-
Content Count
2246 -
Joined
-
Last visited
Everything posted by MrChan
-
More accurately, fixing a minor thing tends to break 7 other things. To who?
-
Asset flippers gonna asset flip. I wonder does that game have full wheel support with ffb?
-
They told us days ago that they were going to change the server hardware on the 25th.
-
The only time lore was important is when people wanted to fuzzy bunny about RIOT.
-
Console scrubs need to know their place in the food chain.
-
When is someone considered a veteran in apb?
MrChan replied to foscor77's topic in General Discussion Archive
Participated in the Closed Beta Test. I have it, even though I think I was only in closed beta for about 2 days before it moved to open beta. -
Have you ever considered to quit playing APB completely?
MrChan replied to xHenryman90x's topic in General Discussion Archive
Haven't played in weeks, to be honest. It just doesn't interest me right now. Completely though? Not my intention. At least not now. I'll probably wander back in for the Christmas event. Or earlier if Matt drops the EU into a live test world, but let's not build ourselves up for disappointment. -
Why are you nerfing the NTEC?
MrChan replied to VladimirChekhov's topic in General Discussion Archive
DING DING DING. Someone gets it. A lot of crying from people afraid to lose their any-range crutch. -
It exists, but: 1) The playerbase is too small for it to provide even matches reliably. 2) And just to make sure it has absolutely no chance, loads of people intentionally try to break matchmaking to give themselves easy wins.
-
Lol, I did try and give advice. You just didn't want to accept it because it didn't say "wow xDoomGuardx is so right. Let's boycott LO right away!!!", so you dismissed it as trolling instead. Like you've done with every post in this thread because you can't accept the tiniest possibility that you might be wrong. You're like Trump going on about "Fake News" and insisting Hurricane Dorian was going to hit Alabama.
-
I think we can safely conclude that OP lives in a bubble completely isolated from anyone who has a different opinion to him.
-
Well, I tried to explain what was wrong with your petition in constructive detail and you just ignored it. Your problem isn't trolls, it's that you just can't accept someone else telling you that you are wrong. I suspect you're not old enough to be playing this game.
-
Real life is more complicated than "Here are six one line suggestions that'll fix everything". But I'll humour you. By my count, we're on APB's 4th anti-cheat measure in the form of EAC (Punkbuster, FF and BattlEye have all been used). And cheaters are still getting through. Not many cheaters, but still a few. I think it's pretty clear that there is no anti-cheat programme that will eliminate all the cheaters. Part of it is because the game is F2P so it's easy to make new accounts, part of it is because APB isn't like other shooters and it's possible there are fundamental vunerabilities in the game's messed up code that let cheaters in too. So what are Little Orbit meant to do? There's no magic anti-cheat that they can turn on that'll get every cheater. The only thing they can do is get more active in game GMs, with the ability to ban players. But where do you get those GMs? I certainly wouldn't give volunteer players, like you or me, the ability to ban other players. Because I don't trust the judgment of most APB players, and I think that's a generally shared view. So, Little Orbit would have to hire more professional GMs (they already have a couple). That costs money. The game isn't making money. And secondly, because APB is so unique, it'd take a long time to train a GM to recognise any cheater other than a really blatant one, like a speedhacker. There aren't many speedhackers in APB. I saw a couple about 2 months ago and not since, and not for a long time before that either. All a new GM or two could really do is ban the occasional speedhacker that turns up and watch Twitch for players who stream themselves hacking, and ban those. Oh, and stop people from saying mean things. Beyond that, you're looking at things like the Engine Upgrade to bring the game onto architecture that's better supported by third parties. They're working on that, but there's not a lot of point in hopping up and down yelling at them to do it faster. It'll take however long it'll take. So, tl;dr your "petition" is pointless and stupid, and the reason everyone here is calling you stupid without suggesting something else is not because they're a troll or a provocatuer. It's because they know there aren't magic solutions to cheaters in APB. And there aren't as many cheaters as you think anyway.
-
They're doing 1 & 5, just because EAC isn't banning everyone who kills you, doesn't mean anti-cheat is turned off. 2 & 6 are terrible ideas. FFBans was a cancerous shitpile and giving people in game rewards for reporting cheaters will just be abused by people setting up fake accounts to cheat on so their mates can report them for fabulous cash prizes. I appreciate there's a language barrier here, but even with that accounted for, you appear to be some sort of imbecile.
-
Recent ban wave and approved launchers
MrChan replied to MattScott's topic in General Discussion Archive
If it's in the Advanced Launcher you can use it. If it's not, you are running the risk of being banned. Not difficult. -
It's idiosyncratic and janky, but honestly, once your used to it, it's not really a notable positive or negative. It's just kinda there and you deal with it. It's the kinda thing that if they tried to fix it, they'd be more likely to break it completely.
-
Let us also not forget that for every erroneous ban wave that needed rolling back*, there's been at least 50 instances of a guilty as fuck cheater hopping up and down on the forums insisting that he got an 'unfair ban' in the hope he might get it overturned if he makes enough noise. *And I'm fairly sure on most of those they said that only a handful of the bans were known to be problematic or wrong, but they had to roll back all of them to protect the innocent players.
-
Are grenades to powerfull in this game ?
MrChan replied to Player1's topic in General Discussion Archive
"Grenades are OP". lol ok kiddo, whatever you say. Can't remember the last time I died to a grenade outside of one or two instances of an opponent hurling a perc on the ground to get a kill that they were too dumb to get with their OCA. Even yolos haven't bothered me all that much lately. Have an upvote to balance it out. -
I was responding to HAPKOMAHKA saying that many Russians got an unfair ban. I should've quoted him for clarity.
-
So, many Russians got "unjustified" bans. Sorry, I read that as many Russian Nekrova players were cheating and got caught (along with some indigenous Citadel players, it seems) after the Citadel transfer. But I'm probably just racist or something. What's the Russian for "enjoy ban, comrade"?
-
Completely random. Yeah, I'm sure Matt and Co. printed off the names of the entire APB playerbase, stuck 'em all on a wall, threw darts blindfolded at them and then banned whoever they hit. Don't worry, I'm sure plenty here will believe you though.
-
No you fucking can't. If you could, I'd have been nailed a while ago. If anyone wonders why my default reaction to someone whining "wah! I got ban for little/no reason!" is to basically call them a liar, it's because of this sort of absolute nonsense being spewed regularly. This community, on a collective basis, could not be more full of shit if it tried. Oh and:
-
What the hell is going on in Citadel?
MrChan replied to blockblack's topic in General Discussion Archive
If you're feeling adventurous, you could try reading the forums next time rather than demanding answers to questions that are already answered. Also "quit APB for about 6 Days". That's not really quitting, That's just having something else to do with your free time for less than a week. -
Yes, I'm sure it's as simple as you did a slightly mean thing to someone and are now permabanned. You probably griefed repeatedly and kept going after getting temp bans. Enjoy ban.
-
A new Threat needs to be added to solve dethreating.
MrChan replied to blockblack's topic in General Discussion Archive
And? We're talking about intentional threat loss here. You do know that right? Threat is based on your gameplay, it doesn't look into the ether and determine what your maximum skill is if the game worked perfectly and you had 30ms, and set your threat according to that. It sets it based on what you actually do in game. If your shit ping is impacting your play, won't your threat reflect how well you do or don't play with said shit ping without you needing to artificially reduce it? Thus putting you on the same peg as players with better ping but less skill who thus perform broadly the same as you? But hey for fun let's say it's acceptable to dethreat if you have crappy ping. Where does that end, though? Is it okay to dethreat if your PC is a few years old and the game still stutters even with legal configs? After all the game is a performance hog, and the more performance you have the better it's going to be. V. hard to snipe accurately if your FPS drops to 40 as you're aiming. Is it okay to dethreat for a night if you're a bit tired and not at the top of your game? After all, your aim and reactions will be a bit off. A little dethreating would even it up, wouldn't it? How about if you just decide you're not as good as your threat level suggests? Can you dethreat then. See where this goes? Dethreating takes an already n00b unfriendly game and turns it into a complete joke. If you do it, you can't excuse yourself from being part of that damage by arbitrarily declaring that you have a disadvantage that can be evened up by intentional threat loss. If people didn't constantly try and game the system for easy matches it'd account for the fact that you have bad ping, a shit PC, or aren't very good (me), or play missions infrequently (also me), etc. etc. And this is the true crux of the matter, the time for any fix to threat short of a complete overhaul was at least 3 years ago. The playerbase now won't support something like new threat levels (which would've been a superficial change that probably would've done little anyway), hard district segregation, or my long preferred solution of hiding threat and enforcing district auto-select.