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Everything posted by SkittyM
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Really the only thing i have to disagree with. The SG-21 'Strife' is NOT meant to be a competitive weapon. Its a clunky high risk/reward shotgun that's rather fun to use when you learn to not care. The Test A SG-21 is worse than the B variant since A only does 750 something per shot. Though what you mean about range, the SG-21 originally had damage so high it beat even the CSG at 20m. In actual combat however the CSG wins only because it can shoot so fast.
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That's a rather odd statement since the current B testing going on in Jericho denotes that the CSG is top dog.
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Beehive WHAT.
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It will be but if you didn't make the symbol, you don't have that luxury.
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You can if you know how to use photoshop, but otherwise yes. However the OPs question had nothing to do with editing it. If you managed to export the textures, you'd notice they're 256x500 and the colors are off. Though its common knowledge the vector data is saved separately. That's stored on the server side but the resulting image from that data is stored on the client after its processed.
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There is a file, all symbols made in the designer are flattened into a single texture for use. Same way characters are made. Ninjaripper will get you kicked from the game if you try to enter a district. The only option you have is to put it up on a billboard and take an image of it. If you know some Photoshop you should be able to trace it and cut it out. You'll still need to use your character however since the tattoo system in APB is unique to characters in how it handles colors.
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Actual system requirements of the game on 2020 year
SkittyM replied to Sirocco's topic in General Discussion Archive
4GB of RAM is the maximum limit of 32 Bit programs. APB is 32 Bit and as such will only use up to 4GB of RAM. Nobody uses 32Bit anymore however so you should definitely have more than 4GB of RAM in your system in todays world, assuming you have a 64Bit OS. Have been the specs for APB for the last 10 years, though if you're asking about APB 2.1, those specs are unknown at this time. -
Obligatory.
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Performance issues of the new engine related to LOD?
SkittyM replied to PotatoeGirl's topic in General Discussion Archive
It gets fixed when it gets fixed. There's no way to put an actual date on when things get fixed. -
Performance issues of the new engine related to LOD?
SkittyM replied to PotatoeGirl's topic in General Discussion Archive
As Speed had stated, the performance issues more stem the threads being unbalanced. IIRC buildings are super low poly at i think 10 tris per face?(that was so long ago) Most issues at this very moment stem from lighting and a couple under-the-hood elements. -
how much efforts would it take to redesign missions?
SkittyM replied to foscor77's topic in General Discussion Archive
I wouldn't call those random, but are more like holdovers from some of the original mission designs which i believe were meant to be more GTA esque. Could still be recycled for more mission variety. The time of day requirement could give some insight into why most of the RTW guns had flashlights on them, the OBIR(or was it the N-TEC?) being the only one with a presumably working one. -
Expected or unexpected?
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The leggings are customizable but Males get one or two preset items that are made from already existing stuff, which is why they're presets. Not sure when this will be fixed but you can try support in the mean time.
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The system tries to find the best available matches according to who is actively in the mission, so if a player leaves then they aren't factored into the match making. Very rarely does someone leave the moment you get opp. Usually what happens is when the person leaves, it quickly pulls the best matching players in BECAUSE someone left and its now a "fair" game between the two groups whereas before the person left it wasn't.
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Snowballs and HoHoHoPGL in mission districts
SkittyM replied to Brinker's topic in General Discussion Archive
I believe those were overlooked. Really anyones guess. -
It's supposed to be hard however it is rather difficult if you can't manage the duck and weave tactic for 6-7 straight minutes. Unfortunately the event was launched right before the holidays (which wasn't intentional afaik) so there isn't really any way to get changes pushed out. On the plus side, the only thing you're missing out on are the titles since all the rewards will be coming to ARMAS.
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It'll just be on ARMAS, this is already known. I have no idea why people try to hide in this event. Its the same as headless horseman so you should be running, not hiding. Fragile and hard landings make the running element a lot easier since you can quickly traverse from the bottom to the top and back to the bottom again. Surviving for 7 minutes is hard but the event looks to be dying down a bit, so if you really want the skin, now would be the time to do it. Just make sure you're actively attacking people, district is using the fight club inactivity rule set so dealing damage to people is the only way to not get kicked. And for the love of god stop AFKing during snowball wars. That event does not have a timer on it, it goes faster when everyone is actively playing even if it means feeding people kills.
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This, its a thing that's not supposed to be there.
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You try buying it? Just to see if the ears unlocked as well? Edit: Yeah no, that doesn't work.
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There really isn't any griefing in this event. People who get into this spot pretty much always die before the event ends, so idk how its griefing. If nut crackers are acting as a barricade, just use a Jericho to nudge them around and zerg in for the kill. Everyone trying to survive is just going about it in some cheesy way, and if people honestly learned to use their heads, they'd realize how to get back at the cheesers. If you wanna ruin my game, its fair play for me to ruin yours. Just how it is.
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Apparently you can buy them from the elf contact with JT. No idea if that's true or not.
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1 and 2 are sorta intentional. The Jerichos are just there for pizazz more than anything. I can at least agree with 3 though, the event starts from 10 minutes and basically ends in 3-4 minutes, leaving most players helpless. You can hide in places if you want though. Its not glitching this time around, lol.
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Yes, YES, YES!