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Everything posted by WitchQueen

  1. Back tonight. 2230 uk time. Waterfront, Citadel.
  2. I did have a Halloween styled Vaquero but I had to delete it. Doubt I'll have time to re make it.
  3. Back this week on Friday Usual time (11PM UK Time). We'll do 4 rounds and whoever has the most wins can choose between a Sitting Duck or a Volcano. If anyone is equal after 4 rounds then we'll keep going until someone pulls ahead...
  4. That looks good. The higher res glasses give a cleaner look. I hope faceapp give a larger selection of glasses though at some point.
  5. Do you find the nose ring made things harder to edit? Also did you try taking a pic without the glasses and trying faceapps glasses? Different style but they're pretty good. Nice work although I saw it last night
  6. I've been having fun 'Faceapping' WitchQueen. I shared it with another player last night when he asked about my 'Duel Steel' event poster: and he loved doing it so I thought I'd share it here. If you can't be arsed with Faceapp (and I have nothing to do with them) post your character portrait and I'll FaceApp it for you if I get some free time. C'mon share your FaceApped characters it's so addictive! Here's some more: If you'd like me to do yours, pics from the wardrobe are best and preferably without facial accessories. *** I thought I better add that some people are concerned that the people that make Faceapp are dodgy and are stealing your info. I don't think they are but if you're worried then don't get it and I can still have a go at your character.***
  7. Thanks to the racers from last night. Yeedman got the best time of 5:35 in beating Vickyfox. Yeedman raced again against Punci and both racers failed to finish. Coordinate with your dump truck driver wisely! Feel free to bring your own. Leaderboard: 1.Yeedman 5:35 2. 3. 4. 5. 6. 7. 8. --------------------------------------------- Play off positions^^ ‐-------------------------------------------- 9. 10. 11. 12.
  8. WHAT? A 1v1 race in Blue Steel security vans WHEN? Fridays 23:00 UK time but only if people have signed up here. WHERE? CITADEL, Waterfront GOLD PRIZES? Read below... MORE DETAILS: Following the map below, you need to complete one lap of Waterfront in a Blue Steel truck. You will be against one other racer. The twist? You have a partner driving a dump truck who can do whatever you wish. They can try to take out the other driver, protect you or smash through traffic. Whatever you want. The event team will be driving the other two dump trucks to cause havoc for the racers. They will create a road block and later will go after the lead racer (or both if they are close). I will run this weekly. After we have a certain amount of times we will take the top 8 and have them play off against each other. The winner will then receive a much bigger prize (yet to be decided). THE RULES? - To win you must complete one lap before the other racer. - Racers must stick to the track (you CAN drive on grass and cut corners), but dump truck drivers can go anywhere. - People watching the race can also take part by causing their own havoc. - If a racer becomes unable to move for one minute then they are out of the race. - If you get out of the van you are out of the race. - $50k to enter unless we have no racers then it's free. -You can race as many times as you like but it is $50k to re-race and you will not get a prize for winning the race. Just a chance at improving your time. -Only winners' times are counted. Here is the track. It's basically the very outer edge of Waterfront: PRIZES: $100k for a win (plus your money back). $50k bonus if you complete the track in less than 7 minutes. Guarantee your spot by purchasing a ticket in advance. They will only be valid for the date on the ticket. This helps prevent time wasters. Let me know here if you want one and I'll log in and meet you or put one up on the market ($50k direct trade or $62.5k on market). So grab a friend and hopefully we'll see you there on Friday! Can't make it? See how it goes on my stream: twitch.tv/witchqueen
  9. Episode 7: Episode 8: Episode 9: Episode 10:
  10. I was a bit vague with 'certain contacts' but yeah that's what I meant
  11. If you do actually want to get rid of the boxes maybe an alternative could be that for premium players legendary wrapons have a chance to drop from mission rewards when pledged to certain contacts. It gets people playing, gets people paying for premium and allows you to keep them tradeable as I do think having tradeable weapons is a positive aspect of the game.
  12. Wednesday car clubs have been pretty rammed too lately. Maybe everyone should also bring 4 civ cars with them.
  13. Toxic, yes. Whenever Matt posts something positive though the reactions to the post are overwhelmingly positive. And as Cookie said they aren't snowflakes. Well the idea is there and it's an old one. I'd watch it lol.
  14. Pretty sure a lot of people think that LO aren't actually working on the engine and just playing Fortnite and moaning about Noobmaster69. I think you should get one of your people (you got interns?) to go around with a phone and briefly interview a few people at work, to see what they're up to just so we get an insight into whats going on behind the scenes. We've heard a lot of stuff about the multi-threaded renderer etc but a lot of people don't really know or care what that means. Matt Scott with his great comms has gone a long way to being a human face behind the company. But let's get a load of human faces behind the team and show the community first hand the amount of hard work that's being done. And correct me if I'm wrong but this would be so easy and quick to do
  15. Not in streaming. I just enjoy doing it sometimes. Discuss away. The people in the voice chat usually do. My aim sucks and I'm out of practise. It's a computer game so I'm at peace with it
  16. Apologies to @Yood for posting a link to my stream (I ask people NOT to sub to me if it helps me not be scum of the Earth in your eyes). Anyway.... quite often near the end of the game I would find myself spawning in a position which meant I could not possibly survive. I say no respawns and shorter more exciting games. It isn't helped by the fact that you spawn with a hazmat on if you are in a contaminated zone. If we didn't then we could go as far as possible without one and then activate one to buy us some time. Also at one point I thought maybe there were about 10 people in the game based on how quiet it was. I checked at it was 58. Now that isn't too bad. But damn, where is everyone? This is the calmest Riot I've ever seen. All peace and tranquility. Here's a little clip of how it could sound: Also let us choose where we can spawn at the beginning: play it safe around the outskirts or 'Tilted Towers' where we can RIOT!!!!
  17. Like Kevin Bacon! But seriously, most people do just want an APB that runs well and doesn't have cheaters and threat issues. It's also what the people who no longer play want. People sometimes forget that most of APB's player base don't actually play APB. That sounds backwards I know but so many people want to love APB but can't. They're still waiting for their perfect game to become playable for them. Until then they're either just hanging around social or playing other games. There's a reason my news videos get more views that APB has players. People want to know if it's time to come back. Hopefully with Easy anti cheat and 3.5 it will be a huge step in the right direction. Then it won't matter if RIOT is around or not, the game will have enough players to support it. Some people will love it in the same way some love fight club. But all those people who loved the missions will finally be able to play again. Don't worry about RIOT. Enjoy it or don't enjoy it. It will either help or it will have no real effect. It won't be the death. Maybe eventually APB will consist of missions, 2 fight clubs then revolving game modes like Fortnite does: RIOT to Chaos District to Beacon etc.
  18. If they did all the work in the Quantum Realm they could have the engine upgrade as well as Riot ready for 1970. Only it would cause an alternate reality and we'd still be waiting... I'll just cross my fingers.
  19. They decided RIOT can't be released without extra sound effects ** **This is not true!
  20. That's a very good idea @MrChan I did think that the nfa and pdw were extremely close range and they would suck. Then again it's like just having the pick axe in fortnite. Sometimes you drop in and die immediately and that's the way it is. I suppose in Fortnite you can jump into a new game real quick though since 1000s are ready to play alongside you.
  21. I haven't listened to all of @iTzBlackout 's sounds but those things definitely need to be added. I like the idea of the breathing in the Hazmat suit! The noob friendly thing is true. When I began to play I felt the fbw was a much better starter weapon than the snubby. But I quickly realised the FBW is in fact 2 different weapons: It is a slow shooting weak gun in the hands of a novice (new players and me) and then in the hands of a player who knows the tap-rythm it's a wrecking machine. So those who have suggested an automatic starter weapon are absolutely right. I reckon an NFa or Pdw would be ok. Or no weapon at all and make more available on the floor. I said this before but loadouts cannot be as they are. New players have got zero choice. In Riot mode there must be a selection of guns to choose from like 1 shotty, 1 smg, 1 assault rifle, 1 anti vehicle, 1 sniper etc. As @Flaws and others may have suggested we need to see the closing zones on a mini map somehow. It's not a simple circle like Fortnite so you need to be able to see where you're going. Pressing M to have a look was really annoying. I'm still not totally sold on having extra lives though I must admit I was excited when I suddenly respawned. I think it's odd to have extra lives in a mode like this and as @RoseTheGoat has previously suggested maybe rather than dying, going into a 'stun' position would be good and then relying on teammates to 'revive' you. Maybe even allow people to slowly move around when stunned. Maybe also gradually become 'un-stunned' just like in the real game. The lobby and queuing seems a bit dodgy. There really shouldn't be a tonne of barely-filled districts. This added to the 'ghostly' feel of the mode. Is it possible to queue for the mode whilst chilling in social or another district. Then only bring people into the game when there will be a lot of players. If there's only 20 people queueing and it's been that way for a while then sure pop them into a game. But if there's 40 people then try to get a game with 40 in rather than 2x20. When we die we still get abruptly sent to watch another player. Let us see our body fall. Also when a team win let us see them celebrate and get some sound effects to go with it. 'You are now evacuating the district'. One thing I noticed, there was a time when it was just me left from my team (I know!) and my teammate @Saxtus was spectating me and kept telling me when someone was coming. I then realised that he could check all directions and be an extra pair of eyes for me. Now this was cool, however is it something we should be able to do? I still think having the players' camera moves forced on the spectator would be better. That way teammates can't 'spy' for you, and we can also learn from good players (and spot cheats). Having said all that I actually really did enjoy the test on Friday and with a few tweaks could be a very worthwhile game mode. Of all the things to change I think the sound design and the beginner friendly-ness should be looked at first. Don't be disheartened LO these are tests after all. Keep listening as you do...
  22. It's not uncommon for this type of thing to happen so be aware that it could happen and tell us sooner than 1 day in advance.
  23. Oh man. I could have made it to my brother's wedding afterall...
  24. 1. How does RIOT compare to other APB game modes? At the moment it plays like a BR when you decide to jump into a low populated area to avoid dying. Much slower paced than either missions or fight club. Actually it kinda plays like Fight club on NA at 2 in the morning. 2. Would you encourage your friends to play RIOT? Sure I think everyone should try new things. 3. How would you explain RIOT to someone who has never seen it? APB does BR but with elements similar to CS:GO's blackout. 4. What ONE THING would you change about RIOT if you could? So hard to choose one thing this early. I think sound effects. This mode needs a LOT of sound effects to add tension. 5. What is your favorite aspect of RIOT? New objects placed in the district. 6. What about RIOT do you like the least? Weapon loadouts being based on your own locker. - Very new player unfriendly 'I'd like to purchase my FBW and STAR please'. I'd like to re-iterate a few points made by others and expand on them a bit... I liked Rose's idea of going into the 'stunned' position when you get shot so friends have time to heal you up. I wonder if you could add really slow movement to this so you could maybe crawl out of harms way. I really hate the idea of respawning as I think in a mode like this, once you're dead you're dead. Which means the stun thing could work really well. The opposing player would then have to shoot you again (maybe a few times) or even arrest/immobilise you out of the game to earn more cash. As I said up there ^ the loadout idea is new player unfriendly. I think the loud out screen should actually give you access to either a selection of weapons or every in game weapon. That way the mode would actually be a good way of trialling weapons too and give the people who hate the idea of a BR style mode, a reason to try it. Sound effects: As people have said the mode sounded very dead. I think there should be city alarms going off. I think tannoy announcements saying things like 'RIOT device initiated' 'Evacuate the area immediately' '10 teams remaining' '5 teams remaining' and cool stuff like that said a by a cool robotic sounding voice (you know the one). When Riot gas is released near you I wanna hear that BOOOOOMMMMM noise like from Inception. Basically this mode needs to be really cinematic. Humans are psychological beings, they need this stuff. On death: 'WitchQueen has been eliminated' then a replay of the few seconds leading up to your death from your Killers POV immediately leading into you spectating them. But now I want NO control over the camera. I wanna see how they play and what they do with the camera. People can learn a lot from that stuff. Either no control or the option to have their POV, free cam of them etc. And also let us switch players. When the last team wins I wanna stick with them for a bit and see what silly celebratory emotes they do. Initial spawn points. I don't want to be parachuted in but I reckon a map with a load of spawn locations (just like you do with FC and missions) would be good at the start. Do we want to spawn right into notorious hotspots or do we want to play it safe on the outskirts? Also the team doesn't necessarily have to spawn in the same spot but we have a few seconds to see what their choices are. Initial map size. If there's not so many people playing the initial map size could be smaller. Last area. Again I agree with Rose that this last block is still pretty large. I reckon by this time, the gas is fully surrounding the players and should gradually be encroaching on the play area forcing people closer and closer. There's some other stuff that I'd mention but I know is going to be addressed (wait times etc) but all in all I found the mode to be very intriguing and I'm looking forward to the next test.
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