, Armas's minimum premium duration lasts a month, but players can do all their customizations in the 3-day-gift-premium to last for like 2-3 months)… Please understand that LO paid a lot to purchase APB, a successful business must have a positive net-income. I could be wrong here and there but this is how I see it right now.
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LO being greedy may also mean that you are being a leech. Every coin has 2 sides to it, hmm~~? I commend you for being one of the VERY few who have no issues with killing 3 barrel-carriers. Respect++ towards your skills
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I would love to have some Tiara accessories
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Although this is sad, it is absolutely fair and in-line. Do you recall when you accepted the EULA to play the game? That long list nobody reads? It comes BEFORE selecting a character, already telling you that EULA is ACCOUNT WIDE. It also clearly states it under 'Termination': -------------------------------------------------------------- I am sorry, but the ban was fair. No abuse was made towards your friend. He should've played by the rules.
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Shotguns were made in China
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Threat system based on time.
LilyRain replied to Defibrillator's topic in General Discussion Archive
Where the ♥♠♣♦ did you say that? No lies pls: You actually mentioned this, hue hue hue. You're welcome though -
Threat system based on time.
LilyRain replied to Defibrillator's topic in General Discussion Archive
Of course the gap is huge, because silver-districts are where gold-threated players reside. You are comparing Bronze Players to Gold Players. Time to kill based threat is interesting, but it won't be easy to pull off. Since I believe more than the following must be considered: - Weapon used to kill. - Distance at which the weapon was used to kill (assuming the distance didn't change throughout the fight). - How often did the opponent take cover... at the same distance or varying distance? - What defensive mods did the target have equipped? (clotting agent, Kevlar, etc ..... what mod-level as well? 1, 2, or 3) - Mods used on the weapon to kill with respect to variable distance - How to even assess/measure the skill in time to kill with assist damage? (remember, this is a team game. assist damage is ultra-common). - and a ton more I am missing... Sure, I personally disagree with the score-threat system we currently have. I mean I once went up to Gold at the expense of a mission. Another time, I lost threat while being the reason why my team actually won the game.. But still, time to kill based threat will take too much work to pull off and certainly won't be a definitive measure of threat. -
If you are a person who is committed to grinding $ in order to buy legendary weapons off the marketplace, absolutely! To a certain degree.. If not, then I disagree. Premium is mostly used for customization and character levelling (and faster nitrous cooldown, which is only fun with a Vegas). APB is just too generous when it comes to in-game $. Without premium, a player can buy 10-day weapons, spawn cars or use explosive weapons for a mere $100 and still have a net positive income. I personally play without premium and never felt poor or financially pressured. I was still able to afford legendary weapons sold at the marketplace. ---------------------------------------------------------------------------------------------------------------------------- What you are saying is absolutely true, double $ on average is desired by many players, however it is not the only benefit from premium. Free-2-play games are grindy by default and is a good way to keep them alive and running for People to play. Hence, to freely give players the luxury of not grinding a new character defeats the whole system. It is still legal however to buy max-level characters instead of buying batches of premium. Think of it as a higher-grade premium convenience. Now that I think of it, other MMOs have purpose for max-level characters, such as access to max-level-restricted continents, etc... in APB though, max levels would only have access to contact stuff such as clothing, vehicles, etc.... WHICH you can easily transfer from your other max-rank character, barely giving it any purpose. The only benefit I see is to be able to purchase OSMAWs and O-PGLs without grinding for them, which is fair. But again, don't expect to get that convenience for free, this is a free-2-play game after all
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Interesting and convenient, but I fear it would destroy a good source of income, Premium. Adding the ability to purchase max-rank boosts like some other games are doing is more of a win-win to players and LO.
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Remote Detonator in Halloween event.
LilyRain replied to MartisLTU's topic in General Discussion Archive
Seconded. Blowtorch is massively ridiculous, both in and out of Epidemic. -
Why did you Ninja-Nerf the OCA Whisper? [RESOLVED]
LilyRain replied to Kewlin's topic in General Discussion Archive
And then few people argue to the bone that APB is 100% free from pay-to-win schemes~~ -
This chatlog is from yesterday, Epidemic district (Jericho): Log: [District][Elyse]: lolll yes lag Log: [Event]: Undedox have reached 100% Infection. If they capture Memorial Park, their toxin will be spread across all of San Paro. Stop it at all costs! Log: [District][LilyRain]: lol Log: [Event]: Zombicine have reached 100% Infection. If they capture Memorial Park, their toxin will be spread across all of San Paro. Stop it at all costs! Log: [District][Elyse]: lol Log: [Event]: Event Complete Log: [System]: Kill Reward - $15 +$0, 0 +0 contact standing Log: [System]: Kill Reward - $15 +$0, 0 +0 contact standing Log: [System]: You've gained 100 JT Log: [District][LilyRain]: Daily done, yay Log: [System]: You have new mail: Go to the nearest mailbox to retreive. Log: [System]: Role: Epidemic Level 6 Log: [System]: Kill Reward - $15 +$0, 0 +0 contact standing Log: [District][Cried]: fps Log: [District][Melainie]: asdasd Log: [District][Zheldon4902]: rip server Log: [District][Melainie]: aaaa Log: [District][LilyRain]: ^ Log: [District][kemera]: lol again Log: [District][Elyse]: wow Log: [District][kemera]: gg Log: [District][LilyRain]: At least chat works Log: [District][Elyse]: gg gamersfirst Log: [District][PaulMonroe]: lag Log: [District][VeryNomad]: wow Log: [District][VeryNomad]: wtf Log: [Team][napii]: the lag omfg Log: [District][PaulMonroe]: * Little orbit Log: [Team][napii]: 30 second freeze Log: [District][Vandalf]: charge Log: [District][rbpgamer]: safe Log: [District][VeryNomad]: i tot i was only one lag Log: [District][LilyRain]: That was like.. 15 seconds? Log: [District][PaulMonroe]: not gamersfirst Log: [District][kemera]: lol Log: [District][LilyRain]: If not 20.. Log: [District][kemera]: nope Log: [District][Cried]: feels like jesus, but instead of 3 days took us 3 mins Log: [District][VeryNomad]: omg Log: [District][kemera]: we getting duss Log: [District][Elyse]: who choose the shitty servers ? Log: [District][VeryNomad]: LO damm Log: [System]: /savechatlog ------------------------------------------------------------------------------------------------------------ I can confirm the unusual yet global loss of packets to every player, this has been happening 1 to 2 weeks before the Epidemic update. Jericho could use a check-up~
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Character always moving right on its own (BUG)
LilyRain replied to AlbatrozSteak's topic in General Discussion Archive
Perhaps your D is stuck inside? ('D' key on your keyboard, not the D you are thinking about....) -
Our team made it to 100%, ready to capture the park. Some other team won by simply catching up to 100%, they didn't even start the timer on the park. Please investigate P.S: Those who think the game mode is too difficult to understand should press M and check the map.. it isn't even close to being complicated
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Dynamic event district #1 just died on Jericho
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@MattScott Dear Matt, Thank you for the event and the in-depth guide, but I would like your immediate attention to release a hotfix. The story is that we were playing the event in a fairly empty district (2 to 3 players per faction). I was on UNDEDOX's team. As seen on the picture below, I managed to reach %100 infection rate & arrived at the park with a barrel. The other 2 factions were below 70% infection rate. The second image below was taken after dropping the barrel, with 3 seconds remaining on the timer to win: Finally, when the timer was done, we somehow... lost the event: I could be in the wrong here, but I don't see as to why we have lost. The park was neutral. I was the first to arrive and initiate an infection while other factions weren't even close to 100%. Those who arrived at the park were vehicle-ramming on the central-bridge. None of them attacked my barrel nor came close. Please have your team investigate this~ Thank you again~~
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New Downside Suggestion For Improved Rifling
LilyRain replied to Weeb TheEpicGuyV2's topic in General Discussion Archive
Damn you~~ -
New Downside Suggestion For Improved Rifling
LilyRain replied to Weeb TheEpicGuyV2's topic in General Discussion Archive
Because you are an individual who is deliberately choosing not to read. If you have something to add to the table, please do. If not, try not to derail the thread. P.S: Normal individuals don't quote "~snip~"....