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vsb

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Everything posted by vsb

  1. but if you know it then why not do it? a majority of the minutia is “unconscious” tactics imo, so at that point your consciously choosing to do the “wrong” thing
  2. if you don’t play for kills how are you supposed to get an impressive scoreboard screenshot after the mission?
  3. technically wouldn’t that be interacting with the game tho? its firing your gun after all
  4. nah, fc is def where explosives need the least amount of skill imo, there’s little to no teamwork or situational awareness from anyone and the chaos allows you to just fire whenever u want and tag/kill multiple people edit: this is true of any weapon in fc to a certain extent
  5. we also still have fairfight for server sided statistical analysis, not sure what other side there is how is it unbalanced?
  6. battleye is client side, and that’s exactly what it’s purpose is ntec is pretty balanced
  7. but knowing the minutia is exactly the knowledge that would separate a gold from a silver, how can it not change the principle
  8. if we’re talking switching guns every stage then sure that could def be tryhard, i rarely see any people i’d consider “high golds” do that tho
  9. my raw animal magnetism has derailed sidezz’s thread back on track guys
  10. i like debates i personally don’t really care what anyone does, but let’s not pretend that circumventing a very purposeful gameplay design - regardless of how bad it may or may not be - isn’t cheating
  11. how is changing guns to suit the objective tryhard lol, i think the real issue is clearly some people see “playing well” as “tryharding” and vice versa when they’re two different things
  12. hard landings is pretty underrated tbh, as long as you don’t go leaping off buildings it comes in handy more than one would expect
  13. i think your definition of tryhard is skewed honestly, i see far more borderline gold/high silvers cheesing the game as hard as possible vs the high golds who don’t id also argue that wanting a game that has stable performance isn’t really try hard either
  14. if you’re looking for a concrete example ‘The Division’ handles phasing incredibly well imo, altho multiplayer servers are limited to 20-30 people iirc
  15. i find your perfectly viable suggestion to use the gameplay elements that were designed to counter explosive issues to be highly offensive
  16. im not super technical but i would assume shorten, unless it had both decent hardware and a decent cooling system otherwise the excessive heat for excessive periods would probably degrade components on the other hand i have a shitty dell student laptop that lasted years playing apb "full time", and still functions fine to this day
  17. 6 / 10 from me 1 / 10 from my newly deaf ears weekends are for chillaxing
  18. friendly reminder that im still aiming for 1 billion rep, support the cause!!!!!!
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