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  1. While it might sound good from brand point of view (brand loyality and all of that), stagnant population in game isn't anything good. Most of mechanics in APB are based on promise that there will be always new players filling up void of constantly increasing more experinced playerbase to create "skill tiers". With APB it don't work - bah... it's outright abused by experinced playerbase - and in some twisted way playerbase balance itself out by this... as long as we getting fresh blood that is. We talk about dethreating of course. Dethreating is effectively vampirism. Each time new player joins the game during his first 5 matches is pretty guaranteed to land match against several year veterans playing this game. Veterans prey on unexperinced fresh players and you don't have to look much around - it's commonplace situation even now on all bronze districts in both Jericho and Citadel. Ever tried some unknown MMORPG from depth of internet? Never could get into it and all content locked behind PvP is impossible to reach because of entrenched veterans in PvP? That's how newbie in APB feels. In APB it's 10 times worse though as APB is 100% PvP game. So new player after several matches most likely having negative opinion being litteraly steamrolled at first matches by top tiers, give up and never comes back. And funny thing is... there is karma in APB with stagnant population. Ever felt like there is shitton of cheaters around? Well... that's disease of low populated games in stagnancy. In normal working games with dynamic populations - meeting cheater is rarity, mainly due high population of overall players, to that there is big rotation of them causing cheaters to be mostly flushed out by sheer numbers of all other players. Anyone wondering how this is correlated should ask themselves this basic question: Where 1 cheater makes big difference? In population of 700 players or in population of 70000 players? So wanna fix problem of cheaters and dethreaters? Well there are several ways for that - and to understand problems we need to know about two things - skill curve and learning curve. Here's how they represent themselves right now in my personal opinion: Skill curve: Learning curve: This images were required for me to represent solutions, which are: 1. Flatten skill curve - which is impossible as each player is unique on it's own and skilled less or more. 2. Lock people in corresponding sections of knowledge and skill curves - newbie for greens, basic for bronze, seasoned for silver, veteran for gold - quick solution which might create problem of creating new characters just to dethreat and kill off veteran population (due to insanely high skill in group which some might not meet). In positive (but unlikely case) it can create it's own curves within each population (newbies, basic, seasoned, veterans) and prevent intermixing in battles newbies and veterans so the first group can really learn and have fun and other have proper challenge matching their knowledge. 3. Flatten knowledge curve - while you can't make newbie posses veteran knowledge, you can make them posses at least basic one. Proper and interactive tutorial (not current wall of text) - something like we had in past during first years of G1 reign - just learning you to do everything you need to know about APB. That way we at least lift up newbies to basic status - which would help them already a lot. PVE interactivity can also help less skilled players (or this who look for other activities than constant PvP) to enjoy themselves despite PvP competiveness and toxicity - although I imagine brining such action to reality would need total redesign of game. 4. Open discussion? - Democracy is not bad but we as community really need to think of action, not just leave it as it is and say "it's alright" - it ain't. I see LO doing something in regard to players being pushed away by veterans (actions like bringing ARMAs to Joker Distribution are great) but it seems that this actions are not enough. What do you guys think?
  2. Big taboo question here. I know it's going to be like pulling teeth for those of you who have been using macros and crosshairs as a closet crutch for years. When will we finally address such the gross manipulation of the games mechanics in regards to macros and crosshairs? Over the years, there has certainly been a big stink - but no real resolutions have been made to address it in a serious manner. As a returning player, this has certainly been a recurring issue that is wearing my interest.
  3. Yesterday i was watching a stream of apb. there was a dude with russian Name, Setting up the Colors of his triggerbot. He had a scripted AutoIt File. He also explained that he already released that on multiple cheating Websites for free since Easy Anticheat is according to him not supporting Colourtriggerbot when ist set up correctly in autohotkey and autoit. So what can we do against that wihtout naming that guys Name and stream even tho he is clearly using cheat and obviously those programs are not detected by EAC? Is it possible to add These programs? I think this is very important, becasue there are several dirty tricks you could use with that infarmation. You could script sth to control recoil, edit firerates for assaultrifles (e.g. NTEC Shooting slower and more accurate by just pressing one key, so no more tapfire needed) Edit firerates (autofireoptions) and add recoil control for Rifles like Obeya.
  4. Analysis: There is not much cheaters in APB but since APB population is so low, chances of meeting them is high enough to give illusion of community cheating. While 10 cheaters in game doesn't sound like much in comprasion of most nowadays games population, in case of APB that makes it pretty big percentage of population. Especially if they are pretty active since even at biggest times of activites - only one instance per district is full of players (per threat - minus usual gold and green) - so you are "forced" to land in match against them. Results: APB is more influenced by individual. Even one cheater is "too much". Therefore we never reach that perfect state of freedom from cheats. I expect controversy so dunno. Just wanted to speak my three cents.
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