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BlatMan

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Everything posted by BlatMan

  1. Florida is probably the best location while the population is low. It would give the lowest ping difference between NA and SA players.
  2. Considering last stage deathmatch shows nametags further, and we used to have the option to see enemy vehicle mobile spawners on the whole map, it wouldn't surprise me if player position is always visible to your client. Plus, your client needs to see at least 120M or so to smoothly draw players coming into range at 100M.
  3. Three gamers, a South American, Australian, and North American, are hanging out on the same server. A GM jumps in chat and grants them each one thing they really want in game. The South American asks if he and all his South American friends could have their own local server. POOF! All of the South Americans are now on their own server in Brazil. The Australian gets excited and asks for their own local server as well. BOOM! All the Australians get phased to a server in Sydney. The GM /w's the North American and asks what they would like. The NA asks the GM, "Did you really migrate all the South Americans and Australians to their own servers?" The GM sends them a smiley and says "Yes." So the North American says "Well in that case, can I have a 'Thumper'?"
  4. My latest max rank character, with 480 action district hours, only has page 1 complete. The other symbol pages have less than half of the symbols unlocked, and no decals unlocked. My older max rank with 430h, created before consumables were added, has every page unlocked, including decals. Symbol unlocking chance was severely reduced, or it is not possible when completing opposed missions. If phasing ever gets introduced, we will not be able to unlock random rewards. THIS NEEDS TO BE FIXED!
  5. I noticed a reduction when consumables were added, but we also had the higher level contacts added which don't give you any random rewards. I don't understand the consumable idea. All it did was add overpowered features that are inaccessible to new players, as if they didn't have a rough enough time starting. Making them normal mods makes sense, It's a huge waste of resources having them be consumable, since every character has consumable data. The inventory limitation doesn't make sense programming wise. A single byte can count to 255, and two bytes to 65535. Technically you can't store less than a byte into memory, so why even bother with the 500 limit? It's using the same amount of memory, bandwidth, etc as a 65535 limit.
  6. I noticed I do not receive random rewards from opposed missions. I only receive joker tickets. This makes it impossible to unlock symbols, fonts, emotes, etc. I don't know if this was always a thing, but currently it's impossible to unlock symbols if you don't have at least 4 players, two per faction, to join an empty district to start unopposed missions. For example, I don't not have the majority of the symbols that Arlon Benjamin unlocks through random rewards, like 'poop' and 'money'. https://apbdb.com/contacts/Financial_C7# I have done 100s of opposed missions while pledged to Arlon Benjamin, but most of the symbols are still locked. I did 3x unopposed missions today, and unlocked a random symbol each mission.
  7. The Open Letter thread should probably be the only pinned thread in Social. The others are better suited forr Announcements. The Battleye thread is no longer applicable since EAC is free and LO do plan on switching back to it. The rest are pointless since we have the ToS. It's not like they enforce it consistently, only when someone says something that would upset Reddit.
  8. Same. You really need to fix the server's infrastructure. Something is screwing up traffic flow. Currently, US East has 20ms ping displayed in game, but the /latencytest shows 66ms. Whenever this happens, there's significantly higher hit registration delay. It's higher than playing on NA West or EU with over 80ms. When both show similar latency, hit registration is fine.
  9. This one Rust server admin would spawn hundreds of bears inside your compound for minor violations. I wonder what the APB equivalent would be?
  10. Mack is off his rocker, but a broken clock is right twice a day. Higher latency players can look like they have more health, due to the broken lag compensation delaying the lower latency player's shots, and the overall latency difference. The teleporting is lag related, but it's easy to trigger and is used by cheaters. Maybe FairFight will be used to detect it. At the very least, players need to be kicked if their connection is too unstable. It's not fraud. It's the equivalent of blocking people from entering businesses. The feds could do something if they felt like it, but seeing how much they screw up every other industry, I rather not have them involved. I think the solution is for people to host their own private servers. Unlike retail stores, the server admins can remove problematic people from the servers without legal repercussions. If games like Rust and CS:GO can do it successfully, I don't see how a game similar to APB can't.
  11. BlatMan

    Anti-Cheat

    Dude's promoting bloatware at the start of the video. Can't take anything they say seriously.
  12. Only 1 time I've seen NA West run good, but it didn't last long because the district crashed.
  13. I forgot it's not the same titles as they were a few years ago. Can't get the 'Big Rooster' title anymore. The mugging mechanic needs to be fixed. No one has mugged me within range. It also seems to cancel hit registration. Got 6 hit markers with the .45 on a player who just used epinephrine, but they didn't die.
  14. The mugging mechanic needs to be removed. Every time I get mugged it's from a player who is roughly 20M away, probably car glitched. Bunny and chicken men need to be immune to damage to prevent griefing. They also need to stop despawning. PVP needs to be turned off for all players who don't have eggs. Or better yet, just let us buy the rewards for $10. Are you still afraid of making money?
  15. The scoped N-TEC 5 is not used because it's not available for APB cash. It requires Joker Tickets or an Armas purchase. Same with the Agrotech ACES. It's better than the OCA and PMG in terms of accuracy, time to kill, and draw time, but it's locked behind JT or Armas, so most players don't use it. Also, the 'Ursus' fills the same role, and it's technically more accessible since you don't have to grind for joker tickets if you're patient on the marketplace. If that extra 5M is really needed and fast close range ttk isn't needed, the Obeya CR762 makes more sense. I wouldn't call it a con, it's just not good enough to justify spending JT or real cash on. BTW, you can get VAS-R2 'Scepter' NFCP 3, as an alternative. It's the same as the Scoped N-TEC 5, but it has 3 open slots.
  16. All of this confusion will be solved if those stats were listed in game to begin with, like an advanced tab placed above the description.
  17. The scoped N-TEC has slightly better crouch accuracy. Standing it's the same. It also has a lower shot modifier cap, meaning full auto won't bloom as much.
  18. Turn off height fog: Open HeightFogPixelShader.usf Add " * 4096" to the end of line 49: float DistInFront = length(WorldPosition) - FogStartDistance.x * 4096; Turn off fog volumes: Open APBEngine.ini Change FogVolumes from True to False, on line 1450: FogVolumes=False Enjoy your clean looking APB night time.
  19. It would be the same game, except with tradable skins on Steam.
  20. On Windows, changing m_bUseDiskCache from True to False did stop APB from using the disk, but it didn't have any affect on stuttering. It still freezes during garbage collection, and it often stutters when an opposing player and I shoot at the same time. Turning off texture streaming seemed to help the most with stuttering, but it causes general protection fault crashes. Maybe it will be different in Linux.
  21. I too would like to know what is being worked on. I work in IT. I'm used to dealing with unforeseen problems. Sometimes stuff just breaks.
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