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Showing results for tags 'dethreating'.
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so like new players and returning players yeah they don't have the skill ya'know to fight that plague known as dethreaters im just like perma silver now but ive got a few simple suggestions that can help with the dethreating either a seasonal ranking thing with brackets for instance they last a month or 3 each badge colour threat is a bracket like what we have now but how it'd work with this system is it resets every month or 3 and once you climb into a different colour it stays until the season ends then it'd get reset probably not that simple of a suggestion but heres another if they hit a higher threat colour in a lower district they'd get sent to social soon as they change colour locking them out of the lower district they were clubbing don't be aggressive about the responses im just throwing these ideas out there to discuss cause everyone knows that dethreating is an issue in all mission districts
I don’t remember if there was a system like this or there is now honestly. But i’d like to share my ideas about reducing rewards of unmatched threat-district player. For example you will get 50% money and standing reward as silver player in bronze district. In silver district they will get what they should have. Maybe +% reward in gold district?(Might be abused) So what about gold players in bronze district? They should get 0% money and standing reward. In silver district 50% etc... One more idea from me about threats: How about weekly change threats instead of changing instantly after a mission? This system would find real threats of players who will enjoy at their districts and decrease dethreaters’ number because of time period imo. And maybe get some reward as higher as your threats weekly like fight club challenges to encourage players upthreat.
"Is not simple manage people, especially bad people" We all know some goldies love stomp bronzes and real silvers in bronze district, cause is not fun have a fair match. They use dethreating for access to bronze district and use griefing mission on purpose on silver district for maintain the low threat level, sometime also until green for be sure. How to fix this antisocial use of threat system? Simple: Give to Dethreaters what they want: Easy match for gg ez. How to do that? Simply with this few steps: Gold badge gained for first time: Threat is locked for 1 month. Gained second time: 1 year lock, Gained 3rd time: Locked forever. Silver badge gained for first time: Threat is locked for 1 month. gained 2nd time : locked forever. Bronze badge gained : Threat is locked forever. Every threat is locked to its own district: Gold to gold , silver to silver,bronze to bronze: no eceptions This cost zero and works. FAQ: "Silver noob posting!?" : Goldies go home "I have no fun in matching other goldies! i could lose!": git gud "District segregation killed the game in past": cause dethreating "No segregations at all could works better? there could be no need to grief/dethreating" No, cause the MM could be afflicted for false threat detection. "Open conflict will be a better place after this?" They could be also removed. "I lag in silver district" cause goldies presence ddos the server and opponents , is a natural technical cheat that they know and use with love. without them, silver district will be ok. "Goldies ddos with presence ?? are u mad??" No, just see your ping in different full district, more gold presence, more lag and latency. is statistic and empiric, they got 120 fps PC ,this means more computation and more server response, now if you put a glass ball with an iron ball inside a basket which will be break first if basket begin to move? "You told ez gg for goldies dethreaters!!! how is possible with this faxist rules???" Will be easy ,but some where else, i never posted that you will still have a gg ez in APB. "Your english is bad ! i hate you ! what you will do after my downvote?" Nothing. My english is terrible behind every human think , Kiss & Good Night
The only solution to this problem would be to isolate bronze, greens, and Trainees in their own district. Thus Silver and gold must play vs each other. Reasons: 1. It isn't fair to anyone except other golds on your teams that are 'dethreating',. And people call you a try hard if you push against this behavior. 2. You are creating the problem. APB players are are like predators. Nature of the game, which is cool. They want to search out the easiest targets. Again, the result they dethreat to get to bronze. >>>People rejoice when they lose their Gold.<<< 3, You are losing new players that are overwhelmed by this Threat system's flaws. 4. Causes contempt within the community, thus making it more toxic. Multiple reasons that are too numerous to list here. In closing I will say I have been here as long as the game. I have worked with gamersfirst with many issues within the game. I know what will work and not work. >>>Implement this change for a month and see how it works out. <<< One last thing. You may think; "Yeah, but silvers wont be able to play with silver!" Not so, It takes nothing to make silver from bronze. But takes a lot to get from Silver back to bronze. I won't point out the guidelines of how or why that is for it will expose techniques. What do you have to lose @MattScott Trust me Sincerely. LX NA/EU APB player