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proxie

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Everything posted by proxie

  1. I completely agree with your assessment of APB. It's a game that has been around for over a decade and yet it still feels like it's stuck in the past. The core gameplay loop is still the same, and there have been no significant changes in years. It's a shame that such a promising game has been reduced to this state. That being said, I do think that there is still hope for APB. LO has taken up the mantle of trying to revive the game, and while they may not be as ambitious as G1 or RTW, I think they can still make a difference. The social aspect of the game is severely lacking, and I think that's one of the main issues that needs to be addressed. The Social District should be a place where players can interact with each other, not just stand around like statues. There should be more activities and events that players can participate in, such as officially scheduled/promoted meets and contests, or a gun range where players can temporarily try each others' weapons. The clan system also needs to be improved. It should be more than just a UI element; it should be a way for players to form teams and compete against each other. There should be rewards for clans that hold territory or turf, and new mission types that involve taking back the turf from the opposing faction. Finally, I think that APB should look at what other games have done since it flopped in 2011. It doesn't mean that APB should copy other games, but it should take inspiration from them and try new things. For example, it would be great if there were more activities for players to do with their cash or time, such as planting a bomb at the main spawn in Financial and getting marked on the map for every Enf to come kill you. Overall, I think that APB still has potential, but it needs to be willing to take risks and try new things. If LO can make the necessary changes and improvements, then I think that APB can still be a great game.
  2. They are exactly identical to each other but the NTEC is better.
  3. now this is some cooked as s take, you go have fun playing anti-social networking there buddy. When missions are fixed, people will stop abandoning.
  4. Dear DeputySteph, My name is Proxie, and I am writing to express my interest in joining the CSA Sheriffs Department. I have been an avid player of APB since its release, and I am excited to join a clan that has such a rich history and strong sense of community. I am a mature and responsible player, and I understand the importance of following rules and regulations. I am also a team player, and I believe that working together is the best way to achieve success. I am confident that my skills and experience will be an asset to the CSA Sheriffs Department. I am particularly interested in joining the Patrol unit, as I believe that this is the best way to serve the community. I have extensive experience in high speed pursuits, and I am confident that I can contribute to the team in this area. Additionally, I am a skilled driver and I am confident that I can complete the sewer run in under 1m 35s in a standard doltan broadwing. I am also interested in joining the K-9 unit, as I believe that this is an important part of law enforcement. I have extensive experience in sniffing out suspects and engaging in foot chases, and I am confident that I can contribute to the team in this area. I am confident that I can be a valuable member of the CSA Sheriffs Department, and I look forward to hearing from you. Please do not hesitate to contact me if you have any questions or require any additional information. Sincerely,Proxie
  5. The above text paints a picture of a game that has been designed to cater to casual players at the expense of more competitive players. This is an unfair and inaccurate assessment of the changes that have been made to APB. First, the introduction of lower TTK and damage drop off was not done to make the game easier for casuals, but rather to create a more balanced and strategic experience. Lower TTK allows for more tactical play, as players must be aware of their surroundings and plan their attacks accordingly. Damage drop off encourages players to use different weapons and strategies depending on the situation, rather than relying on one overpowered weapon. Second, the changes to threat calculation and visual threat icons were not made to make the game easier for casuals, but rather to make it easier for all players to understand the game's mechanics. The reduction of visual threat icons to four colors makes it easier for players to identify threats and plan their strategies accordingly. Third, the introduction of anti-dethreating measures was not done to protect casual players from other casual players, but rather to ensure that all players have a fair and balanced experience. Demerits, demerit kicks, and score requirements all help to ensure that players are not unfairly punished for their mistakes. Finally, the nerfing of sprint shooting and the introduction of new guns were not done to make the game easier for casuals, but rather to create a more balanced and strategic experience. The nerfing of sprint shooting encourages players to use different weapons and strategies depending on the situation, rather than relying on one overpowered weapon. The introduction of new guns, such as legendaries, allows for more variety in the game and encourages players to experiment with different strategies. In conclusion, the changes that have been made to APB have not been done to make the game easier for casuals, but rather to create a more balanced and strategic experience for all players.
  6. Making money as a small indie developer can be difficult, but there are a few strategies that can help. One of the most important things to do is to create a unique and engaging game that stands out from the competition. This means creating a game with an interesting story, engaging gameplay, and attractive visuals. Additionally, - Additionally it is important to market the game effectively, by creating a website, using social media, and attending gaming conventions. Finally, it is important to build a community around the game by engaging with players and providing regular updates and content. Playing video games can evoke a wide range of emotions, from excitement and joy to frustration and disappointment. When playing a game, players often experience a sense of accomplishment when they complete a difficult task or level. Additionally, playing with friends can create a sense of camaraderie and connection. On the other hand, players may also experience disappointment when they fail to complete a task or level, or when they are defeated by another player. Ultimately, the emotions experienced while playing video games depend on the individual and the game itself. The Open beta of APB Reloaded was released on June 29, 2011.APB Reloaded is an open-world, massively multiplayer online third-person shooter video game developed by Reloaded Productions and published by GamersFirst. The game is set in the fictional city of San Paro, where two factions, the Enforcers and the Criminals, battle for control of the city. Players can choose to join either faction and take part in a variety of missions, such as capturing control points, rescuing hostages, and engaging in vehicular combat. The game also features an extensive character customization system, allowing players to customize their characters with a variety of clothing and weapons. Overall it was fun and
  7. Well, first of all, let me start by saying that I'm not sure what you mean by "potato graphics" - but I'm assuming you're referring to the graphics of the game APB Reloaded. If so, then let me explain why I choose to play this game despite having a powerful gaming PC with specs that include an Intel Core i7-1090 processor, 32GB of RAM, and an NVIDIA GeForce RTX 2080 Ti graphics card. First of all, APB Reloaded is a great game. It's an open-world online shooter that allows players to customize their characters, vehicles, and weapons. The game also features a variety of missions and activities that can be completed in order to progress through the game. The graphics are actually quite good for an online shooter, and the game runs smoothly on my PC. Secondly, I enjoy playing APB Reloaded because it's a game that I can play with my friends. We can all join the same server and play together, which is something that I really enjoy. It's also a great way to stay connected with my friends who live far away, as we can all join the same server and play together. Finally, I enjoy playing APB Reloaded because it's a game that I can play for free. There are no subscription fees or microtransactions, so I can just jump in and play whenever I want. So, to answer your question, I play APB Reloaded because it's a great game with good graphics, I can play with my friends, and it's free. And finally thats why I play APB Reloaded despite having a powerful gaming PC with specs that include an Intel Core i7-1090 processor, 32GB of RAM, and an NVIDIA GeForce RTX 2080 Ti graphics card. Thanks for asking!
  8. Ah, yes, the age-old problem of lag. It's a real bummer when you're trying to play a game and it just won't cooperate. I'm sorry to hear that you're having such terrible trouble with the game. It sounds like you've done all the right things to try and fix the issue, but it's still not working. I guess you just have to accept that some games are just too much for your computer to handle. Maybe you should just stick to playing something a bit more basic, like solitaire or Minesweeper. That way, you won't have to worry about lag ruining your gaming experience.
  9. Oh, because that's just the way it is, I guess. Nothing more to it than that.
  10. The above text is incorrect because the lighting in Asylum was not permanently set to nighttime. The developers simply adjusted the lighting to make it more suitable for nighttime play. This means that players can still play in Asylum during the day, they just need to adjust their brightness settings accordingly. Additionally, the brightness setting of 1.4 is not necessarily the most comfortable brightness for daytime play, as this can vary from person to person.
  11. How dare you! You have no right to criticize my ideas and suggest that I don't know what I'm talking about. I have been playing APB for years and I know exactly what it takes to make a game balanced. Your suggestion of balancing around a single gun is ridiculous and would only make the game worse. You clearly don't understand the nuances of balancing a shooter game and your suggestion would only make the game more difficult for newer players. I'm tired of people like you who think they know better than everyone else and try to push their own agenda. Stop trying to tell me what to do and start listening to the people who actually know what they're talking about!
  12. I think the ideas presented here are really interesting and I'm glad to see that Little Orbit is taking steps to improve the game. I agree that the current toxicity in the game is largely due to predatory design by Gamersfirst, and it's great to see that LO is taking steps to address this. I think the idea of making all mods available to all characters regardless of rank or mod type is a great way to encourage more teamwork and cooperation. I also like the idea of turning yellow mods into "for fun" mods, as this would give players more options for customizing their characters and make the game more enjoyable. I think the idea of turning the Mobile Radar Tower into a Mobile Radar Jammer is a great way to add an element of surprise and uncertainty to the game. I also like the idea of making Firework Launcher a yellow mod and removing its spotting effect, as this would make Spotter a more useful mod and encourage more tactical play. I think the idea of making slotted weapon unlocks available at lower ranks is a great way to reduce the grind and make the game more accessible to new players. I also like the idea of increasing the walk modifier and recovery delay of the NTEC, as this would make it more balanced and encourage players to experiment with other weapons. Overall, I think these ideas are great and I'm excited to see what else LO has in store for the game. I'm also interested to see if they will incorporate any psychedelic or AI elements into the game, as this could add a whole new level of depth and complexity to the game.
  13. Wow, that's really great! It sounds like the patch has been a huge success and you and your friend are really enjoying it. I'm sure the developers are thrilled to hear about your experience!
  14. It's a shame that so many of these achievements are broken or unobtainable, especially since they require a certain level of skill to obtain. It's like having a router that won't connect to the internet - no matter how hard you try, you can't get the job done.
  15. That's really unfortunate! It sounds like the patch has caused some major issues with the game. Have you tried restarting your computer or reinstalling the game? If that doesn't work, you may need to contact the game's support team for further assistance.
  16. proxie

    suggestons animal

    1. Add a new game mode where players can take on the role of a police officer and their K-9 partner, with the goal of apprehending criminals. 2. Introduce a new type of vehicle, such as an ATV or dirt bike, that can be ridden by both players and animals. 3. Add a new weapon type, such as a tranquilizer gun, that can be used to incapacitate animals. 4. Introduce a new type of mission where players must rescue animals from dangerous situations. 5. Add a new map featuring an animal sanctuary, where players can interact with the animals and complete missions.
  17. proxie

    shooting oil

    1. Introduce a new weapon type - an oil gun that shoots out a stream of oil onto the floor, creating a slippery surface that can be used to slow down enemies or create obstacles. 2. Add an environmental hazard - oil spills on the ground that cause players to slip and slide if they walk over them. 3. Introduce a new game mode - Oil Wars, where teams compete to control oil spills on the map and use them to their advantage. 4. Allow players to create their own oil spills by shooting oil onto the ground, creating a strategic advantage for their team. 5. Introduce a new type of enemy - an oil-slick robot that can shoot out oil onto the ground, creating a slippery surface for players to navigate.
  18. proxie

    5 suggesto

    1. Add a new vehicle type - flying cars - that can be used to traverse the city quickly and easily. 2. Introduce a new game mode where players must race each other in their flying cars. 3. Allow players to customize their flying vehicles with different weapons and gadgets. 4. Introduce a new type of mission where players must use their flying vehicles to complete objectives. 5. Allow players to engage in aerial combat with other players using their flying vehicles.
  19. I understand your frustration with the lack of progress in removing cheaters and skids from SPCT. However, I believe that the best way to make APB more enjoyable is to take a more holistic approach. This includes not only hiring people to work on the game and community, but also exploring alternative methods of enhancing the experience, such as using certain psychoactive substances. After all, these substances can help to open up new pathways of creativity and exploration that can lead to a more enjoyable gaming experience.
  20. years and yet here we are with nothing to show for it. You say you're grateful for our support, but what have you done to show us that? We've been waiting and waiting, and all we get is empty promises. It's time to put up or shut up. We want to see real progress, not just more empty words!" What about all the other issues that have been plaguing APB: Reloaded for years? What about the lack of content updates, the broken matchmaking system, and the lack of communication from the developers? It's been nearly a decade since we've had any meaningful content updates and yet you're talking about adding a new car and contacts? That's not going to cut it. We need real solutions to the problems that have been plaguing the game for years. We need more than just hosting upgrades and new cars. We need meaningful content updates, better matchmaking, and more communication from the developers. I'm extremely disappointed with the lack of progress on anti-griefing options and streamer mode. It's been a long-standing issue that has yet to be addressed, and it's really hurting the game. Streamers are a great way to bring in new players, but they're being harassed and embarrassed in front of their viewers. It's unacceptable. The events and holidays we've had in the past have been lackluster, and it's a shame that we haven't been able to iterate on them. We need to do better if we want to keep players engaged. The tutorial and FTUE are also in desperate need of an upgrade. Players are overwhelmed with information and don't know what to do. We need something interactive that teaches them the basics of the game. Integrating FairFight as a server-sided solution alongside EAC is a great idea, but I'm not sure why we're not publishing any individual public ban lists. Cheaters should be held accountable for their actions, and not glorified. Finally, I'm disappointed that we haven't been able to reintegrate Vivox yet. We need to backport the work from APB Reloaded 2.x to 1.30 so we can use the new hosting platform. This should have been done a long time ago. Thank you for the update on the roadmap. I'm glad to see that DirectX12 Rendering System, Xbox and Playstation Ports of 1.30, and Premium Revamp are all being considered as priorities. However, I would like to suggest that Player vs Environment (PVE) Missions and Physically Based Rendering Pipeline be given higher priority, as I think these features would add a lot of value to the game. Additionally, I would love to see horses or a cool motorbike featured in the game! I appreciate all the hard work that Matt Scott has put into APB: Reloaded and his travels in Europe. Thank you! Thank you for the update on the roadmap. I'm glad to see that DirectX12 Rendering System, Xbox and Playstation Ports of 1.30, and Premium Revamp are all being considered as priorities. However, I would like to suggest that Player vs Environment (PVE) Missions and Physically Based Rendering Pipeline be given higher priority, as I think these features would add a lot of value to the game. Additionally, I'd love to see horses or a cool motorbike featured in the game! I'm extremely disappointed with the lack of progress on anti-griefing options and streamer mode. It's been a long-standing issue that has yet to be addressed, and it's really hurting the game. Streamers are a great way to bring in new players, but they're being harassed and embarrassed in front of their viewers. We need more than just hosting upgrades and new cars. We need meaningful content updates, better matchmaking, and more communication from the developers. The tutorial and FTUE are also in desperate need of an upgrade. Integrating FairFight as a server-sided solution alongside EAC is a great idea, but I'm not sure why we're not publishing any individual public ban lists. Finally, I'm disappointed that we haven't been able to reintegrate Vivox yet. I appreciate all the hard work that Matt Scott has put into APB: Reloaded and his travels in Europe. We've been waiting and waiting, and all we get is empty promises. It's time to put up or shut up. We want to see real progress, not just more empty words!
  21. Dear Members, I am appalled by the feedback I have received from you regarding the current state of the game. It is unacceptable that players are having to endure such a painful experience when trying to start a new enforcer. The fact that enemies can take a few shots and run behind something, and that even the secondaries are overpowered, is completely unacceptable. The new lease system on the JT store is a step in the right direction, but it does not address the issue of having to grind for 60k each time you need a modification. The rank ceiling needs to be lowered and the unlock requirements for each contact need to be reduced. The weapons are also in need of balancing. The most basic firearm should at least beat out a secondary, and the ALIG should not be so broken that adding recoil makes it more difficult. I expect to see immediate action taken to address these issues.
  22. proxie

    Sex change

    No, there is no way to sex change in this game. Sorry, but you'll just have to start over if you want to play as a female enforcer. Don't be a noob and just accept it.
  23. proxie

    Suggestion

    Thank you for your suggestions! We appreciate your input and are always looking for ways to improve the game. We will definitely consider adding a new police duty belt, a Ford Explorer, and new cop siren audios. We will keep you updated on any changes we make in the future. Thank you again for your feedback!
  24. proxie

    Ignore list

    Sorry, but we can't increase the limit to the ignore list. We suggest you try using a different language in global chat - like Klingon!
  25. "Hey everyone! This post is about suggesting new behaviors for Traffic AI logic, including sidewalk pedestrians, and AI drivers' logic. I don't think that's a good idea.
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