All Activity
This stream auto-updates
- Past hour
-
NathanielHayes767 joined the community
-
DaisyAbbott304 joined the community
- Today
-
APB 1.33 “Loud and Clear”
lesbianrus replied to Emily's topic in Social District (General Discussion)
I've been playing this game for 12 years.I can't wait for the 2 closed slots in the equipment to open.And apparently, I'll never wait.Neither Mat nor his friends know why they are closed.They're just closed. -
APB 1.33 “Loud and Clear”
lesbianrus replied to Emily's topic in Social District (General Discussion)
-
Concept art example Why is this feature still not a thing as of 2026, ~14 years since the launch of this game? Why must someone still edit configs (bSmoothFrameRate) to use this limiter? In fact, while at it, why not implement a proper frame rate limiter that isn't native APB's UE2/UE3 engine build? Take a look at SpecialK I still can't believe that this miniscule feature takes this long to do... complete lack of care for the game.
-
AlucardHusk started following Matchmaking and Threat
-
APB 1.33 “Loud and Clear”
MACKxBOLAN replied to Emily's topic in Social District (General Discussion)
They just ruining the game, not like you can work on any contact from another district. No this is so the casual gets ripped from the dist he came to play n sent to eu with extreamly high lat to make it easier to kill casuals, as in those that dont cheat. They putting voip in so the big gang of toxics they send in can cuss out people they want to quit. So they can keep having bias rule enforcement by not banning them for what they say in chat/voice. So the rules are not enforced equally in game as they are in discord. at least she didn't lock this thread so we couldn't talk about it. which is considered a negative act in customer service. last event was good, wasn't just targeted for golds, and it should be double xp as long as contacts are open. They gave us all these extra levels and fairly crappy max rank symbols to work for vs toxics instead of Grandfathering all the prior max ranks. Max is something you earn, quit making me work longer to keep it. beings that the unlocks for the contact are only the m9, and the aligator symbol for cops, i wont be maxing out. Now if you remove my post i'll just be another incident of bad customer service. -
FrankGallagherr joined the community
-
DieuwertjeLangedijk855 joined the community
-
EuniceMather576 joined the community
-
WillaRavenscroft002 joined the community
-
GwendolenTyndale742 joined the community
-
WyndhamTalbot972 joined the community
-
NevilleArkwright888 joined the community
-
UtherPenhaligon748 joined the community
-
WaIeed007 started following APB 1.33 “Loud and Clear”
-
APB 1.33 “Loud and Clear”
WaIeed007 replied to Emily's topic in Social District (General Discussion)
just a few more years till a solo dev using gpt 8/claude 6.5 creates a game like APB but infinitely better - Yesterday
-
4. Crash reports reach us again For a long time, when APB crashed and you clicked Send on the report dialog, that report went nowhere. As of this update it arrives, and we symbolize it against the exact build you were running. This does nothing for you in the moment, but it means the crashes you hit this week become the fixes in the next patch. If the game crashes, please click Send. So after 7 years, 7 months, 15 days, my forum post has finally been answered. Reference Post Concerning Crash reports: After not receiving any response to this forum post, I admit not hitting "Send" anymore when these Crash Report Windows popped up. Turns out, my intuition that these reports were not going anywhere was correct. Thanks for the update.
-
world district map? what if I don't want to be moved to a citadel server because of high latency?
-
aaaaeeeewwwweeeehhh?!
-
APB 1.33 “Loud and Clear”
TheMessiah replied to Emily's topic in Social District (General Discussion)
post apb 1.33 also on facebook(still not there) -
APB 1.33 “Loud and Clear”
purpleHorizons replied to Emily's topic in Social District (General Discussion)
Let me get this straight: For 4 AMAs in a row, voice chat was labeled as "it's low on our priority list" and now suddenly it became the most important feature to be reintroduced into the game? Not only that, you're back to Vivox, which most people used to disable back in the day due to it being a CPU cycle hog. Amazing. Yet actual issues this game has still aren't solved: • The UI of the game is completely unusable on 1080p, 1440p and 4K displays due to the game using fixed size assets made for 720p screens. Using the in-game "UI scaling" option results in all UI elements being subjected to some form of bad software algorithm which lowers the total sharpness of the game's UI elements. (Solution? Create higher resolution assets. Anything else is a band-aid; Should take up same UI size, proportionally) • Mismatched UI frameworks (Scaleform & native UI) mixed together. Raw Canvas (for gameplay UI) & Dear ImGui is superior for pre-UE4 titles such as APB. Ditch Scaleform already. • Crosshair is still bound to UI scaling and doesn't reflect accuracy across the entire 100m distance range of the game. • Visual fidelity took a nosedive since RTW with no signs for betterment. • Absolutely no sign of a new map (Midtown?), a new game mode (BR, racing district or something else) or something else which would freshen up the game. • Both maps have severe balancing issues for more than a decade with no changes significant changes to them. Even the ones from 2 years ago are borderline invisible changes. • Missions are still a unbalanced mess. • Clans are a forgotten feature since launch. • Griefing still exists in the game due to not segregating competitive & casual crowds in separate queues • (Clothing/Car/Music/Symbol) Designers are untouched since launch (no new instruments, no fix of long standing issues) • No weapon/modification/vehicle inventory changes in form of sorting, pre-made loadouts etc. • ARMAS, the only money source of the game, still isn't comprised of account-bound only items. Matt mentioned that it's their "vision" to turn JT store into character-bound only items and ARMAS for account-bound only items. Why is this still being relegated?.... The new UI "redesign" is absolutely dreadful in terms of a UI design perspective as well. • ARMAS also still has no way to properly inspect the item you plan on purchasing. • Many ARMAS items are still stuck within a pack (e.g.: TAS-20 with 2 mods from Rocker Bundle), with no signs of a debundle occurring any time soon. • No frame rate limiter in the UI since the inception of this game (It's 2026 already..) • No ability to adjust Garbage Collection & OneFrameThreadLag in the UI. • No map location pinging system akin to Apex, where during normal gunplay, you use a button bind & point to a location with your mouse, press the bind and a team/group marker appears, pointing out their location. • Mouse sensitivity issue is still a thing, as per this • Bullet holes cause stuttering, as per this (not fixed since 64-bit release) • Leaderboards, which no one asked for, still don't have a single reward attached to them. More than a year has passed already since their introduction. • MSI AB / RTSS & DXVK are blocked by GFAC for some peculiar reason. Heck, even Nvidia FrameView's overlay is blocked by GFAC... • FSE was killed off (likely unknowingly) and the "Fullscreen Windowed" setting results in a worse presentation model than was previously the case (before GFAC). • No new F2P clothing or hair styles since the inception of this. ...but Vivox, a "low priority task" took priority. I was expecting the PvE (FTUE) district to arrive in this patch, but apparently not... The cherry on top was this: The game designer definitely confirmed that he has no vision on how to balance guns in this game and it shows As per ("gatekept") extra information provided by the game designer, which he has written on Discord only, health damage per shot statistic looks like this for the ISSR-B now: 265 (for the longest time) → 315 (buffed pre-1.33) → 285 (this patch) Memes write themselves. -
Hello everyone, APB 1.33 “Loud and Clear” is coming with the September 16 update. This update introduces a new World Server, rebuilt voice chat, district improvements, stability fixes, crash reporting, and more. Servers will go down on September 16 at 06:30 UTC, with approximately 4 hours of downtime expected. You can read the full details here: https://gamersfirst.com/apb/news/2026/9/15/loud-and-clear
- Last week
-
hi88spot changed their profile photo
-
Last person to reply to this thread wins.
cowhorseman replied to ch4ncer's topic in Off-Topic Section
-
-
Reduced firerate would go HARD on some weapons. I've thought of this for years. Though the damage nerf should be removed or in steps of 5/10/15% Accuracy on the likes of 10/20/30%. Just how I'm feeling it should be imo
-
Heavy barrel, but somehow worse
-
[Showcase] Vehicle Customization
ezmegaz68 replied to vsb's topic in Breakwater Galleria (Creations/Fan Art)
cleetus mcfarland's arca car 2 fast 2 furious slap jack supra gta online growler -
Last person to reply to this thread wins.
cowhorseman replied to ch4ncer's topic in Off-Topic Section
It's called grouping with several people and watching them cry while they get spammed by opgls EOLs AAEPDS and OSMAWs. Then they try running with the obj because cars vs demo man weapons? clearly car will win! -
If they (the sweaty kids..) gets a kick of believing they're so good, don't worry they'll meet bigger problems than knowing spawns, weapon stats in their upcoming lives ^....^ about the PVE, yes please add naow!
-
If a person punches themselves and it hurts, are they strong or weak...?
