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vsb

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Everything posted by vsb

  1. idk how much it really matters tbh, like with rockets, if you’re even average at the game you can spam cars all match and still double whatever you spent high burn fuel and armored engine are both nearly mandatory for pioneer gameplay imo, but you’re right tbh
  2. it should def be fixed, but op just wants to straight up delete it lol
  3. the yukon is only a problem because it uses the burst fire fire rate while hipfiring, if they fix that the yukon is balanced even now i really don’t think it’s that unbalanced, it’s not much different from someone corner humping with an nfas or an oca i mean tons of people are disagreeing that it should be removed lol
  4. not sure any of these qualify as bugs tbh
  5. 7 / 10 unique but interesting instrumental havent seen much dnb
  6. because golds are mixed with silvers and silvers are mixed with bronzes
  7. yeah but they also made lamps out of people i dont think imitating them is a great idea also ive never heard of anyone sending birds to steal 10 pound weapons lol
  8. doesnt really matter to me, even pre alpha footage it was pretty obvious the only thing the game shared with apb was that there were guns i mean cmon, a superpower that lets you send a crow to steal your opponents guns? what the fuck where they thinking
  9. like almost everything else g1 attempted this was just another in a long line of bad quality knockoffs of whatever flavor of the month gaming fad caught their attention
  10. this isnt how its supposed to go
  11. but we joke about you all the time
  12. i think its time for another daily update
  13. market price went back up because everyone wanted one to sell it for 10m dollars not 2m
  14. the problem with this is it doesnt account for anything really for example (i assume green means easy) i find any objective at the edge of a map to be far harder because the spawn system has less to work with yet you have most of gresty as easy despite it having arguably the best camping spot in the district also doesnt seem to take into account the highway, which wildly affects the difficulties of the areas it passes through
  15. he also enjoys watching gore videos and train wreck footage
  16. but if its not precise then you'll have people artificially gaining threat for completing easy objectives that just happen to be very close to hard ones
  17. i think op has the record for most disliked post lmao
  18. from my laymans pov, assigning every objective location and mission area a specific threat modifier is basically impossible not only would someone (likely an 8 person team) have to go through every single objective and mission area manually, but missions are so fluid that 2 objectives right next to each other could very well have different threats
  19. ugly model and its too small also sounds like rain on a tin roof
  20. im still confused are you saying threat should take mission area and objective location into account? because that can get subjective af, not to mention it would 100% have to be done manually
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