BlatMan
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Everything posted by BlatMan
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They're soft limits for no reason. The smallest limit should be 255. Than again, there shouldn't be hundreds of variants of the same weapon. Instead, they should have had the base weapon unlocked for free, and sold the variations as skins and loadouts, with the option to have a custom loadout. You select them by using a drop down menu. The mod inventory system would need an overhaul, but it should perform better than having a giant list of weapons and mods with individual IDs that are unique for each character. I'll try to demonstrate what I mean using text: Weapon: Carbine Loadout: 1 - Loadout 1 (Custom) Skin Variant: STAC 10 Tactical Mod Slot 1: Improved Rifling 3 Mod Slot 2: Tagger Mod Slot 3: Extended Mag 3 - Loadout 2 (Joker Carbine "Punchline") Skin Variant: Joker Carbine Mod Slot 1: Reflex Sight 3 Mod Slot 2: Cooling Jacket 3 Mod Slot 3: Mag Pull 3
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It's APB, not crack.
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Unable to entre into game after login in
BlatMan replied to Yamdoot's topic in Social District (General Discussion)
You might have the wrong address. It times out for me as well. There should be 3 or 4 addresses listed. I don't know which one APB uses for logging in. -
Unable to entre into game after login in
BlatMan replied to Yamdoot's topic in Social District (General Discussion)
Here's how to get the IP addresses APB is trying to connect to: - Launch APB, but do not login yet. - Run Resource Monitor. Open the network tab. Check APB.exe. - Login to APB. Don't connect to a district yet. - Check the IP addresses and ports. One of these should be the login server. The ports are not needed for the trace route, but your ISP may want them to troubleshoot. For me I see: 205.220.229.39; Local: 2899, Remote: 1001 54.173.179.85; Local: 2900, Remote: 443 3.225.184.84; Local: 2898, Remote: 443 34.237.217.247; Local: 2902, Remote: 443 Now open Command Prompt, and run the tracert command for each IP address. For my example, here's 205.220.229.39: tracert 205.220.229.39 Tracing route to 205.220.229.39 over a maximum of 30 hops 1 <1 ms <1 ms <1 ms 192.168.1.1 2 2 ms 6 ms 6 ms lo0-100.CMDNNJ-VFTTP-325.verizon-gni.net [72.82.234.1] 3 13 ms 15 ms 15 ms B4325.NWRKNJ-LCR-21.verizon-gni.net [100.41.3.250] 4 * * * Request timed out. 5 8 ms 12 ms 12 ms customer.alter.net [152.193.0.114] 6 61 ms 63 ms 70 ms ae12.cr4-lax1.ip4.gtt.net [89.149.128.174] 7 * * * Request timed out. 8 62 ms 63 ms 63 ms 205.220.229.39 Trace complete. You can ignore the * * * Request timed out if it continues to the next hop. If you reach 30+ hops and it's still only giving you * * *, then you know the issue is at the last hop that replied. For example, if mine looked like this, it would mean there's an issue at hop 3, IP address 100.41.3.250. tracert 205.220.229.39 Tracing route to 205.220.229.39 over a maximum of 30 hops 1 <1 ms <1 ms <1 ms 192.168.1.1 2 2 ms 6 ms 6 ms lo0-100.CMDNNJ-VFTTP-325.verizon-gni.net [72.82.234.1] 3 13 ms 15 ms 15 ms B4325.NWRKNJ-LCR-21.verizon-gni.net [100.41.3.250] 4 * * * Request timed out. 5 * * * Request timed out. 6 * * * Request timed out. 7 * * * Request timed out. 8 * * * Request timed out. ... -
I appreciate the gifts, but I'll stick to my 3+ syllable names.
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Giving any player GM responsibility is going to create problematic behavior. They're going to ignore suspicious activity from their friends, and put more effort into creating a report on players they do not like. Having them handle events is fine, but they shouldn't be placed at a higher authority form the rest of the community. Besides, no normal player is going to want to volunteer their free time to do Little Orbit's job without compensation. You're going to get the equivalent of Reddit mods applying for those positions. Going by the GMs in district chat, that seems to be the case.
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The anticheat was upgraded from BattlEye to Easy Anti-Cheat. Little Orbit plan on adding Fairfight, if it hasn't already been implemented. We have free premium because Little Orbit cared more about virtue signaling over the flu than making money. Little Orbit wanted a free option to unlock legendary weapons, so they moved them to the Joker store. You gamble for them with joker tickets. You can still satisfy your gambling addiction by purchasing joker tickets with real money. The engine was upgraded from 32 bit to 64 bit. Players with modern graphics cards, like the RTX series, no longer crash with "out of memory" errors. There was talk about a new vehicle. I'm not sure what the current status is. In game GMs are volunteers. They are real players who use their free time to take on some GM roles. They don't have most moderator powers. They're kinda useless, but it's not the GM's fault. You can apply to become a GM, but keep in mind your powers will be restricted. The issue isn't the anticheat. It does ban accounts based on HWID. The problem is support is useless. You can post clips of yourself using an aimbot, wallhack, etc without fear of being banned. There's always going to be a way around the anticheat. There needs to be active moderation, but Little Orbit cannot afford to hire real GMs.
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Start Eyballing cheaters please.
BlatMan replied to Y2Venom's topic in Social District (General Discussion)
That sounds like a realistic amount compared to what I see in game. -
Sizzling Summer: APB Celebration(s) 2023
BlatMan replied to Ritual's topic in General Discussion Archive
They could add the gun game mode to fightclub. -
Health interface is useless
BlatMan replied to Yapopal's topic in Social District (General Discussion)
It renders for 1/3 the shots, and sometimes it is so delayed I see it after I killed the player. I wonder if it's related to the radar bug introduced when the Raptor 45 'Condor' was added. Players used to show up on radar for every shot fired, and the red dot would follow them. After the 'Condor' addition, it stopped following players, and many shots don't show up on radar for every weapon. Players leaning out of a vehicle sometimes have the red dot blink twice, even though they shot once. The 'Condor' often does not show up on radar, even after the player with it killed another player. Regardless, I rather have a health value like in Counter Strike. Off topic rant about networking. -
Start Eyballing cheaters please.
BlatMan replied to Y2Venom's topic in Social District (General Discussion)
He's going to go hide in his green planet truck until the mission ends. -
Sizzling Summer: APB Celebration(s) 2023
BlatMan replied to Ritual's topic in General Discussion Archive
The USA flag skin is the ugliest skin the in the game. It would look so much better if the grips had the flag skin, and just the screws, nuts and bolts have the gold, rather than the whole gun. -
Sizzling Summer: APB Celebration(s) 2023
BlatMan replied to Ritual's topic in General Discussion Archive
whistle whistle whistle BOOM! -
Start Eyballing cheaters please.
BlatMan replied to Y2Venom's topic in Social District (General Discussion)
Does "AI" even mean anything now? It's slapped on everything using basic comparisons. -
What is your fav weapon and why?
BlatMan replied to nattsvart_katt's topic in Social District (General Discussion)
Probably the Anubis and Oscar, because they don't lose accuracy when my character slides from too much fps. -
Sizzling Summer: APB Celebration(s) 2023
BlatMan replied to Ritual's topic in General Discussion Archive
The 3d glasses were out of style in 2012. Only players still wearing it are vets who haven't touched their character since RTW, and cheaters pretending to be vets. -
The SWARM has a preset recoil pattern. It's easy to learn. It has less mobility than other weapons but it's good at taking out players, and does more hard damage than most rifles and SMGs. But to be brutally honest, if you can't learn to pull down, you're going to have a hard time with any recoil path.
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Start Eyballing cheaters please.
BlatMan replied to Y2Venom's topic in Social District (General Discussion)
People stand around waiting for opposition. They team kill you if you try doing the objective. Then they go afk when they get opposition. I don't get it. I just got into a match with cheaters on my team. Same cheaters that were around 6+ months ago. The anti-cheat software isn't the issue here, it's LO having incompetent support staff who favor closing tickets over solving issues. I bet they love the cheat reports because they can instant close the ticket without doing a damn thing. -
You're most likely being blocked by your ISP or a firewall setting in your router or PC.
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I understand getting hit by 1 or 2 shots due to latency, but often it's over a second later. The bizarre thing is I did not experience the same issues on EU, even when my ping spiked to 300ms. I have tried artificially increasing my latency to US servers, to see if the netcode is favoring high latency. It didn't improve anything, it made the issues worse. I also noticed there were no players teleporting on EU.
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Something is screwed up between Path's nodes (ddos mitigation provider) and US-West servers. The majority of my shots do not register on players while aimed directly at them. Meanwhile, I got a few hits and then a kill when I smacked my keyboard with my mouse and fired a burst over 5 meters away from a player. None of those shots should have hit, but the server thought they did. District: Missions-Waterfront-1-US-West (205.220.229.52) In-game Latency: 60ms In-game packet loss: 0.00 latencytest district latency: 99-107ms CMD Ping to district IP Address: 67ms Traceroute to district IP Address: 1 <1 ms <1 ms <1 ms 192.168.1.1 2 1 ms 6 ms 5 ms lo0-100.CMDNNJ-VFTTP-325.verizon-gni.net [72.82.234.1] 3 6 ms 7 ms 7 ms B4325.NWRKNJ-LCR-22.verizon-gni.net [100.41.3.252] 4 * * * Request timed out. 5 6 ms 11 ms 11 ms 
.0.193.152.in-addr.arpa [152.193.0.114] 6 69 ms 78 ms 66 ms ae12.cr4-lax1.ip4.gtt.net [89.149.128.174] 7 * * * Request timed out. 8 68 ms 64 ms 66 ms 205.220.229.52 Near perfect score for bufferbloat on Waveform: https://www.waveform.com/tools/bufferbloat?test-id=94f035ba-0819-4a2a-8c33-a4ba92ef8ec9 Where is the extra 30-40ms coming from in the /latencytest result for the district server? It's not much latency, but it's showing a problem. The server shouldn't be located that far from the node, considering the USA coverage Path has. Is traffic being routed to the wrong locations internally? I checked the packets with Wireshark. I don't see any packets arriving or leaving my network out of order, that's if the IP.ID is accurate. I cannot check if there's packet loss from client to server. The in game packet loss counter only counts packet loss from server to client. EDIT: Tested EU Server. There's a different problem on EU. My latency randomly goes from about 90ms up to over 300ms, and stays there for a while. However, despite the significant latency spikes, the hit registration is overall better. Most shots hit. The few that miss are edge cases where the bloom was a little high, or the player was about to get behind cover. District: Missions-Financial-2-EU-West (205.220.228.181) In-game Latency: 90ms average. 200ms spikes. In-game packet loss: 0.00 Latencytest district latency: 135ms CMD Ping to district IP Address: 95ms to 317ms Traceroute to district IP Address: Tracing route to 205.220.228.181 over a maximum of 30 hops 1 <1 ms <1 ms <1 ms 192.168.1.1 2 28 ms 17 ms 4 ms lo0-100.CMDNNJ-VFTTP-325.verizon-gni.net [72.82.234.1] 3 13 ms 7 ms 15 ms B4325.NWRKNJ-LCR-21.verizon-gni.net [100.41.3.250] 4 * * * Request timed out. 5 8 ms 12 ms 11 ms 
.0.193.152.in-addr.arpa [152.193.0.114] 6 85 ms 93 ms 82 ms ae11.cr6-ams1.ip4.gtt.net [213.200.117.178] 7 * * * Request timed out. 8 145 ms 148 ms 147 ms 205.220.228.181 Trace complete. Tracing route to 205.220.228.181 over a maximum of 30 hops 1 <1 ms <1 ms <1 ms 192.168.1.1 2 15 ms 12 ms 10 ms lo0-100.CMDNNJ-VFTTP-325.verizon-gni.net [72.82.234.1] 3 11 ms 7 ms 15 ms B4325.NWRKNJ-LCR-21.verizon-gni.net [100.41.3.250] 4 * * * Request timed out. 5 8 ms 40 ms 20 ms 
.0.193.152.in-addr.arpa [152.193.0.114] 6 115 ms 93 ms 100 ms ae11.cr6-ams1.ip4.gtt.net [213.200.117.178] 7 * * * Request timed out. 8 85 ms 86 ms 95 ms 205.220.228.181 Trace complete. I'm leaning on there being a problem with Path Network Inc. APB is configured improperly for their service, or their service sucks major donkey dong.
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I agree. I don't even own the weapons, but 99% of the time I feel like I'm not taking damage fast enough, compared to other SMGs and ARs.