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strange logic
gypexa cynepcmap replied to gypexa cynepcmap's topic in Social District (General Discussion)
I understand the underlying reason for the changes: people were used to playing without spending money, but now they’re being forced to use weapons that "forgive mistakes" and offer a chance to hold your ground thanks to guaranteed damage against *any* opponent. BUT, I feel that players like me—who actually utilize the game's intended tactics and weaponry—have the right to play how we want; we might lose, sure, but we get to experience interesting gameplay situations rather than just a *Counter-Strike* clone. It would have been far more honest to just come out and say it: "Folks, the only way to play this game is with an assault rifle; otherwise, you'll be hopping around different zones"—kind of like those mobile games where you have to pay to remove ads or else you're stuck watching garbage between levels forever. -
strange logic
gypexa cynepcmap replied to gypexa cynepcmap's topic in Social District (General Discussion)
I’ve never liked easy games; what I loved about this one was the chance to take on multiple opponents at once while using a weaker weapon—that was the fun of it. First, they removed that option, and now they’ve taken away the ability to "get to know the opponents" on the server (or district) where I play; instead, I constantly find myself dropped into random locations against unknown players, often right in the middle of hopeless mission situations. If I get "killed a lot" (according to the admins), that’s my problem—if I get fed up, I’ll just leave or switch servers. If an opponent sees I’m a weak player, they can move wherever they want, too. THAT WAS THE WHOLE POINT OF THE DISTRICT COLOR SYSTEM. WHAT WE HAVE NOW IS TOTAL NONSENSE. -
wtong chat..
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this is only visible thinks
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strange logic
gypexa cynepcmap replied to gypexa cynepcmap's topic in Social District (General Discussion)
1. If there are two districts on the server—both filled with pro players while I’m weaker—the game keeps bouncing me back and forth between them after every mission. What is the point of this masochism, admins? 2. Moreover, towards the end of the mission—where there’s nothing left to do and all the enemies are just sitting in their positions—it stands to reason that your skill rating (stats) will drop further by the time the battle ends. 4. Do you even grasp the point of games like this? A weaker player competes against stronger ones and learns in the process; but if—ideally (though in reality, it doesn't work that way)—they get moved (as the system dictates) to a location matching "their skill level," how are they supposed to learn when pitted against even stronger opponents? RESUME. BRING EVERYTHING BACK THE WAY IT WAS; YOU GUYS HAVE NO CLUE WHAT YOU'RE DOING—SERIOUSLY. -
This has been APB since it's release, sorry bubbs. Game sucks, throws vets vs noobs, and vets never play fair/easy to maybe help make the game enjoyable for new players. The new player leaves, and then we're down more opp and it gets harder to get fun matches. It's a snake eating itself.
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Then there’s the issue—let's call it "0" (or maybe "29," I'm not sure which fits better)—of being abruptly dumped from your current server into a match on another one (filled with 100% pro players or cheaters). You spend about two minutes running around "in the fog"—unable to see targets or other players due to the game's mechanics—only to get instantly killed by campers guarding the spawn point. This happens once per mission, or even every few minutes, whenever you happen to land a hit on a cheater or pro player, causing the game's "balancer" to suddenly perceive you as an elite-level player. Another scenario is when you’re using a long-range weapon and accidentally hit a teammate who’s darting across your line of fire with their little minigun—resulting in you getting kicked from the match.
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maybe if there was a reason to do missions id leave asylum for once :shrug: https://youtu.be/NVy0Tu
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strange logic
Queen of Love replied to gypexa cynepcmap's topic in Social District (General Discussion)
APB needs a revamp, completely. -
im coming back 15 years later just to win this
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NIKOLAY96 changed their profile photo
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- Last week
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ngl I don't really get team killing someone at all with a ltl, I just mostly look at my teammates like this(unless its some gold that got 100% accuracy, somehow) because we gonna be 6 feet under together 15 times before we even get a chance to stun that damn gold (unless my teammate got the LTL grenade launcher )
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Last person to reply to this thread wins.
RandomAPBplayer replied to ch4ncer's topic in Off-Topic Section
hi -
5/23 AMA with Matt Scott
gypexa cynepcmap replied to MageLO's topic in Social District (General Discussion)
I was playing Fallout once, and they talked about the President—he even broadcast over the radio about how great things were in his state—but in the end, it turned out to be a massive, soulless computer. Why am I bringing this up? I honestly don't know. -
Just revert the game state to how it was 10 years ago and never touch it again. And bring back the option to play solo WITHOUT a team; I play with a sniper rifle, and I don't want to end up on a team full of guys with automatic weapons who spend 24/7 running around the toilet in some abandoned house... and who send me nasty private messages and try to kill me just to get me kicked.
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Cheaters are only half the problem; the real issue is being automatically dumped every minute into a zone full of other cheaters and addicts—it completely ruins the fun. I started a thread, but it looks like nobody’s watered the field here in ages, and coyotes are roaming the topics...
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Hello, I’ve returned to the game after a long break and started over; to put it mildly, I was confused, and as a result, I’m feeling a bit disoriented. I entered the district (which is no different from the others) but couldn't select a threat level—Silver, Gold, etc. So, I saw some new levels (290) with stun grenades and shockers—like the water cannons police use—being wielded by the criminals(?). Obviously, I didn't stand a chance—well, it’s not the first time—and then the game kicked me out of the district. This happened about 10 times, and in the end, it moved me to the same Level 290 opponents. I have a question: why was this done, and by what brilliant logic do YOU decide for the players where they should go? Are strong players going to prey on the weak? Don't the weak have the brains and the hands to switch zones themselves? There used to be a choice, but now there isn't; you just get dumped right back into the same spot where, a second ago... Strong players would "reset" their momentum by killing their own teammates, making stupid mistakes, and so on. And really, how does the system work when it drops me against a Rank 290 player who—just a couple of missions ago—killed me five times? You haven't done anything "good" for the players; instead, you're mindlessly driving away newcomers—who, for the time being (while they're still getting the hang of things), don't intend to spend money and can't compete with the game's veterans. In other words, you're tossing out the "dead weight"—the very people whose presence in battles kept things interesting for everyone else all these years. Right? Correct me if I’ve left anything out, or refute it (provided, of course, that you actually care about players in my category—even here on the forum).
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Yo, you still around to sell any of these. I am on Citadel ?
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Hey guys and gals. I am looking to pay an artist to design me tattoos for my new character. In game name NU1SANCE dm me.
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bcm88com0 joined the community
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You're a shit poster, or you posting shit ?
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If they can fix one thing i would be impressed. becuase they sure as hell didn't fix the cheater issue with GFAC. I'm not placing GFACs failure on LO by any means. The second hackers find a new anti cheat they will spend 24/7 7 days a week trying to break it. Learning and having skill in this day and age is very hard and takes more effort then tapping a screen or clicking buttons. But a back end? well not many people go after crashing servers. Unless there a child who got ban for "no reason" that DDOSes but that is easier to deal with.
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Last person to reply to this thread wins.
cowhorseman replied to ch4ncer's topic in Off-Topic Section
As per fitting of my title -
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Hi everyone, Power Week is coming to APB Reloaded! From July 24 through July 31, players can take advantage of rotating progression bonuses and 15% off across the ARMAS Marketplace. Check out the full schedule and event details here: https://www.gamersfirst.com/apb/news/2026/7/23/powerweek
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The latest Fallen Earth development blog is now live! This time, we’re taking a closer look at the new Unity client and the work being done to rebuild the front end of Fallen Earth. The team can now reconstruct existing characters, load imported areas, and complete the basic flow from login and character selection to entering and moving through the world. Environmental systems are running, and the first movement, targeting, combat, and interface components are beginning to form a playable slice of Fallen Earth. Read the full development update here: https://www.gamersfirst.com/fallenearth/news/2026/7/23/fallen-earth-frontend
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The latest Fallen Earth development blog is now live. We’re taking you behind the scenes of the work being done to rebuild Fallen Earth’s backend on a modern, maintainable foundation while preserving the original game’s behavior. The rebuilt server cluster can now bring the world online, load zones, spawn thousands of NPCs, and allow players to log in, select a character, and enter the wasteland. The team is continuing to improve performance, expand stress testing, and rebuild each system with parity to the original. Read the full development update here: https://www.gamersfirst.com/fallenearth/news/2026/7/21/fallen-earth-servers
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07/22 German Fortress Adjustments
koenyboy500 replied to EC2Jonathan's topic in Social District (General Discussion)
Truly the absolute definition of a lawless city.
