BlatMan
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Everything posted by BlatMan
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Remove the Balkan trucks from in game
BlatMan replied to Reprimand's topic in Social District (General Discussion)
Did they disable the exploding of out of mission vehicles that are parked on mission objectives? Then again, maybe out of mission players should phase through you when you're on foot or at least when interacting with an objective. -
the issr-c kingdom is awful
BlatMan replied to Reprimand's topic in Social District (General Discussion)
It's too good in cqc, but it sucks as a rifle. We have enough good cqc weapons, adding another was pointless. It's the same issue as the Corsair. It's good in cqc, but the damage dropoff makes it useless at midrange. Both weapons look like they should have some range, so when they don't, your brain immediately says it sucks, even if it technically doesn't. -
The Amazing APB Reloaded 3D Render Community
BlatMan replied to JenzAmaka's topic in Breakwater Galleria (Creations/Fan Art)
This method no longer works on Linux either since SARD requires the kernel part of the anticheat running. -
I haven't been able to reproduce that UI bug, and I'm usually pretty good at finding bugs. Someone in SPCT said it's related to having contacts or other UI stuff enabled. I had a friend use the exact graphics and game options I have set, yet they still experienced the bug. Watch it be related to something stupid, like the character login screen. I use a different login screen to skip the long loading time. Doesn't matter. I still can't launch the game on Linux, nor can anyone who uses the Steam deck. Well, technically it's possible, but I rather not attempt to bypass an anti-cheat that's so unpredictable that it even kicks legit Bronze players.
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No shit. They purposely put that message to be vague. They could have shown the generic ban code, or even better, not banned the account at all and instead generate a customer support ticket to look at it. I thought that's what they were going to do since they seem iffy about banning players to begin with. Come on LO, at least be consistent. Then again, I guess random is technically consistent if the result is always random.
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Jericho crashed twice in 30 minutes
BlatMan replied to Talla's topic in Social District (General Discussion)
In the past, my game crashed if I switched districts too many times, even after the 64bit update. I wonder if the servers have the same issue with players constantly switching districts due to the cross-district matchmaking. -
Preview from Matt: Christmas Sale 2024
BlatMan replied to MageLO's topic in Social District (General Discussion)
The range wasn't the problem with the Scout. The problem was you can hit players while jumping behind walls. Besides, the reason the Scout's jump shot was nerfed is because Reloaded wanted to milk the whales. They released the Dogear in the same patch, which has the ability to jump shoot. -
Preview from Matt: Mobilize
BlatMan replied to MageLO's topic in Social District (General Discussion)
"If we have 100% confidence that you are cheating, then you can be banned at our discretion. We have found that there are some players who cheat at a level there is no other solution. We have to ban them. It's unfortunate, but we can't ignore it. Cheat at your own risk. You may lose your account." In other words, you will ignore players who are 100% cheating. If you were really going to put in any effect, you will have said "will" instead of "can" and "may" -
Does your mouse have custom profiles per game? Maybe that's interfering. I can't think of anything else.
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Green? Do they play 1 mission, then go afk for the next 100? Seriously, green is much harder to hold than bronze if they're actually participating in the missions.
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12/09 EMERGENCY MAINTENANCE
BlatMan replied to MageLO's topic in Social District (General Discussion)
What broke this time? I'm just curious. -
I've been here since 2012 or maybe even 2011. The majority of dethreaters were silver threat, but they got gold because they didn't have better players to fight in the lower threat districts. The people complaining about them are people who expect the game to play itself.
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I remember one who's aim kept getting locked to consumables. Must have been a free cheat.
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Back in 2012, your notoriety affected your mission bonuses. I wouldn't mind seeing that feature return.
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11/27 MAINTENANCE ANNOUNCEMENT
BlatMan replied to MageLO's topic in Social District (General Discussion)
A ban list is useless if the company is ignoring cheaters. PUBG does a weekly ban list. There's often 200,000 accounts banned. Most, if not all of those accounts, do not make it into a match. Meanwhile, PUBG partners can use cheats and won't get banned. -
11/27 MAINTENANCE ANNOUNCEMENT
BlatMan replied to MageLO's topic in Social District (General Discussion)
Do something financially responsible? That's not how Little Orbit functions. -
Your notoriety rating transfers over from the previous mission, and only criminals can pay off their notoriety. It wasn't balanced. Everyone can eventually reach notoriety 5 if they do anything meaningful during the missions. It didn't just screw over cheaters, it screwed over anyone who can left click or press F. I guess you don't remember cheaters getting onto roofs with notoriety 5 and griefing missions until they ran out of ammo. Besides, they left it enabled in fight club, and that's the preferred gamemode for cheaters.
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The health interface is not informative
BlatMan replied to Yapopal's topic in Social District (General Discussion)
There is a little beep when you've recovered most of your health, but it's inconsistent. Sometimes it beeps at full health, sometimes only at 75HP. Idk if it's desync, or if it's not timed properly for clotting agent. -
This mindset is why there's so many cheaters. Why the hell are you even playing a pvp game if you hate competition?
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Just an FYI. Steam recently released an update that causes Linux games to stutter. I saw a few posts on the Reddit about recent performance problems with Steam launched games. Apparently Valve broke something with their overlay that causes games to stutter. Turning off the overlay within Steam does not fix the problem. Add "LD_PRELOAD=" to your launch options in Steam. This will completely disable the Steam overlay, but at least your games won't stutter. LD_PRELOAD="" %command% If you use custom configs and use the method in OP's post to copy them at launch, insert it after the copy command, or the second semi-colon. %command%; yes | cp -rf "$HOME/apbconfig"/* "$STEAM_COMPAT_INSTALL_PATH"/; LD_PRELOAD="" $HOME/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=113400 -- $HOME/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- $HOME/.local/share/Steam/steamapps/common/SteamLinuxRuntime_sniper/_v2-entry-point --verb=waitforexitandrun -- "${STEAM_COMPAT_TOOL_PATHS%%:*}"/proton waitforexitandrun "$STEAM_COMPAT_INSTALL_PATH/Binaries/APB.exe" -nomovies -nosteam https://github.com/ValveSoftware/steam-for-linux/issues/11446 https://www.reddit.com/r/Guildwars2/comments/1gpkcfm/psa_workaround_for_stuttering_when_moving_cursor/ https://www.reddit.com/r/linux_gaming/comments/1gc3xt0/experiencing_weird_kind_of_stutter_after_playing/
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APB doesn't have enough range to separate cqc and mid range rifles. 100M is still SMG territory in many other games.
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You're changing too many weapons at the same time. At this rate, we're going to end up in the same balance place as before, but with faster average ttk.