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APB Reloaded 15-Year Anniversary
BlatMan replied to MageLO's topic in Social District (General Discussion)
Most games use 44.1K or 48K for their audio. A lot of professional audio doesn't support > 192K sampling rate. It's not needed since we can't hear into the ultrasonic range. The garbage collection freezes are a problem. Idk how those can be fixed. All the content added over the years has made it worse. -
APB Reloaded 15-Year Anniversary
EC2Jonathan replied to MageLO's topic in Social District (General Discussion)
Yes, I have a PHD. -
They are a relatively small company dealing with a big pile of dumpster fires (FE, APB had its own moments too, also Unsung Story and STFU) and this year sure wasnt gentle on them xD Its probably safe to assume that theyre diverting what manpower they have to more essential tasks, at least until they arent swamped so bad. And writing a quick notice on Discord is faster than a more formal post here (for comparison - APB gets more minor updates / news via discord too, mostly the big ones actually reach the forums). Im also doing this at the expense of my free time. If LO staff spent the past few months working 16hour long days (based on what Matt said at the end of AMA - im assuming most of them are, or FE / APB related staff are at least) - there really isnt that much spare time left for copying text from one site to another. (dont get me wrong, id prefer that updates be timely and everywhere theyre due, but its likely just not possible given the situation)
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APB Reloaded 15-Year Anniversary
Nagletz replied to MageLO's topic in Social District (General Discussion)
Not much more as they tryharding nowadays i guess. It's not early 2010's anymore This whole Leaderboards idea would be at least mid ONLY if the anticheat will work properly, otherwise it would be pointless lmao. However i feel strangely calm about it... -
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- Last week
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APB Reloaded 15-Year Anniversary
MACKxBOLAN replied to MageLO's topic in Social District (General Discussion)
why not? all the golds say it's easy to get gold, so it shouldn't be a problem for them. Hi silvers and bronze would have all their losses removed from the pool of wins and losses, so they wouldn't have that to hold them back. -
APB Reloaded 15-Year Anniversary
iRawwwN replied to MageLO's topic in Social District (General Discussion)
its a fantastic feature to be added, and anyone trying to win in apb is already doing so, and anyone that doesn't care will not care. its a m00t point. The silvers that aren't good enough, but still try every match to be good, are whining that now they have yet another reason to feel shame. sadge no this i agree with tho -
APB Reloaded 15-Year Anniversary
kidi replied to MageLO's topic in Social District (General Discussion)
when will we get more car kits and audio kits? (especially on vegas). this doesn't affect gameplay (balance-regarding) what so ever. when will we get better reload/run/walk/shooting animations? small things matter the most. for now apb still feels like a 15 year old game and there is literally no changes what so ever regarding animations (do you even have an animator in your team?) sound design is also 'cheap'. heck, on my fiio k7 game won't even produce any sound if for some reason i want it to use >192k sampling rate... not that it matters, but any other app can handle it perfectly fine, except for apb... (oh, and also garbage collector freezes. you know...) if you ask me - those are higher priorities than some kind of '''leaderboard''' -
APB Reloaded 15-Year Anniversary
MACKxBOLAN replied to MageLO's topic in Social District (General Discussion)
Everyone's threat level should be reset, due to the years of hax getting gold almost instantly. The build up of loss's over the years dragging the legit player down and counting against the few wins over gold opp, if any wins. Plus having golds on your team lowers your place on the score board to where gold achievement is impossible. Threat system should be reworked. no reason why one kill or obj moves you from bronze to silver but takes 20 wins and being top score to gain gold, if you're legit. @Frosi -
APB Reloaded 15-Year Anniversary
Frosi replied to MageLO's topic in Social District (General Discussion)
I've been going through the initial reactions and feedback about the Leaderboards and would like to address some worries. While Leaderboards are always active and there is no way to opt out of them the system is designed in a way that rewards players for just playing regardless of whether or not they want to participate or "compete" on said leaderboards. We know Leaderboards aren't for everyone and that's fine! The system works similar to Fightclubs (or atleast that's the goal) with two static challenges (Bronze / Silver) that will award players with some Joker Tickets for completing generic activities such as "Play x amount of Missions". It is only the Gold challenge that will actively require players to keep pushing their numbers to stay in the Top Percentile which will be awarded with the Gold Challenge reward after the Split/Season finishes. Feedback will help shape this system, we understand that not everyone wants to try their hardest every mission but our initial feeling about the system is that there shouldn't be any noticable amount of increases in "tryharding" for the every-day player after the system has been out for a few days. Once Leaderboards are active we'll be monitoring feedback very closely, this is a test run of the system and as stated above we want it to work for everyone but also give those that want to push things a little more and show off something to do so outside of Fightclubs. In the future we plan to expand the one generic Leaderboard we have right now into many smaller ones that track various generic activities and provide different Ladders for players to compete in based on what they like to do most which should also make it easier for players of all skill levels to achieve reasonable rankings within the Leaderboards Gold Challenge. In the end, Leaderboards are designed to give players a reason to log in and play for monthly rewards on top of the Weekly Fightclub Challenges which we know aren't everyones cup of tea. If we see a sharp increase in the requirement to try your hardest every mission we already have some ideas on how to address that such as increasing which percentile of players is eligible for the Gold Challenge reward among other things. Please keep your feedback coming, as Matt mentioned in the AMA the Leaderboards system is highly customizable and we're going to be actively testing what sticks and what does not so when we make improvements to the system leading into 2026 we can properly expand on it based on the Feedback and lessons learned during this initial testing period. -
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APB Reloaded 15-Year Anniversary
Ardita replied to MageLO's topic in Social District (General Discussion)
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APB Reloaded 15-Year Anniversary
Westford replied to MageLO's topic in Social District (General Discussion)
"Trust".... is a fickle beast they say. I remember the discussion of "Trust" came up in the last AMA questionnaire for "Back to the Streets" update in March. Why would we trust that the devs are identifying and banning cheaters ? Why would we trust the patch notes are accurate ? Why would we trust 3rd Party Anti Cheat implementations are working ? Why would we Trust that an in house developed anti cheat will be effective ? Why would we Trust a client side in house developed anti cheat kernel will be safe ? I think for many of us that have hung in there over the years, we all realize that it was not just "lack of content" or "performance" that drove many players away. It's unfortunate, but "Cheaters" ruin the gaming experience for all players. And many of us who have been here since Punkbusters was around, also know that the 3rd party Anti Cheat efforts were not the doing best. Punkbusters Fairfight Battleeye Easy AntiCheat SA....... (never mind) One might assume that APB, being an older game was not high on the list of priorities for Anti Cheat makers to make whatever updates were needed for APB in a timely fashion. /sigh So yeah, I'm ok with an in house developed anti cheat. Why not ? They know the game code. They know specifically what data to capture. Cost effective. Regular updates, cause.. why not. Will we lose some "Legit Players" cause of this ? Maybe. Will we lose players that do not support fair gameplay with their use of 3rd party tools to gain an advantage ? Probably. And I am ok with that. Myself, and I am sure many others, just want "fair" gameplay. What has NOT worked in the past, more than likely will not work in the future. So why not try something different. "The definition of insanity is doing the same thing over and over and expecting different results" Namaste... -
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APB Reloaded 15-Year Anniversary
SkittyM replied to MageLO's topic in Social District (General Discussion)
Ultimately expecting this game to go the way Wildstar did. Get good and grind or buzz off. Then it shuts down a while later cause casuals are where the money is at and you alienated them. -
APB Reloaded 15-Year Anniversary
sweetLemonade replied to MageLO's topic in Social District (General Discussion)
I'm expecting them to completely forego Linux altogether, akin to other publishers... In-house solutions from a small company such as Little Orbit sounds troublesome. Even Valve & RIOT have difficulties with their in-house solutions, where they have a larger dev team & larger resources. What assurement can we have that LO won't abuse their system akin to the previous rogue GM? I fail to understand how they'll circumvent the most common modern cheating method, which bypasses quite a few larger AC solutions... -
APB Reloaded 15-Year Anniversary
Bruhd101 replied to MageLO's topic in Social District (General Discussion)
Instead of a leaderboard, there could have been more things to do pve wise -
APB Reloaded 15-Year Anniversary
GhosT replied to MageLO's topic in Social District (General Discussion)
So now that the website is online again, i can't ignore this sentence: "In fact, the update we had planned got too big, and we are now splitting the event into two back-to-back parts." Are we really saying a new Anti Cheat, Servers, Leaderboards, the return of Premium, four QoL fixes and a "play missions to earn JT and yet another batch of Titles" event is considered too big of an update? Most of the update isn't even game relevant content, or anything new. -
APB Reloaded 15-Year Anniversary
BlatMan replied to MageLO's topic in Social District (General Discussion)
Will this kernel level anti-cheat run in userspace on Linux? I don't trust an in-house kernel driver, mainly from a system stability standpoint. I was one of many who had to fix servers when Crowdstrike released that broken driver. Removal of instantly getting into blocked doors is going to feel really awkward. Why bother? I guess fixing things that didn't need fixing is to be expected, and this is why I don't trust your kernel driver. -
APB Reloaded 15-Year Anniversary
Yapopal replied to MageLO's topic in Social District (General Discussion)
How about refining what you've already added to the game. For example, an automatic call for help. The whole team is out of the game because they are playing against cheaters. I stay alone and just wait. Suddenly, the game itself calls for help. Although the mission counter is less than one minute. Another example. I go to the area where the mission started, but I don't know where to respawn because I can't see the place where the mission takes place. -
APB Reloaded 15-Year Anniversary
Snubnose replied to MageLO's topic in Social District (General Discussion)
Agreed. I don't even play this game anymore but hearing about leaderboards bothered me... it just leads to more competitiveness in a non-competitive, casual game. APB doesn't have the recipe for a proper competitive game... this leaderboard will just lead to more tryharding, cheesing and cheating. Development time for this should've been put elsewhere. I appreciate that LO is still trying to keep this ball rolling... but yall should've sold APB Reloaded and kept the IP instead of selling it off to a rich chinese guy whos just sitting on it... we could've had APB 2. -
APB Reloaded 15-Year Anniversary
GhosT replied to MageLO's topic in Social District (General Discussion)
Site is offline. Adding leaderboards to the game is an awful idea, shows that the people working on the game don't have all that much experience with online PVP games. There's a reason why almost every game removed them again. Removal of teleporting into vehicles by abusing blocked doors is awesome. -
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APB Reloaded 15-Year Anniversary
Yapopal replied to MageLO's topic in Social District (General Discussion)
Added many extra car spawning spots to existing Car Spawners around Financial. What kind of cars are we talking about? I hope we are talking about NPS cars. If that's not the case, then it's a bad idea. Numerous requests come from players who aim to increase efficiency. Of course, a Vegas 4x4 is better than a Moral picked up on the street. Because of this, there are a lot of identical Vegas 4x4 cars on the streets. The mission of capturing the point becomes hell due to the constant spam of the revived players. Hopefully, the appearance of the leaderboard will not lead to endless escalation and complete disregard for mission objectives. In my opinion, the main indicator of effectiveness in mission districts is the fulfillment of the mission objective and the victory in the mission. Why are you ignoring performance issues related to graphics settings? Third-party applications and graphics configurations have become so commonplace that your game seems like some kind of garbage on twitch. -
APB Reloaded 15-Year Anniversary
Temporal replied to MageLO's topic in Social District (General Discussion)
Truly "amazing" years yeah. -
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APB Reloaded 15-Year Anniversary
koenyboy500 replied to MageLO's topic in Social District (General Discussion)
The QoL change regarding the vehicle teleportation is somewhat sad to see. As I've been making some guides to get people introduced into APB:R and telling them the 'Golden Rules' I've also spoken about how this glitch/bug is actually a feature. Been hammering the idea of don't play fair in APB and this had always been a staple of it. Also please make the OCA-Whisper follow the OCA variants and not the other way around. Nobody likes engaged a Whisper at 50M and possilby losing. -
APB Reloaded 15-Year Anniversary
Markz replied to MageLO's topic in Social District (General Discussion)
Thanks. That was lots of info about upcoming changes.