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vsb

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Everything posted by vsb

  1. there's a big difference between accepting that there will always be cheaters and just sitting back and allowing them to flourish
  2. joker boxes have been removed, armas prices have been permanently lowered, there hasnt been a new armas item in months, massive f2p additions have been added, all while little orbit continues to pay for multiple server locations and a dev team as frustrating as things may be at the moment, its pretty stupid to think little orbit is in this for some quick and easy cash
  3. super secret method: highlight password press ctrl + c click on password box in apb press ctrl + v
  4. semi auto rifles have always been one of the strongest weapon classes in apb, so i disagree with both statements here
  5. do you actually know what spct stands for?
  6. first off the tos you agreed to in order to play apb states that little orbit owns the rights to anything you create ingame, so there's that second this is how a free market works lmao, he bought the symbols so they're his to do what he wants with them - in fact there's a (relatively, this is apb after all) big market based around limited and/or exclusive player made content its bizarre to me how you've apparently played since 2013 and didn't know you could resell things on the mp, what did you think was going on when the people selling items had a different name than what was listed in the "created by" line at the top of the item information? if its any consolation, spending years on a simple symbol like the asylum logo probably means you arent all that great, so he probably did you a favor by buying all your symbols for a loss
  7. i disagree, but even if it was that's why it has a slower ttk the oscar has a faster marksmanship mode movement speed and thats about it, altho seeing as neither gun is really used in marksmanship mode i think that can be discarded
  8. as others have said, overlay crosshairs are officially allowed but anything that messes with the game files is not on macros, they're already against the tos and little orbit did something with battleye recently that supposedly was intended to disable some popular macro software, so its something that is already being addressed
  9. the oscar has a .8s ttk which is already slower than the carbine, increasing it further just makes it harder for the oscar to compete within its intended range
  10. you didnt really elaborate enough for me to understand what you want here, but the additional image seems to imply that missions will go back and forth based on which team completes the stage? this seems like it would greatly increase mission run times, with team A and team B ping ponging back and forth forever if they're evenly matched i think a better solution would simply be to "copy" the more traditional format where the attacking and defending teams are swapped each stage, and the mission progresses to the final stage regardless of who wins each stage we already have an elo rating, its just hidden from the player agreed, curve systems are trash definitely not, more rng is the last thing apb needs what snipers do you qualify as large caliber - if its all of them then i disagree as there are several snipers that should not receive a nerf, and if its just the hvr then why not just specifically suggest an hvr nerf? i'd like to see jumpshooting return, i think it would be balanced fairly well now that the scout has both a bolt timer and a significant sprint delay disagree, why remove weapons when they can be balanced? seems like you just have an issue with the .45 (and maybe the fr0g under 10m), but i think both guns are balanced i don't feel the oscar is better than the joker carbine the pmg only needs a range nerf, a .875s ttk would absolutely ruin the gun i wouldn't mind increased accuracy but i feel the aligs current hard damage is already very strong, especially with the recent vehicle hp rebalance this is already something that's been stated to be in the works, i have no idea what revenue has to do with anything agreed, altho i think something like leaderboards that have a clan category would go a long way if this is referring to the engine upgrade, you've entirely missed the point of the engine upgrade
  11. i'm confused on why the normal /ignore function is not adequate for this?
  12. this is one thing that the pmg is not imo despite its large mag:stk ratio and low rof giving plenty of time to adjust aim, that same low rof punishes users pretty heavily for missed shots - just 2 whiffs puts a pmg into fbw ttk territory
  13. the game was a lot simpler and more intuitive in 2011 - there was no harsh dropoff system, no goofy unique weapon mechanics, no curve systems, and probably a bunch of other stuff im not remembering atm people with hundreds of hours in 2011 were a pretty small minority even counting returning rtw vets, a majority of the population was just starting out in apb so the average skill level was way lower and a tutorial district that forced you to actually complete 3-5 unopposed missions, regardless of its issues i feel the practical experience was far more useful than the current tutorial ultimately apb has never really been a popular game, the only difference between 2011 and now was there were more people trying it out, so more people inevitably managed to wade through the crap new player experience
  14. we have 40 different threat levels (1-10 for each color), they just arent shown to players
  15. little orbit is a front for the cartels :^)
  16. these were some of the old weekly rewards from fight club before we had joker tickets iirc
  17. the fc maps have always had better performance for me (altho asylum seems to load the physical map much slower on startup), i kind of assumed it was because they were smaller and had less players in them than action districts
  18. pmg just needs a range nerf, dunno why you brought up its pretty average ttk
  19. people downvoting your specific suggestions or feedback does not mean they want the entire game to stay exactly as it is, why are you pretending this is the case? i feel like it will be lost on you, but complaining about people ruining the game while spewing toxicity at anyone and everyone who disagrees with you is some top tier hypocrisy lol
  20. g1 sold the console publishing rights to another company (deep silver), who contracted out the console engine upgrade to another dev team (the workshop) that dev team didnt or couldnt complete the console engine upgrade, and g1 was forced to step in and attempt to finish within essentially an impossible timeframe (something like a year iirc)
  21. its all rtw trailer footage, which is why all the guns have the snub sound - they probably didnt have audio set up for the alpha stuff and the video uploader is just some random youtube account, just the video being titled "unit game" doesn't seem to mean anything
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