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Lign

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Everything posted by Lign

  1. You will have to land 3 shots on the enemy instead of 2 Merged. if the higher stk would be more forgiving then dmr would be stronger than hvr
  2. Don't think so. More stk - less forgiving, imo. Imagine JG 3stk with the same ttk, it will be more skill ceiling
  3. It will still have the 0.7ttk but with 6stk and faster firerate
  4. oh, my bad. But I don't think that we should buff or nerf ROF of smgs. It's perfectly balanced. What I would do is to make pmg 6stk but buff firerate to make it still 0.7ttk with buffing accuracy to compromise such a change. It will make it less forgivable. We would have 6stk pmg, 7stk cap40 and 8stk oca with the same ttk (cap40 is 0.696 but it doesn't have a difference)
  5. Some changes don’t make sense to me. For example why do you want Ursus to have faster ttk? It overshoot ntec at 50-60m because tapping fire interval is the same for both weapons but ursus has 5stk. The same for pmg. I agree that it needs drop range nerf but there’s no reason in buffing its ttk. It’s stronger than oca due to the fact that it has less stk. it means that at the same ttk as oca has pmg is more forgiving at losing tracking on enemy. I also don’t understand why you want to nerf crouch modifier. I use it pretty often with pmg. But I also see very good suggestions such as scout dmg buff and carbine accuracy buff. At the moment carbine is missing accuracy. At cqc it sucks due to slow ttk comparing to smg/shotties. If you put cooling jacket then be ready to suffer from rng because after 3rd shot bloom size is too big. On mid range below 40m it can’t compete against Oscar or ntec again due to terrible accuracy. If the carbine receives an accuracy buff it’s gonna be the most balanced weapon in the game
  6. Threat segregation is the best solution till engine upgrade with the cross instance matchmaking for now. It’s not okay that I get r9 bronzies against me now. And as solamente said, turning segregation off in low hours will cause bronze district die because all tryhards will join it and ruin the game for bronzes
  7. check pm Because there's no games for today, I can provide a lot of VODs of it in pm if you need it
  8. I haven't get arrested for years. And I was talking about the tournament in apb that is currently happening
  9. Look at fucking tournament games with good players. None playing in the way you're talking about, everyone trying to play smart, reading opponents, making proper decisions etc., none of them stupidly pushing or trying to play aggresive to farm the opponents. It's not possible to farm the opposition with the equal skill you're. It seems you're used to play against silvers if you're saying that the game is about arcade and aggresive gameplay. If we ever gonna meet each other in the game as enemies, you won't stay a chance against me and my teammates if you will play like you said "fArmInG, pLaYiNg aggGreSsivEly"
  10. I don't farm ppl in many situations. For example when I'm defending the point and only 30secs left, I just camp the point with long range weapon, damaging anyone who's coming close to the point. It's not a farm, it's a play for the mission. Or when I got the item and have to go to the drop point, I don't try to farm, I get in the car and going to the point. And how is disabling p5 unfair for some players. I have never seen anyone who said it's unfair among my friends who play the game, haven't seen any streamer, any random guy who said: Well, it's unfair that they changed p5. You're the only one who thinks like that in my memory
  11. I don't need to farm ppl, I need to win a mission. And p5 makes it unfair in some situations and you're stupid if you think that one kill of me when I was p5 doesn't do anything negative to my team. Quite obvious example: 2v2 vip stage, your teammate is vip, you're the only one who will push or peak the enemies and if you get p5, they will see and predict every your movement. If you died to a random guy who killed you while you were p5, your vip will die in 1v2. Nades, smart pushing will catch the guy who is shown constantly. Or you're going to have the last push for the mission, your team and opposition made a trade off and you're left alone being able to make a point BUT you got p5 and some random silver near you is going to kill you when you're doing the point during overtime. WELL BALANCED PVP BTW
  12. +20$ for me is not rewarded. Role I don't need as well. Less dead-time? Doesn't make sense because one kill of you when you're p5 can turn the mission against you
  13. What reward do you get for being p5? I didn’t have any reward. Killing random ppl for extra cash? But it doesn’t impact your mission, so it doesn’t matter.
  14. PVP is about fair gameplay, it's in every pvp competetive game. When you're dying to a random guy who's not an opposition at your mission or dying not because your opponent outplayed you but because he had a free legit wallhack it's not fair. Basically, with the current skill ceiling, every gold player who's above average gets bounty almost every stage of the mission and it doesn't make sense. You shouldn't be punished for being a good player and one kill of you can turn the mission against you. There're a lot of examples that I can provide if you ask me why p5 had to be changed
  15. I always rely on the sound, never cared about red indicators.
  16. I don’t like shotgun buff because it completely removes the reason of using smg in cqc but I think csg should have the same ttk as jg. The only difference should be damage and how jg more forgivable at bad aim comparing to csg
  17. That's why the mission should be ended when someone reach the cap of points.
  18. I’m not against strong shotguns but they’re so forgivable in terms of aim and covers.
  19. I mean, the average oca ttk in practical gameplay is above 1 second. It’s because you have to track a guy who consistently strafes around plus weak accuracy, plus covers etc. With jg you can two shot with minimal ttk because you don’t need to always keep the crosshair on the enemy. The only weakness of jg is either bad hitreg or your bad aim in that case
  20. Ah, it's debatable. For me it's much easier to land a 2nd shot with jg than always keep tracking with oca. I play aggresively against good oca users and always being able to land a 2nd shot.
  21. It’s better to use any mid-long range weapon in that situation. Basically, how it works on arranged matches 4v4: team goes for one obeya or obir, two ntec and carbine/Oscar. It’s the current meta for most situations because in most cases the mission point is always open because of map design(that’s the reason why hvr will be always strong no matter how you nerf it). But once the point is inside building obeya/obir teammate has a choice to switch for oca or jg, and he always chooses jg because of utility being stay alive by hiding at the corners. Oca requires a risk, when you want to kill someone you have to stay open while spraying with it someone but jg allows you to stay safety between the shots. Increasing its ttk will make it possible to play more aggressive. You still can play aggressive with the current jg. I haven’t used jg for year and take it 2 days ago to play in asylum. Even in situations when I push corners and oca guy peeks the corner starting shooting first, I still two shot him just because how inaccurate oca can be. It doesn’t make sense to me. Oca is only good with aggressive peeks and pushes while jg is insanely good at safety/defend gameplay and it’s also good at aggressive gameplay. And buffing its ttk will make oca even more useless. Someone says that oca has more range but in the practical gameplay the fight between oca and jg about 4 of 5 times happens in the shotgun range. It’s just not possible to make a shotgun user fighting you in 15m
  22. Lol, obeya is good as it is. People bitching about it because many players use it. What a surprise that f2p weapon is being used more often than other weapons. Next thing people is going to bltch if obeya gets nerfed is Oscar. And when everything gets nerfed we will come back to the moment when ntec will be stronger than every gun again. And forum silvers will start bitching again Merged. It can potentially just kill the entire shotgun category. They might increase ttk only with the current shotties. Because at the cornerpopping they are nearly unkillable if you don’t catch a shotgun user on mistake.
  23. Thumper is a joke that needs a nerf as well. I can provide you a perfect example why it needs a nerf but mods will delete the clip because of forbidden config
  24. Ntec is easily beatable by oscar in mid range. The only reason why everyone using it is its utility and versatile. OCA is not versatile, with its accuracy its effective range is in range where jg can two shot. JG user always makes a 2nd shot no matter you're using cj on oca or not. Just try to remember how many times did you kill a jg user before he lands a 2nd shot
  25. It's a nerf because there's no point to play oca if you can play jg or pmg
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