
BlatMan
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Everything posted by BlatMan
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What if premium gave you an overlay for how much "data" each symbol and edit adds, rather than the generic progress bar? You wouldn't be limiting free players, it just adds convenience.
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I guess teleporting around on other people's screens while getting good hitreg is better for me too.
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I bet they mixed up their east/west configuration, and that's why hitreg is so bad some days.
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why does LO hate stabba players?
BlatMan replied to ninjarrrr's topic in Social District (General Discussion)
I think the stun OPGL is sorta decent, but it's useless since you unlock it at max cop role. There's no point in farming arrests after that. -
WTB East US Servers
BlatMan replied to a Pair of Socks's topic in Social District (General Discussion)
Surprisingly, I had good hit registration on US West yesterday, even when the whole district would lag out. I miss the overkill servers crashing too. Good times. I wonder how the district server will run on a basic desktop with an AMD X3D chip? Going by performance over the years, it seems like the districts are limited by single threaded performance and memory latency. No matter what hardware, LO needs to host districts on their own dedicated physical servers. Cloud based is terrible for latency. They cram tons of virtual machines onto the highest core count, lowest core clock CPUs with the lowest JEDEC spec memory. If they're clustered, your VMs are constantly being moved around to different hosts, adding more latency. I doubt dedicated physical hardware is affordable for LO at this time. Not so much the hardware, but being able to pay someone who knows what they're doing. Cisco and Dell can't even find people who know how to apply thermal paste properly, and not bend the CPU socket pins repeatedly. -
I got 0 rewards for driving my teammates to the objectives. They shot, I drove. I squeezed that little starter car through those kick open fence gates, grabbed the heavy item. I then drove that dinky car through another fence gate onto the docks. Teammate grabbed the item and dropped it. $0, 0 standing, 150 score. Really????
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Shove the US servers in Texas or Florida. Half the pop is from Brazil. It doesn't make sense to keep them so far north in the US.
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After hearing about the 13/th14th gen Intel CPUs being unstable and leading to false bans, I now understand why Little Orbit had doubts with EAC. I still don't get unbanning everyone, including those manually banned for cheating, but maybe support was just as garbage as Gamersfirst's support and didn't bother including notes with their bans. Maybe they lost access to the old report system when they switched to Zendesk.
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I tried launching APB on Debian and to my surprise it works with SARD anti-cheat. No launch arguments needed. It seems to run about the same as it did with EAC. System Specs: CPU: Xeon W3680 RAM: 24GB DDR3 GPU: Nvidia GTX 1080 Operating System: Debian 12 (Bookworm) Kernel Version: 6.1.0-22-amd64 Compatibility tool: GE-Proton 9-10
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Add "Ambience Volume" on the Options Menu already.
BlatMan replied to FranGT's topic in Social District (General Discussion)
If you delete the file does the game still work? -
APB: Reloaded Version 1.31 "New Horizon"
BlatMan replied to MageLO's topic in Social District (General Discussion)
From what I understand, DHCP query frequency only affects how often the router requests an IP address from your ISP when you don't have an IP assigned yet, as in during a modem or router reboot. That shouldn't affect your ability to join a district. I doubt people are clicking join district the moment their DHCP lease expires, that's if this setting affects that. -
Sounds good to me. The 4th shot has too much bloom.
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Revert .45 changes. Revert Little Orbit RFP-9 changes. Increase range of OCSP to 40M. Now you have 3 pistols that compete in the same range, but have different aesthetics.
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Regarding the new anti cheat..
BlatMan replied to randomguy343's topic in Social District (General Discussion)
For me, I don't like having extra stuff running that's not needed. It's another driver that can break my PC if it gets a bad update. I work in IT. I had to manually delete that Crowdstrike driver file on company servers. At least it was only a few hundred, and I got paid for it. -
Regarding the new anti cheat..
BlatMan replied to randomguy343's topic in Social District (General Discussion)
I'm in the same boat. I'm waiting till they have Linux support. I hope they allow GE-Proton, because Steam's latest proton didn't run that great, and the Steam login was broken. -
Some random boys still speedhacking
BlatMan replied to Easiest's topic in Social District (General Discussion)
Idk what they're doing to move fast, but there is a netcode bug that teleports you server sided. It's easy to detect if someone is abusing it. Even if there's a false detection, it means that player's internet connection is so bad they shouldn't be allowed to join action districts. -
Guess crackling audio is considered a feature. Obeya SLR still has crackling audio too. Joker Carbine has a loud distorted mid-bass sound on the right audio out, but only from the shooters perspective. It's really annoying when using headphones with a normal/flat frequency response.
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APB: Reloaded Version 1.31 "New Horizon"
BlatMan replied to MageLO's topic in Social District (General Discussion)
They gave up on the new engine. We didn't even get the updated districts. TBF, Matt didn't know the extent of Reloaded's laziness. Reloaded claimed they couldn't update the existing engine to 64 bit, yet LO was able to do that as a last resort in a relatively short timeframe after announcing it. Matt just needs to listen to his gut instead of waiting till it's almost too late. Matchmaking still sucks, but in a different way. They broke it to where I was unable to get missions. I recently tried it again. I don't wait as long, but the missions are not balanced in the slightest. Escalation isn't balanced. It favors groups over individuals, like the old backup system. Using that button is an automatic win for the defending team, unless it's final stage. Then it's kinda fun to use. I still can't unlock symbols on my lower rank characters without deliberately losing missions. Joker tickets override the contact random rewards. There's still nothing in game indicating which contacts unlock what, and a lot of items are hidden until you unlock them, like one of the wristwatches. It's a terrible experience for new players, not counting matchmaking itself. -
APB: Reloaded Version 1.31 "New Horizon"
BlatMan replied to MageLO's topic in Social District (General Discussion)
Currently,the .45 AP is 5 shots up to about 36M, and goes to 15 shots at 45M. https://apbdb.com/items/Weapon_Pistol_Colby45AP The .45 AP used to be 5 shots up to about 43M, and 15 shots at about 65M. https://web.archive.org/web/20220523194242/https://apbdb.com/items/Weapon_Pistol_Colby45AP https://web.archive.org/web/20131019011659/http://apbdb.com/items/Weapon_Pistol_Colby45AP/ It was nerfed by Little Orbit. I don't feel like looking at the patch notes to get the exact date. -
It used to be more accurate and had better jump shooting accuracy. It was overall better than the other SMGs, but it had a lot of recoil so not many people used it. They need to revert those changes.
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APB: Reloaded Version 1.31 "New Horizon"
BlatMan replied to MageLO's topic in Social District (General Discussion)
They used the abbreviations "AI" and "ML" because those are the in words. Technically, most modern anti-cheat uses some form of machine learning to detect cheating, so they're not lying. They don't care about those AI chips. If they did, they wouldn't go through so many hoops to get them. They'd just import them from the neighbors. -
APB: Reloaded Version 1.31 "New Horizon"
BlatMan replied to MageLO's topic in Social District (General Discussion)
They nerfed the .45 from 40M to 30M, and accidentally set the minimum damage to 35M but decided to leave it. The FBW is in a decent state currently. It doesn't compete against primary weapons, but is versatile. If the FR0G had more range, it would be better than the FBW in most situations. I can't say without using it with those stats. It does bloom a bit more than the FBW. OBIR starts missing some bullets at 80-90M. It's not out shooting any high velocity rifle at 90M. Obeya had it's damage and range nerfed. I can't say if it's a good or a bad change. I stopped using the SLR variant due to the crackling audio bug. N-ISSR-B is meh at best. The range reduction with the silencer puts it in a spot where it's not really good at anything. Sorta the jack of all trades. The jump shot is useful for tagging people behind cover. Everything is unbalanced if someone has an aimbot. -
The Obeya Rifle. They nerfed it's range by -5 meters, and reduced the over damage, which indirectly affects it's damage at range.