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Everything posted by vsb
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how many cars can we fit in a parking garage?
vsb replied to gordIsMyName's topic in General Discussion Archive
it would require a lot of people but in a location like grayson fell's parking garage you could fill the entire space with player spawned cars and then ramp civilian cars down on top of them, its possible you could get 2 or even 3 layers of cars packed in no groups to minimize the chances of vehicle damage/explosions -
Population slightly starts to go down..?
vsb replied to Dasimoge's topic in General Discussion Archive
can you clarify what orbit's communication ability has to do with how much they play apb? -
they aren’t low yields, but you’re right that they aren’t percs either
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Delete the God Damn NFas already LO. Get off your patootie already.
vsb replied to a topic in General Discussion Archive
idk how often/where you play but the nfas is easily tied with oca for cqc meta atm - and as you said there’s a reason for that -
Delete the God Damn NFas already LO. Get off your patootie already.
vsb replied to a topic in General Discussion Archive
why not? the gun has solid drawbacks, and if anything was underpowered until the shotgun pellet change cant wait to see what beastie decides to fuck up next -
griefing isn’t going anywhere although it does seem that orbit is tightening up ingame moderation of it a little bit
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Delete the God Damn NFas already LO. Get off your patootie already.
vsb replied to a topic in General Discussion Archive
do you? -
engine upgrade effect on multicore cpu's
vsb replied to Kylegrey2's topic in General Discussion Archive
maybe im reading this wrong but the hardware specs are right there on the chart -
ur gonna have to stop posting on the forums for that, i reply to almost everything
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engine upgrade effect on multicore cpu's
vsb replied to Kylegrey2's topic in General Discussion Archive
from the last update probably a safe bet to assume win10 was used i'd also be interested in seeing legitimate gameplay with benchmarking details but as far as i know the engine upgrade isnt even on otw yet, idk if "regular gameplay" is possible with just spct and qa -
i cant wait to use hydraulics on a 4x4 for decapitation vehicle kill style points
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it has comparable accuracy to the manic (its main marksmanship cqc competitor imo) and the same 30-50m dropoff as most SMGs
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it’s honestly still decent the new recoil curve system wasn’t needed on the tommy gun since it punishes players for using the tommy gun as intended (sustained fire), but if you can handle the recoil you still have a fairly accurate sub .7s ttk cqc gun but there are other easier options, making the tommy gun kind of irrelevant (not bad tho)
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how many cars can we fit in a parking garage?
vsb replied to gordIsMyName's topic in General Discussion Archive
no it gets super fucking laggy tho -
but the community sees this thread in a positive light going by initial post reactions
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what part of on-demand wallhacks is trash? i do think “legendary” guns should be renamed, anyone who doesn’t have a few hundred hours into apb likely thinks they’re all supposed to be very good
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im pretty curious how this will stack with the "competitiveness" that we've been told was an important factor going forward with apb - it seems kind of hard to be competitive without any rankings, unless there's plans for separate casual/competitive queue options?
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toxic :^)
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if you cant tell the difference then i question whether it matters at all tbh
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what part of “seamlessly” don’t you understand?
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tango down
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i feel like i just read the dictionary but it was only like 20 posts
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speaking for myself i don’t really care about the devs from an irl perspective, i don’t want to know who they are or what they look like, and i definitely don’t want to watch a shaky worldstar quality iphone video of some guy clickity clacking away at his work pc their job is to develop not play amateur pr representative - if you want more direct staff/community interaction perhaps you should dm the community manager who’s specifically hired for that
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phasing is just supposed to match people into as balanced (skill/ping/location) matches as possible afaik the goal is to have financial district with, for example, multiple 25v25 instances and players will bounce around between those instances as they phase - there won’t be any “private instances”, unless orbit decides to specifically lean into that in the future, perhaps for clan/arranged matches
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as "unofficial" as the discord is it has more members than the forum, its not that weird that each get different info releases sometimes i do wish it was an official discord tho