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IAmDisappointSon

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Everything posted by IAmDisappointSon

  1. I've never seen a cheater since battle-eye was introduced, and this fact makes me happy.
  2. this one doesn't mean too much because there's no such thing as temporary 10 day clothing. But this does show that they're not going to be like G1 with the pricing.
  3. Why can't I just spend $30 to own a copy of the game. Then unlock all the guns, clothes, and kits through progression. like wtf is this shit. I'm above rank 200, with tiptoe and birth unlocked, but my garage consists of a Gx8800, Mikro, and Espacio, all with no body kits, and only wheels and audio because I caved in a bought those(which were not worth the money). fucking STOCK bodywork everything for those cars. They all look like patootie. and to think that I'd need to spend minimum $10 for one type of body kit for one car is fucking stupid. For all 3 cars it'd be more than $30. Then I'd only have one kit for each car. Not including wheels and audio which would be somewhere above $45 total. Then if I wanted two more kits for each of the 3 cars, I would be spending an additional $60 more for this shit. And if I wanted one permanent primary weapon, let's say a character bound CR5. That would set me back approximately $30 more. Total for 3 kits one for each of 3 cars, 1 permanent character CR5, and wheels & audio for 3 cars: $135 one hundred and thirty fucking five dollars for this small amount of bullshoot which people used to be able to unlock through progression back in 2010. Then I hear about people who spend hundreds on those stupid joker boxes and then get no legendary, nothing permanent. It makes me want to blow my brains out because of bad I feel for these people, and how greedy this shit is.
  4. Is removing the fog like in that screenshot bannable? If not then I'd love to know how to do it as a temporary fix until the engine upgrade.
  5. I hope they make a Bishada. The only model Bishada we have is the GX8800. I refuse to call it the "rapier" since 1: That's what G1 renamed it to, and 2: They didn't even change the badge on the car. It still says GX8800. Bishada seems to be known for making Porsche/Toyota looking cars. Maybe we could get a Toyota Corolla lmao
  6. It is. I was able to extract it as a WAV file a while ago, as well as each of the modular instruments for the character creation music.
  7. Based on leaked screenshots it seems to have been fixed in the engine upgrade. But it would be nice to have the light absorbing black fog heavily reduced if not entirely removed in the meantime until we get the new engine. It's the difference between this from now. And this from RTW Also the old bloom used to be really nice. Get the current circle shaped disgusting shit out of here. Bring back that nice cross shaped anamorphic bloom. Also the colors on the engine upgrade aren't as good as RTW, but still blessed. I'm looking forward to the upgrade.
  8. Yeah tbh I'm tired of seeing and hearing this when I open the game I also want the old music back
  9. yeah since the customization studio seems to show the colors as they were in the original game, but outside, G1's bloom option which doesn't even really do bloom, just applies smart color filters. It pisses me off when red in the studio turns pink when I go ingame, or yellow or any other color gets messed up ingame when in the studio it's fine.
  10. Colby RSA is pretty noice when your primary is an smg
  11. If it gets removed, ill keep posting it. I don't mind getting banned. this game is a waste of time with these blatant cheaters that never get banned. if you think it's a waste of them then gtfo and stop posting
  12. IAmDisappointSon

    DELETED

    to be honest though I'd rather just dish out $35 to play the game, then have no premium bullshoot or paywall bullshoot. Just pay for a complete game and play.
  13. I like this. Like you said it would work with the games lore. It makes me think of all those cinematic, trailers, and how contacts tell you it's a warzone. This would really bring that in a literal sense which is fucking awesome. If this becomes a thing they should bring back Enforcer and Criminal only parking meters and joker tickets. Criminals capture and gain control of an area in the city, the ammo depots and stuff should switch to crim only. Where an enforcer can't use and ammo depot or parking meter in criminal territory, vice versa. Then when a territory becomes neutral it opens up for all to use ammo depots and such until a faction gains control.
  14. Weapons, vehicles, clothing, and customization. The game can already be bought on ARMAS. I frequently see new characters with the lowest ranks wearing all this insane clothing, and using ARMAS weapons. All this despite their characters not having anything unlocked at all.
  15. Thanks! Also I've just finished up the next video. This one is of the audio for those Balkan cars or Machina cars. It's going to sound different than it does ingame. That's because somewhere in 2012 and 2013 G1 broke the audio for all the cars, some of which changed drastically like this one. I've made this as close to the original sound as possible, and I will include a video of old APB gameplay as comparison. Original sound in the old version Recreation using fmod and Unreal engine 4
  16. I throw my grenade only to realize too late that it's been glued to my hand by lag.
  17. Here's an old one. A while back I recreated the sound for the Jericho. This one isn't perfect since I don't have the right idle sound and there's a missing component for the engine, but it's mostly accurate. I also found an old video of a recreated Nulander Pioneer audio. I'm uploading the video to youtube and I will edit this to include that video once it's done The project I used to make the Jericho and Pioneer are corrupted so I can't use them anymore, but the Broadwing and Cisco are still fine. My next upload will either be the Cisco or one of those Balkan/Machina cars
  18. I'm not sure if this is the right thread for it, but this is APB related so I should be able to post it here? As the title suggests, this thread will be recreations of vehicle audio from APB. I use a tool called "RavioliGameTools" to find and extract each individual component for a car's audio, then I use FMOD studio to piece them together in a way that sounds as close to the real thing as possible. From there I can create a sound bank and apply the audio to the example car in Unreal Engine 4 My first post on this thread will be the audio for the Dolton Broadwing. I'm also currently working on the audio for the Charge Cisco, but I'm having trouble finding certain components for it. Something interesting I noticed while listening to the vehicle audio, a lot of cars in this game use the same audio files, just pitched differently. For example the Jericho, Cisco, T25, and Montane all use the same base component for audio(except each have different secondary components). The Jericho obviously being the lowest pitch of them all, followed by the pickup trucks and then the Cisco. I noticed this when lowering the pitch of the audio in a video with a T25. It sounded just like a Jericho. Another thing I want to point out. Currently when looking through audio files each file is numbered. The corresponding name isn't something like "jericho" or "mikro", but instead they named it off the actual vehicle they used to record the audio, and since they use the same sample for multiple cars it makes it very difficult to determine which one belongs to which. So a lot of listening is required to pick out the right files. Just today I found out that the Broadwing uses the same audio as those Balkan or Machina cars, just with different pitch. At the same time I noticed that those files were labelled "taxi" which made it easier to find. The other components won't be so easy. Blah blah blah too many words. I'll upload more as I complete them
  19. The game was always like this when G1 had it. I remember reading a thread a while ago that showed the difference between the same decal on the same car from RTW to G1. The former being clear and high quality while the latter was blurry like you've described. The thread is old af and I doubt I can find it though.
  20. Exactly! The yukon is essentially TWO primary weapons as your secondary. Giving you a total of 3. Yukon shoots as fast as if not faster than a shaw at close range, and while aiming down sights its long range burst fire accuracy and damage is comparable to an obir. I want to stress that the hip fire "shaw mode" is extremely op and has a ttk seemingly faster than quick switching with an hvr (I didn't test it, but it's pretty much lightspeed) yeah you'd think a burst pistol would be hard to control/maintain accuracy. On top of that you'd need a steady patootie hand to long range with a pistol.
  21. With this item I could become M O R P H E U S or N E O
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