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Everything posted by vsb
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it is impossible, given there’s more than 1 gun and each gun is unique there will always be an easier or more effective option that’s fine i agree, but there’s a difference between hyper focused niche and just bad balance i actually dislike constant rotation just for the sake of rotating meta, as long as the meta isn’t all powerful then i have no issue with it remaining the same for the foreseeable future
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Do they ever sell the valentines guns outside of valentines
vsb replied to HelplessBaby's topic in General Discussion Archive
...you get banned. -
apb has never sold itself as a gta clone
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Recent ban wave and approved launchers
vsb replied to MattScott's topic in General Discussion Archive
yes, as of last info -
that’s not a bug, it’s an intended mechanic on every version of the hvr
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the hvr has dominated long range since the the introduction of the damage dropoff system, and until recently it could easily dominate mid and close range as well damage alone elevates it above being a "situational" weapon and, aside from perhaps positioning, there's very little skill required to land a single shot when you have perfect accuracy - there's a reason the "point and click adventure" and the "silver sniper" memes exist there does seem to be less people using it lately but (at least in my case) that's because the damage linked to accuracy makes the gun really clunky and awful to use, its still incredibly effective but it's not fun anymore the scout is very vulnerable to ca3 players (which is essentially everyone), and yes 85% damage vs 55% is a significant advantage ARs would have been my first choice if orbit hadnt broken and abandoned shotguns, ARs are kind of the backbone of the game and i think they should be fixed before we go messing about with the more specific niches as you've pointed out the cobra and issra are garbage the misery needs something, atm its just an obeya with a slower rof, worse bloom, and worse range the frenzy needs either 1 less stk or a small bloom adjustment the aces rifle is underwhelming the lcr/old glory are ok but i'd like to see them get an very small accuracy buff every weapon doesnt need to be meta, but if i haven't seen a gun in weeks or months (other than skipping over it in my inventory) then i think it should probably be looked at
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you could at least try to be a good fake bungo
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if you were n5/p5 then you could have just shot them regardless ramraiding isnt meant to be free money, ramraiding in an empty district is more of an exploit than people stealing your cash imo a nap doesnt seem to have helped me if toxicity is caused by elitism and elitism is caused by aspd, then we're at a bit of a roadblock because i disagree that apb is a tiny sociopath factory we've had 2 global threat resets, but iirc the last was in 2012 or early 2013 i'm definitely hoping that dynamic skill brackets are a part of the new ELO visual system orbit will introduce
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IMPORTANT: Releasing unused character and clan names
vsb replied to MattScott's topic in General Discussion Archive
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look lady, i sure as shit didnt get paid to be a mobile petsmart
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i don't think its me after playing apb for almost 10 years i dont feel any need to screw my opp over (other than by winning i guess), most veterans (at least the ones i know) realized a long time ago its not worth it to be so plugged into the game even if removing threat would somehow lower elitism (spoiler: it won't), you'd still end up removing a huge reason for people to play listing a random symptom instead of the actual causes led me to believe you were focused on the wrong thing, if thats not the case then my bad 1 pedestrian =/= 1 player afaik, and being forced to waste time/attention running around killing civilians on a mission is still effectively punishing players for playing well losing prestige at the money laundry requires a player to have dirty money, for an enforcer that means finding a stolen car or stolen items and turning them in - again, not a process ideal for the middle of a mission
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wait thats not a kid in the animal carrier? man ive spent all these years thinking that mission was mad fucked up lmao
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little orbit is g1
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shotguns orbit could at least fix the shit they broke before moving on to their next victims
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there's a cap because they want to be able to control the joker ticket economy without pricing everything as if people play missions 24 hours a day i did find it a little odd that mattscott went from "1-10" to "0-10", it seems unnecessary to have a nonexistent reward when working with such small numbers
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who's getting punished? and for what? i still don't understand the fixation with the rating, maybe if apb had an AO rating which would actually restrict it from being distributed in certain regions i would understand, but otherwise im lost
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what? factions - current missions - current guns - current blood splatter - current civilian interaction - current ltl - current dialogue - current everything in the rating summary still exists in the game, what is outdated? im not sure what resources you think the devs are devoting to civilian ai, but im pretty sure almost no work goes into them and having played riot, where there are no civilians at all, its honestly surprising how much blander the map is without them why does apb need to be rated T in the first place? its already way more mild than similar games like saints row or gta, attempting to water the game down to meet a ratings requirement is only going to make the end product even worse than it already is
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seems like more than just the dialogue edit: screenshot of the esrb page for apb [https://www.esrb.org/ratings/31254/APB+Reloaded/]
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its not, but the closer the oca's ttk gets to the pmg the more the pmg will outperform it