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Everything posted by vsb
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Seriously LO you need to up your game.
vsb replied to TheDogCatcher's topic in General Discussion Archive
imo ue 4 wont be something we get for a year or two at the very least, i'd rather hope that ue 3.5 gets us back a stable population -
shhhh just let him believe lmao
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bronze districts are the only ones that keep population during non-primetime, its been like this for nearly a year now i think on jericho at least
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you never know if you'll be the same person after a windows update
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yup yup i disagree with this, i think it would make using the radar far too easy orbit has already changed it back to respawn with full ammo in your loadout, i dont think we need this i'd prefer they just make consumables into regular mods /naenae instead?
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Making APB Reloaded more new player friendly
vsb replied to Javanick's topic in General Discussion Archive
i dont think theres ever been a voiceover the old "tutorial" district would just take you through a few unopposed missions with some pop up info boxes, then give you the option to stay in the tutorial district or leave to a regular district -
if they haven’t changed the name of the distribution platform yet, i doubt they’re going to now if anything they might change it with the engine upgrade, to really hammer home the “new game” pr
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i see no reason why all armas stuff shouldnt be obtainable via f2p methods, as long as its a suitable grind while it might get a few more people to spend money i think in the end locking away a majority of the content behind a paywall pushes more people away, since whatever the f2p players are left with just isnt enough to really draw them in imo
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the issue would be the open slot secondary being locked behind a thousand dollar paywall
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friendly reminder that no anticheat will stop 100% of cheaters also we still have fairfight
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i wouldnt expect anything until after the engine upgrade, but who knows
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Why were the OCA and NTEC Test-A changes not pushed to live?
vsb replied to Nitronik's topic in General Discussion Archive
might as well just delete secondaries -
if its not open slot it doesnt really matter what they put in, although a level 3 mod would be likely and still technically an advantage over ingame versions im gonna microwave ur face
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i dont like the idea of placing another gun even higher than the euryale tbh, especially not one that would be 100% p2w
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the addition of the condor mod broke the radar back when it was added single shot, low rof guns (hvr, csg, etc) will routinely just not show up on radar when firing the triangular markers are static, whereas before the condor patch they were dynamic (they would show player movement even if the player was not actively firing) pretty sure theres something else but i cant remember it atm
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it didnt seem to stop people from returning after orbit bought apb, although i suppose theres way to know how many people didnt come back because of the g1 name
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not to be too much of a banana but orbit likely has people they pay just to analyze stuff like this
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lose lose situation