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Everything posted by SkittyM
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I WANT THIS HOW MUCH G1C TO THIS TRUCK 4 SLOTS???
SkittyM replied to Farmiga's topic in General Discussion Archive
Not sure why anyone would want a slow 2 seater vehicle with janky toe out so it pulls left/right all the time because of a really dumb easter egg and also has less health than the Espacio/Pioneer. -
@LittleOrbit @MattScott - Regarding the weapon Curves system
SkittyM replied to Hexerin's topic in General Discussion Archive
1. Can't happen due to how "technical" the data is and there being no way to reasonably convert it. 2. Would probably just confuse people and require going out of the way to get. 3. is unlikely since afaik everyone liked the idea of range curves since it gave a bit of a boost to weapons effective ranges before dropping. What needs to go is accuracy curves however, that shits rank. Ray scaling sucks major balls and the devs basically agree with that. Keypoint is how the NFAS is absurdly strong, the JG is rather powerful while the CSG and SG-21 are patootie because of how the scaling works. It was a failure of an idea due to how diverse shotguns are in APB. -
You can buy both the LCR PR1 and Last Stand from the Joker store, so why should the be added to armas at all. Would take like 1 month of playing to get either.
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Amazon purchases still supported, or...?
SkittyM replied to Hexerin's topic in General Discussion Archive
the general logic would be that you go into the store and guesstimate up to your limit. Such as walk into the store with $20 and buy $19 worth of stuff with the remaining $1 for taxes. Though if you actually have money, then you don't pay attention to taxes, like at all. -
Amazon purchases still supported, or...?
SkittyM replied to Hexerin's topic in General Discussion Archive
Pretty much every store you go to in every state displays item prices without tax. The initial pop up page is correct regardless. -
Uhhhhhh... You have to also be this tall to a GM as well. *Raises hand*
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I've seen people enter the testing districts on the first day of every patch, so I'm not sure where that assumption comes from. Not to mention these changes come from the opinions of everyone that writes something for the most part. Assuming you write more than "CSG sucks" that is.
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I think that's due to pellet scaling making the gun less reliable so less people want to use it. It and the CSG are the only shotguns that shoot 21 pellets and the SG-21 is rather slow so it really fell off once LO took over. I do remember shortly after it came out and people understood it, it gained some traction for being an entertaining gun to use. Also because pop is still slowly dwindling down.
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Reminder that its thanks to the Condor that the radar is broken.
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Really the only thing i have to disagree with. The SG-21 'Strife' is NOT meant to be a competitive weapon. Its a clunky high risk/reward shotgun that's rather fun to use when you learn to not care. The Test A SG-21 is worse than the B variant since A only does 750 something per shot. Though what you mean about range, the SG-21 originally had damage so high it beat even the CSG at 20m. In actual combat however the CSG wins only because it can shoot so fast.
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That's a rather odd statement since the current B testing going on in Jericho denotes that the CSG is top dog.
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Beehive WHAT.
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It will be but if you didn't make the symbol, you don't have that luxury.
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You can if you know how to use photoshop, but otherwise yes. However the OPs question had nothing to do with editing it. If you managed to export the textures, you'd notice they're 256x500 and the colors are off. Though its common knowledge the vector data is saved separately. That's stored on the server side but the resulting image from that data is stored on the client after its processed.
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There is a file, all symbols made in the designer are flattened into a single texture for use. Same way characters are made. Ninjaripper will get you kicked from the game if you try to enter a district. The only option you have is to put it up on a billboard and take an image of it. If you know some Photoshop you should be able to trace it and cut it out. You'll still need to use your character however since the tattoo system in APB is unique to characters in how it handles colors.
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Actual system requirements of the game on 2020 year
SkittyM replied to Sirocco's topic in General Discussion Archive
4GB of RAM is the maximum limit of 32 Bit programs. APB is 32 Bit and as such will only use up to 4GB of RAM. Nobody uses 32Bit anymore however so you should definitely have more than 4GB of RAM in your system in todays world, assuming you have a 64Bit OS. Have been the specs for APB for the last 10 years, though if you're asking about APB 2.1, those specs are unknown at this time. -
Obligatory.
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Performance issues of the new engine related to LOD?
SkittyM replied to PotatoeGirl's topic in General Discussion Archive
It gets fixed when it gets fixed. There's no way to put an actual date on when things get fixed. -
Performance issues of the new engine related to LOD?
SkittyM replied to PotatoeGirl's topic in General Discussion Archive
As Speed had stated, the performance issues more stem the threads being unbalanced. IIRC buildings are super low poly at i think 10 tris per face?(that was so long ago) Most issues at this very moment stem from lighting and a couple under-the-hood elements. -
how much efforts would it take to redesign missions?
SkittyM replied to foscor77's topic in General Discussion Archive
I wouldn't call those random, but are more like holdovers from some of the original mission designs which i believe were meant to be more GTA esque. Could still be recycled for more mission variety. The time of day requirement could give some insight into why most of the RTW guns had flashlights on them, the OBIR(or was it the N-TEC?) being the only one with a presumably working one. -
Expected or unexpected?
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The leggings are customizable but Males get one or two preset items that are made from already existing stuff, which is why they're presets. Not sure when this will be fixed but you can try support in the mean time.
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The system tries to find the best available matches according to who is actively in the mission, so if a player leaves then they aren't factored into the match making. Very rarely does someone leave the moment you get opp. Usually what happens is when the person leaves, it quickly pulls the best matching players in BECAUSE someone left and its now a "fair" game between the two groups whereas before the person left it wasn't.
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Snowballs and HoHoHoPGL in mission districts
SkittyM replied to Brinker's topic in General Discussion Archive
I believe those were overlooked. Really anyones guess.