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Everything posted by Mitne
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I live by principle that flawed security measurement is better than nothing. While everything can be brute forced (although from what I know 2FA change code after each failed verification - so good luck with that) - it's harder to get password AND somehow guess 2FA code at current given time over just password which might as well been leaked somewhere in random darkweb notepad. I just can't figure out why 2FA isn't based on SMS too. That would be better verification method for me.
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2FA makes it virtually impossible to bypass account security, even with compromised password. I advise you all to turn it on - at least on your mains.
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Problem is the other best alternative is FAR. Weapon which you can get from lease at least versus weapon which the most free option is to accumulate JTs. Whatever the case may be I will always oppose changes to weapon classes which make new top gun in category anything paid or not unlocked from start.
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As OBT Veteran - I don't like direction this game keeps taking. I understand need for new blood (oh I really do as previous threads suggested) but issues aren't within guns. Actually touching most of them (like N-TEC, especially after this heavy nerfs) might bring results opposite from expected - there are clearly no other guns taken into account. G1 walked this road, don't walk it LO.
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Jericho worked for that many years. I remember comments about Jericho from year or two ago how there is "elite no cheating veterans only" there. Look to what it brought. Not like I'm defending Citadel - it's heading straight into exactly the same direction and I'm scared of that.
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Purple Pumpkin Tutorial - How to get your devil wings.
Mitne replied to Mitne's topic in General Discussion Archive
While I'm necroposting a bit to bump this thread up again (hope expection can be made for that one) I guess this thread is still revelant, especially now - with Halloween being back - as I saw many questions arise in-game about devil wings. -
I would like to grind less - what can I do?
Mitne replied to isaac-the-dad's topic in General Discussion Archive
Premium only partially speed up grind. But still is great help long-term. Sadly no way to bypass that. But I can say that from personal perspective... Being lone wolf and grinding is more tiresome than doing it with good friends. -
I mean you can affect skill curve but each kind of this change is revolutionary to say at least. I don't want APB to go in different direction about how guns work as this is both problematic to do properly and also won't help long-term. Skill curve will get flattened but especially veterans such like me will eventually pick up ropes pretty quickly. Skill curve can remain as it is. It is it's correlation with knowledge which is problematic - it usually don't correspond to what we see. New player with only few hints how to move gets thrown into game against veterans who played this game since OBT, CBT or even RTW. Hardly fair for first party.
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That is so wrong, there many games with even older population than ours. Tibia, Runescape or WoW from top of my head are first to come. And while both Runescape and WoW got major change in engine, Tibia for example didn't. If game is unique, it will hold itself up - as long as it can be played. This game which died during APB lifetime? They either one of thousand games of the same generic theme of MMORPG, simply bad in every aspect or are EA title ( ).
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While it might sound good from brand point of view (brand loyality and all of that), stagnant population in game isn't anything good. Most of mechanics in APB are based on promise that there will be always new players filling up void of constantly increasing more experinced playerbase to create "skill tiers". With APB it don't work - bah... it's outright abused by experinced playerbase - and in some twisted way playerbase balance itself out by this... as long as we getting fresh blood that is. We talk about dethreating of course. Dethreating is effectively vampirism. Each time new player joins the game during his first 5 matches is pretty guaranteed to land match against several year veterans playing this game. Veterans prey on unexperinced fresh players and you don't have to look much around - it's commonplace situation even now on all bronze districts in both Jericho and Citadel. Ever tried some unknown MMORPG from depth of internet? Never could get into it and all content locked behind PvP is impossible to reach because of entrenched veterans in PvP? That's how newbie in APB feels. In APB it's 10 times worse though as APB is 100% PvP game. So new player after several matches most likely having negative opinion being litteraly steamrolled at first matches by top tiers, give up and never comes back. And funny thing is... there is karma in APB with stagnant population. Ever felt like there is shitton of cheaters around? Well... that's disease of low populated games in stagnancy. In normal working games with dynamic populations - meeting cheater is rarity, mainly due high population of overall players, to that there is big rotation of them causing cheaters to be mostly flushed out by sheer numbers of all other players. Anyone wondering how this is correlated should ask themselves this basic question: Where 1 cheater makes big difference? In population of 700 players or in population of 70000 players? So wanna fix problem of cheaters and dethreaters? Well there are several ways for that - and to understand problems we need to know about two things - skill curve and learning curve. Here's how they represent themselves right now in my personal opinion: Skill curve: Learning curve: This images were required for me to represent solutions, which are: 1. Flatten skill curve - which is impossible as each player is unique on it's own and skilled less or more. 2. Lock people in corresponding sections of knowledge and skill curves - newbie for greens, basic for bronze, seasoned for silver, veteran for gold - quick solution which might create problem of creating new characters just to dethreat and kill off veteran population (due to insanely high skill in group which some might not meet). In positive (but unlikely case) it can create it's own curves within each population (newbies, basic, seasoned, veterans) and prevent intermixing in battles newbies and veterans so the first group can really learn and have fun and other have proper challenge matching their knowledge. 3. Flatten knowledge curve - while you can't make newbie posses veteran knowledge, you can make them posses at least basic one. Proper and interactive tutorial (not current wall of text) - something like we had in past during first years of G1 reign - just learning you to do everything you need to know about APB. That way we at least lift up newbies to basic status - which would help them already a lot. PVE interactivity can also help less skilled players (or this who look for other activities than constant PvP) to enjoy themselves despite PvP competiveness and toxicity - although I imagine brining such action to reality would need total redesign of game. 4. Open discussion? - Democracy is not bad but we as community really need to think of action, not just leave it as it is and say "it's alright" - it ain't. I see LO doing something in regard to players being pushed away by veterans (actions like bringing ARMAs to Joker Distribution are great) but it seems that this actions are not enough. What do you guys think?
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Yeah but I want also to play other games than APB. As many people said here before building anything over 500 $ up for one game is idiotic unless you are proffesional esporter or streamer. Plus powerful build will last for at least 5 years with current tendency of technology advancement. Everything budget won't. I prefer to spend once 2500-3000$ than 700$ every year.
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Actually, RTX 3000 series is cheaper than RTX 2000 series with expection of RTX 3090 which is somehow priced like RTX 2080 was at launch but sporting performance of RTX Titan. Seems like good deal for me. New games still got good games among them and also with such powerful GPU, VR is easily supported so... I think it's worth it. To OP: Well and here I am planing to build my PC on RTX 3090 rip.
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I'm okey with this patch.
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The most toxic behaviour you have seen in apb?
Mitne replied to OCrazyGuyO's topic in General Discussion Archive
I know this are newbies. I know they might not know. But still... Seeing your personal car being driven somewhere far, far away by new player. I swear there is some circle of Hell down there for this. -
make your characters ultra realistic with Artbreeder
Mitne replied to ezmegaz68's topic in General Discussion Archive
You all see "realism". I see potential to make silly characters look even more silly. -
Meh. I expected some good thread, not next whine about cheats and nothing being done.
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Anyone know who has the most total kills in APB?
Mitne replied to owzzy's topic in General Discussion Archive
Oh c'mon - I can spill beans from time to time - especially on something which anyone playing this game can realize themselves... It's like giving away secret how to make latte. Pretty common knowledge if you really want to know it. This who don't - buy it from Starbucks. -
Anyone know who has the most total kills in APB?
Mitne replied to owzzy's topic in General Discussion Archive
Well it depends by how many kills per hour you can produce simply said - when we talk about weapon ranks. Mission roles are more of action RNG. I remember I was hunting for certain missions with hacking objectives all over it, just to fill up white hat rank. Also did it on almost empty servers most of time, just to focus on mission role, not damn enemy for that moment. Cop rank is more of grind, LTL weapon is good enough against one but it's overhelmed if you get more of enemies at the same given time against you. Result? You die a lot, even if you are good. About gunslinger and grenadier as well as explosives roles - they can be easily completed within few days without much effort. Oh and there is ammo resupplying role... honestly I farmed it up with friends - I would need to sit numerous years to fill it up legit way, that's time I would spend on everything else. -
Anyone know who has the most total kills in APB?
Mitne replied to owzzy's topic in General Discussion Archive
Got like 110k kills rn. and it won't increase cause no point with roles completed and progress maxed out as of current. Only did that shit for roles which completion of is more impressive in my opinion than total kills numbers (and honestly completing this damn mission roles after having all contacts maxed out is the most impressive). Nothing says more HOW said player got them than roles. Might like some of FC regulars driven car bombs into spawns to rack up some place in first sixth every round. And the fact that he don't have roles completed? Naaah. Look at my total kills! -
I fixed it by turning it off from power for night (probably "quick boot" was at fault for twice the failure at different boots in that case) and it downloaded 20 mb of some files and now it works. @OdomizavK does it work for you rn?
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Well. Whatever you guys did seemed to cause some unstability in combo of my setup and your software. Today I was unable to run game. Game started, movies were going, loading screen as well and it always freezes on login screen - Steam version of Gamersfirst one. After minute or two, I'm kicked back to Windows with no indication of error from APB.exe Tried to repair game 3 times via launcher - it didn't replaced single file, reinstalled it - still nothing. I attached logs from both day where it worked properly (yesterday) and today after patch. Testrun your patches, can you? I might lost nano challenge for today... Logs filebin: https://filebin.net/9gl85fzlumvw9quc