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FluttershyI

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Everything posted by FluttershyI

  1. Worst purchase? Probably my 3 CSG's without IR3 atm, The Swarm, Star LCR maybe... Most other weapons I don't like atm are either legendaries, loyalty rewards (tommy gun) or weapons from packs
  2. Didn't they describe they wouldn't transfer money and legendaries?
  3. This might be the final, not so well executed plan in a short while, that'll actually kill this game forever...
  4. That's doen't seem like a very good idea to me...
  5. I'm not saying that. Atm it's a straight downgrade wich is the problem... You ever wrote the description of it's mod? Outside Marksmanship: -10% base accuracy +50% equip time (!) When in Marksmanship Mode: Switches to a 4-Round Burst (wich makes it even suck even more) You can even kill somebody with an entire mag like this quickly unless you are basically hugging this player and there's nothing special about that TTK anymore. Combine that with bad reload speed and it has become absolute trash
  6. It's very good they did, but it would have been better if they changed the burst fire mode so the weapon would still be decent and/or change equip and reload speeds of it.
  7. Another problem... Yukon is also way worse now after this "fix" than it should be. It has very bad equip time and reload speed so right now there's no reason for it to exist. The normal mountie is much better now and can actually be used is MM mode. The burst fire mode of the Yukon is really bad... It's like they don't understand that I as a player have spend 40 euros in JMB's to get such a weapon for it to be nerfed into the ground again. Same with my 3 freaking CSG's. And totally of topic but freaking help me and my friend with our support ticket after trying to get a reaction for 2,5 years!?
  8. To be fully honest I can't understand how they tried to rebalance things but actually didn't fix a single issue and created new ones... They didn't learn from G1, it takes time, testing and feedback. Weapon balance is still completely trash. CSG is now clearly worse than JG, it's OCA, N-tec all the way... I mean, how hard could it be. Make nerfed weapons usable again like the tommy gun and fix N-tec, OCA, Nfas etc.
  9. They can't do -50% as I would want to charge back all my weapons I paid much more for
  10. Overlay crosshairs are allowed actually, so there's not an issue at all
  11. Looking at the past neither players from my clan including myself ever got banned. I got reported a million times and called out aswell as a cheater. Still I have never seen anybody get falsely flagged
  12. It's like 1 death : 5 kills... Of course it's possible as a legit player aswell. You can do 5 - 1 | 10 - 2 | 15 - 3, but you can't get a score of 76 - 15? Ofc it's not very likely considering the difference in kills compared to all other players, but impossible? certainly not!
  13. Devs have to fix it, we can't do anything about it
  14. The game has screenshots build in aswell xDDD
  15. To be honest I think it's a good thing they are at least getting in some new events. As long as the issues wich present themselves get resolved in the process or shortly after
  16. This exactly illustrates the problem. You either choose to run and die or to keep standing and die...
  17. Just the reduced cooldown that premium gives has to be eliminated. Premium should not ever give an in-game advantage. Right now a player who isn't premium has to wait much longer to be able to activate their modifications. If you ask me mods, grenades, cars and cooldowns in general is something wich they should adress and play around with. It's way more interesting and a bigger improvement than weapon balance. For instance: Low yields and percs, damage and amount of grenades you can carry? Why can percs stun a player etc? Almost nobody is using spotter, will it be a more viable mod with lower cooldown? Why would you use a Growl if has no speed advantage over a 4x4? etc. etc. And usables!? Why can you drop portable shields wich makes it (almost) impossible to kill you? And isn't fieldsupplier kind of underpowered compared to ammo boxes now)? This could use some overall revision now things have been changed and added. Make more set-ups viable and allow this diversity...
  18. It might have been ok, if they can't drive the car up to your position. It's not like grenades wich have a fuse time of 3-5 seconds and can be dodged or survived. If you are doing a point or are at any place there's a wall or fence you'de have to climb to flee into the other direction you are simply dead. Also when you see the warning flash you are dead already and the audio doesn't work many times you die from it so... In short, the problem is that it can not be anticipated many times you get killed by it. Either because you can't run from it or you'de have to stop fighting to flee the explosion but get shot anyways by an enemy. In my opinion it's simply too much of a problem and the mod doesn't have any drawbacks (you can use it like a regular car and place all mods you'de want), it's a 2 second landmine compared to 5 second grenades wich tagg you 85%. Firebomb with it's cooldown and preset mods (no carspawn and it gets damaged faster) is far less of a problem.
  19. Even more important, they should increase the time it takes to explode the car. Most of the time you notice it's activated and you can't do a damn about it anymore because it's an Espacio with Explosives 3...
  20. @MattScott Can you guys create some minor improvements before the re-launch of 12 deaths? I have 2 main concerns: The PSR is still one of the weapons while it's nerf will make it really difficult to play with. You can't move easially and still have accuracy to hit with decent damage. Also some the SBSR isn't great so maybe switch around just a few of the weapons... Please make a seperate district for snowball wars so I dont have to play this event or end up hopping back and forward... I just want the ability to play 12 deaths during the holliday as it's great fun and many people dont like snowball wars.
  21. They nerfed the improved rifling modification, so if it's in your N-Tec is therefor will shoot slower. The weapon itself hasn't been nerfed though.
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