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Hexerin

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Everything posted by Hexerin

  1. That's the key detail people keep missing. Durable vehicles should be tanks, but slow. Fast vehicles should be fast, but paper thin. Currently, the top end vehicles have both durability and speed, which makes all other choices completely obsolete and objectively wrong to choose.
  2. How to break the game in one easy step. ALIG absolutely does not need any buffs, it's insanely strong.
  3. Are you high? The M-1922 was fucking trash with that recoil. It's why literally nobody used it.
  4. Buffs/nerfs are whatever. If they're taken too far, they can always be pulled back a bit or reverted. That change being made to Fang fundamentally changes the gun. It's not just a stat adjustment for balance reasons, it's a change to the baseline behavior. That's not okay to do without compensation for existing owners.
  5. Only reason we don't have them is because the current UI can't support it, from what has been said in the past. That being said, secondaries should absolutely be limited to only a single slot, and that slot should only accept T1 mods. Otherwise, every secondary becomes a pocket primary, which is just dumb and breaks the already tenuous game balance.
  6. The ridiculous sprint penalty (which you conveniently didn't showcase) that was slapped on the gun to neuter its hipfire wasn't removed though. Ya'll need to stop making changes to the RFP by only looking at the Fang. Like holy shit. EDIT: Also, adjust the change to IR1 instead of HS3, or refund the G1C to everyone who owns Fang because fundamental changes aren't something you can just push like this. I purchased the Fang for it having IR, not for it having HS.
  7. >available for ingame currency >P2W So you have no clue what P2W means, gotcha.
  8. Good. Secondaries should be secondaries, not pocket primaries. The 45 is still absurdly overtuned, but the nerf is a step in the right direction.
  9. So much this. ARMAS sale is literally worthless for someone like me, who has a maxed out weapon locker. We need extensions for all inventory types, as everyone has one or more inventories that are maxed out at this point. It's been several years since the last expansions were released, it's beyond time.
  10. It includes the vehicle. You can also purchase additional copies of the vehicle for effectively free from the vehicle shop, like with other ARMAS vehicle purchases. None of these are tradable, of course, like with all ARMAS vehicles.
  11. That in Advanced Launcher, or a direct config edit? If config, what file contains that parameter?
  12. When (read: "if") LO ever starts actually taking action, maybe then things will have changed.
  13. Someone ran a question by me just now, and while I vaguely remember the option existing in Advanced Launcher, I wouldn't even begin to know what specific setting(s) to adjust (haven't used the thing other than messing around with it when it first released, out of curiosity). Is there a way to make spraypoints not show up for yourself? Like obviously not disable them from being sprayable, just making anything that players spray on them simply not show up for you. This would be useful for preventing questionable content that people spray up on them, to avoid things like Twitch ToS etc.
  14. Health is server side, there is no "health hack".
  15. It's known that /report doesn't do anything other than return that "report submitted" or w/e message in chat. It doesn't submit anything, people have already proven this by tracking the game's network data and seeing that there's no outbound packets when the command is processed.
  16. Existing knowledge of the audio from moderate usage of the vehicle throughout my time with the game, going all the way back to CBT over a decade ago. All districts that accept vehicle use, both day and night, and in both Enforcer and Criminal factions. Basically, I know my way around the jeep. It's not my primary vehicle, not by a long shot, but I use it plenty enough to have a solid understanding of its issues (most of which have already been fixed over the years). The difference is purely auditory, to be clear. Actual gameplay performance remains unchanged as far as I can tell. Same, but it never crosses my mind to do so. With the amount of issues this game has been having since the 64bit upgrade, I really should just start recording all my gameplay... It's not like Shadowplay has any performance impact, and it's not like I lack SSD space.
  17. The difference is night and day, there's no way to miss it.
  18. BTW @SkittyM it looks like this attempt at fixing the Vaquero actually had the opposite effect. It's now gear stalling on multiple gears, and the stalls are significantly more pronounced (audio). I think the positive takeaway here is that it actually did have an effect specifically on the thing you attempted to fix, however. Maybe try pushing the number down to 1,500 instead? That would push it shy of half the change (1,700 -> 2,200 is +500), but in the other direction. See how that affects things, and then move on from there with whatever new info is gained.
  19. It took just shy of 24 hours for EAC to be bypassed by the higher end programs (paid/sub based from the usual places, and the private ones certain known APB clans use). To my own personal knowledge anyways, as I slept most of the day so it's entirely possible it was bypassed earlier than that. Taking this fact into consideration, I have very little hope that LO will actually change their stance on cheating from their current "publicly decries it, but doesn't actually do anything about it even when concrete/undeniable proof is submitted" stance.
  20. Most of the people banned in those days were just people Tiggs and her little clique didn't like. It had nothing to do with cheating. There's a reason that she's so reviled by anyone who has even the slightest bit of a working moral compass.
  21. Thanks for the comprehensive clarification.
  22. Previous balance change reduced the 45AP to 35m effective range, falling off to min damage range of 45m. I'm assuming you're referring to the min damage range, which had been intended to be 50m instead? Or is the effective range change being reverted (originally the gun had 40m effective range) and then buffed further? Previous changes (old / new):
  23. Makes me wonder what would happen if setting the timer to like 0 or 1, so that the GC process is just continuously running. Or at least to some super low value. The point being to not allow "garbage" to collect into any kind of sizeable amount, making there less for the GC process to have to deal with.
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