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TheJellyGoo

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Everything posted by TheJellyGoo

  1. Yes, it actually is broken - not just from an opinion based balance perspective. Early days the multiplier was applied to the end of the mission rewards so ending a mission on N5/P5 was big money/exp. At some point it got intentionally/unintentionally (who knows with G1) screwed and only applied to the direct kill rewards which are like an extra 10$ per kill so w/e. That is why I'm so annoyed about people defending it. They don't even know what they are talking about.
  2. Yes, like I said for that reason an increase in stage time equals more balance since one unfortunate spawn/crash into other players or w/e isn't instantly mission deciding.
  3. Literally every decent crim I know did it... sometimes as opportunists when close to contacts sometimes even making a detour just for that. So let's be real you keep proving how unqualified you are to even realize the extent of the problem that the feature issued for good players. Very open for exploits to just keep points neutral and farm kills or be an patootie in general. I would even go as far and say add a little more time to most last stages. If it's a wash it will be over faster than the timer anyway and if it's a balanced mission more time to duke it out for both.
  4. You are wrong. It has always been a problem and people have always brought it up from time to time. I could have shown you my thread (and others) in the old forum that were made years ago if it was still accessible. Literally defending an actual broken feature ever since the multiplier lost its purpose and doesn't apply to mission end but kill rewards. That is why this topic is so obsolete to discuss with all you people over and over again because you don't even know the basics about it.
  5. Not like we have discussed this a hundred times over now but sure let's open another thread about it. If you want to know why I suggest you look it up because I won't bother going over it again.
  6. Don't forget that the Showstopper is an actual Secondary.
  7. As previously mentioned some just want to avoid imbalanced missions (stages, objectives &or finals). Others don't want to play a terribly balanced round and leaving silvers to be matched vs other silvers instead of golds to compensate for the one in their team is a positive too. The only real issue that can be created is when a mission that was designed to be played with more people is left with way to few players duking it out. This doesn't make sense. Premade gold groups can't get silvers (or any others for that fact) as teammates unless they activate the 'Alliance' feature which none of them do for that very reason.
  8. You misinterpret or read that data the completely wrong way. You're currently speaking for the 21%. So thanks for providing further evidence that supports our argument, I guess. edit.: Goddamn and here I said I wouldn't do it again. This is just to stupid and I'm out for sure this time.
  9. I'm not even going to bother with that one. The amount of implying and projection shows that any reasonable argument would be met with deaf ears. I've done this discussion to many goddamn times on this forum to know where this would be going. You counting more people speaking up against it in this thread has no statistical value because it is common for people to only speak up if they are not happy. Why should we, the people being happy with it, bother with your weak and empty arguments. Have fun going in circles by yourself.
  10. It's called missing. Stop fuzzy bunnying and accept your own shortcomings. You're frustrated because you missed a shot and not because shotguns are inconsistent - in fact it's simply you who is inconsistent. Suck it up and improve or switch to another weapon. Of course nothing will be as effective as rayscaling because it's literally shooting with crutches. It's not supposed to hand out 2-shots for free. They should be earned. Also btw. from this idiots perspective you're far from rational.
  11. At least get your terminology right. Glorified silvers are labeled as yellows not the elitists you try to bash here.
  12. No it means: She had no time anymore to show herself around the general community duo to snowflakes taking up all her time requesting answers for every unimportant question that popped up in their heads while sitting on the pot.
  13. Since it is very vague just the best wishes that the situation will be resolved smoothly.
  14. Are you suggesting someone didn't invest the resources to hack into a 2 weeks old account to land the biggest score of the year?
  15. Surely you haven't finished the achievement yet? There you go
  16. Indeed, it does. I can only tell you that it should also be in your best interest when weapons are being balanced. Purchase weapons that you enjoy playing and not because they are the broken favor of the month. Trouble Maker and a few others were broken at release and I do not support that so those are pretty much the only weapons I never bought hence I dodged all those hard nerfs. Doesn't mean I didn't have guns that I like nerfed but I could always see that it was reasonable and for the "greater good". Except the Anubis nerf of course that made me go apeshit crazy. But that was also supposed to be a buff according to G1 so I'm not sure that counts. You play long enough just see it as a natural flow. Sometimes your favorites will be nerfed, sometimes they will be buffed. The meta flows and keeps the game fresh. It's a good thing. Unless of course you were a Trouble Maker abuser then you deserve every nerf tenfold.
  17. My point is both statements cancel each other out so you just exaggerate trying to favor your point but fail to realize that it just makes your whole post an unsubstantial pile of crap.
  18. "Nearly every single one of the weapons..." "Meanwhile, many of the other weapons..." No need to flame when you own yourself already.
  19. I think with that we can finally close the chapter of LOs overambitious changes that went out of control fast. Lessons learned and good solutions implemented to reach a satisfying consensus together on future projects without having to waste time/work on nothing.
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