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  1. Today
  2. "True fullscreen" (HW: Legacy Flip) with a Bitblt or Flip swap effect isn't removed from any Windows release. It's not related to the Windows release. I can get other games into FSE fine using the above methods on both W11 and W10. APB, seemingly since GFAC got implemented, isn't able to be placed into the FSE mode. The game should be placed in HW: Independant Flip as soon as I use the "Fullscreen " or "Fullscreen Windowed" setting. The fact that GFAC broke MSI AB & other overlays also confirms this software regression somewhat.
  3. I thought true fullscreen was only removed from Windows 11. Does this mean Microsoft also applied this to Windows 10? I haven't been keeping up with their slop. I was only able to get low input latency on Windows 7. Fullscreen windowed mode had less latency than Windows 10 with Fullscreen. Linux with X11/Xorg is about the same as Win7 windowed, but that no longer runs due to the anti-cheat. You can still run APB in a virtual machine, so cheating is still allowed, but legit players can't get the lower input lag needed to complete. Maybe GPU passthrough and directly attaching the mouse to the virtual machine will work, but that's too much work just to see a loading screen every other mission.
  4. Yesterday
  5. Type: Red/Barrel mod Description: RFR reduces the firerate of the weapon it is attached too, allowing for more Accurate shot placement by cycling the gas slower than normal Effects: -20% Fire Rate -15% Damage +25% Accuracy
  6. https://wiki.special-k.info/Presentation_Model Tested on W10 22H2 and 2 different GPUs (Nvidia & AMD), each running on 551.86 and 23.8.2 driver versions respectively. Using the common methods of toggling True Fullscreen: 1.) "Disable fullscreen optimization" checkmark on APB.exe 2.) Finding the appropriate registry key in GameConfigStore (setting it to 211 hexadec) When setting the game to "Fullscreen", the game uses “Hardware: Independant Flip” (which shouldn't be the case, it should be Hardware: Legacy Flip) When setting the game to "Fullscreen Windowed", the game uses “Composed: Copy with GPU/CPU GDI” (which shouldn't ever be the case) This implies that APB is using the BitBlt swap effect, as per the sankey diagrams in the link above. I am very certain that pre-GFAC, this wasn't the case, as I have FrameView data of APB during SARD era where Hardware: Legacy Flip was working fine. FSE (HW: Legacy Flip) is still a desirable presentation model to include in D3D9 games such as APB, as it leads to less CPU overhead than FSO (HW:Independant Flip) on higher frame rates. As a side-note: I've also checked DGVoodoo2 compatibility with APB. Surprisingly, it works!... Sort of. I managed to play for 2 missions without an issue. Until GFAC decided to kick me out with the message “GFAC: Disallowed File Modifications” D3D11 works fine. D3D12 crashes on district selection (I am able to login however) Funnily enough, depending on which swap effect I choose in DGVoodoo, I can invoke FSE (HW: Legacy Flip) or FSO (HW:Independant Flip) just fine. Of course, since it's a translation layer, it's still less maximum performance than native D3D9. Practical implications: DGVoodoo2 translating APB into D3D11 would allow you to use Nvidia Smooth Motion
  7. Last week
  8. oh you can't fight so you gotta kick them when there down.
  9. The new support system they launched is quite good actually and the response period is not that long in my opening, at least when I contacted them. I suggest you open a ticket anyway to be sure. It can't hurt and if there's a problem, it's better to get it fixed so you can play with the premium or getting the 200 G1C you're referring to. ^...^
  10. I have only been using one char exclusively for some time now. The notation 1/1 200 G1C is what's confusing. Prior to redeeming the Premium, the notation was 1/1 Premium, now the notation is 0/1 Premium, which I guess indicates that the Premium was successfully retrieved.
  11. Did you redeem it on any other char? it's one of the items that shows across all vaults, but can only be redeem on one char. For whatever reason it will show 1/1 on every charcter even after its taken and does not disaper
  12. I'm pretty sure I redeemed that code when I saw the May 19th post. Assuming I did redeem it, the message should have been "This code has already been redeemed", not "This code has expired" Just a bit confusing. Still hoping to hear back concerning the 200 G1C that is displayed in my Vault. I'll wait a few more days before opening a ticket.
  13. Also doesn't really matter that everyone is lumped into one server, and with low pop and horrible match making people do not really care to play or try half the time. Some of the changes need to be undone to salvage something of this game
  14. The Legends redeem code, wasn't that when they released the Legends update/patch earlier? I'm pretty sure that they had an expire date written when they announced it, but I can't say 100% for sure. Not that it helps you a lot, but I am certain that it was the case Edit: I checked my YouTube and I made a video in March this year about the Legends patch so it's a 4-5 months old redeem code.
  15. Update: Not sure if this is related to my above post, but looking back in the forum posts from May 19th, There was a redeem code available for 200 G1C ???? I just tried to redeem it on the Marketplace website, but the message said it has expired. Most unfortunate. Anyway, hopefully an LO staff member can shed some light on what is displayed on my Vault. I remain optimistic. "for now"
  16. I posted my question about the Vault, that was added February 9, 2026 https://www.gamersfirst.com/apb/news/2026/2/9/introducing-the-vault In Lo's Discord, but no one really had an answer. I figure I would post the question here before opening a Support ticket. I was able to retrieve & enable the free Premium that LO had recently provided to everyone. (Thamks LO) But noticed that I have, what appears to be 200 G1C available. Question: 1) The "1/1 200 G1C " indicates that I have 200 G1C that has not been retrieved yet. Am I understanding this correctly ? 2) If I do have 200 G1C, how do I retrieve it ? There is nothing on the Vault page to indicate HOW to retrieve it. If an LO staff member can provide an answer here, that would be great. If not, I understand that Support might be the best option to answer this question. Much appreciated.
  17. There’s no point in investing in this game. The path the developers took led to a dead end. All they can do now is clean up the mess they’ve made. The development of this game, with its strong focus on the shooter genre, was a failure. The client and server parts of the game are far behind the pace of modern players. Using network route optimization programs and graphics configurations reduces the load and improves performance. But when you use these tools, APB reloaded simply disappears. Instead of the game we all know, a dull, plasticine‑like thing appears on the screen. I think this game will only be saved by a new part. Made from scratch by people who really understand what they’re doing.
  18. Be a good thing if they updated the rewards system and the armas shop, i like a lot of people have everything we need or there is to buy already.. Guess we wait a few more years till that ever happens..
  19. Earlier
  20. I feel like LO is just trying to milk apb as much as possible while making the least effort as possible while its still on life support.
  21. The sun is setting, the streets are heating up, and San Paro has no plans of slowing down. Summer Nights is now live and runs through September 15, bringing rotating daily bonuses and 15% off the entire ARMAS Marketplace. And we've got something extra for everyone: use code Summer_Nights to get 30 days of Premium for free. Throughout the event, bonuses will rotate across XP, Joker Tickets, Weapon Progression, and APB$. Check out the full Summer Nights schedule and details here: https://www.gamersfirst.com/apb/news/2026/8/22/summer-nights See you after dark.
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