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world district map? what if I don't want to be moved to a citadel server because of high latency?
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aaaaeeeewwwweeeehhh?!
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APB 1.33 “Loud and Clear”
TheMessiah replied to Emily's topic in Social District (General Discussion)
post apb 1.33 also on facebook(still not there) -
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APB 1.33 “Loud and Clear”
purpleHorizons replied to Emily's topic in Social District (General Discussion)
Let me get this straight: For 4 AMAs in a row, voice chat was labeled as "it's low on our priority list" and now suddenly it became the most important feature to be reintroduced into the game? Not only that, you're back to Vivox, which most people used to disable back in the day due to it being a CPU cycle hog. Amazing. Yet actual issues this game has still aren't solved: • The UI of the game is completely unusable on 1080p, 1440p and 4K displays due to the game using fixed size assets made for 720p screens and scaling them up using some bad software algorithm which nerfs the total sharpness of the game's UI elements. (Solution? Create higher resolution assets. Anything else is a bandaid). • Mismatched UI frameworks (Scaleform & native UI) mixed together. Raw Canvas (for gameplay UI) & Dear ImGui is superior for pre-UE4 titles such as APB. Ditch Scaleform already. • Crosshair is still bound to UI scaling and doesn't reflect accuracy across the entire 100m distance range of the game. • Visual fidelity took a nosedive since RTW with no signs for betterment. • Absolutely no sign of a new map (Midtown?), a new game mode (BR, racing district or something else) or something else which would freshen up the game. • Both maps have severe balancing issues for more than a decade with no changes significant changes to them. Even the ones from 2 years ago are borderline invisible changes. • Missions are still a unbalanced mess. • Clans are a forgotten feature since launch. • Griefing still exists in the game due to not segregating competitive & casual crowds in separate queues • Designers are untouched since launch (no new audio, no fix of long standing issues) • No weapon/modification/vehicle inventory changes • ARMAS, the only money source of the game, still isn't comprised of account-bound only items. The new "redesign" is absolutely dreadful in terms of a UI design perspective as well. • ARMAS also still has no way to properly inspect the item you plan on purchasing. • Many ARMAS items are still stuck with a pack (e.g.: TAS-20 with 2 mods from Rocker Bundle), with no signs of a debundle occurring any time soon. • No frame rate limiter in the UI since the inception of this game • No ability to adjust Garbage Collection & OneFrameThreadLag in UI. • No map location pinging system akin to Apex, where during normal gunplay, you use a button bind & point to a location with your mouse, press the bind and a team/group marker appears, pointing out their location. • Mouse sensitivity issue is still a thing, as per this • Leaderboards, which no one asked for, still don't have a single reward attached to them. • MSI AB / RTSS & DXVK are blocked by GFAC. Heck, even Nvidia FrameView's overlay is blocked by GFAC... • FSE was killed off and the "Fullscreen Windowed" setting results in a worse presentation model than was previously the case. • No new clothing or hair styles. ...but Vivox, a "low priority task" took priority. I was expecting the PvE (FTUE) district to arrive in this patch, but apparently not... The cherry on top was this: The game designer definitely confirmed that he has no vision on how to balance guns in this game and it shows -
Hello everyone, APB 1.33 “Loud and Clear” is coming with the September 16 update. This update introduces a new World Server, rebuilt voice chat, district improvements, stability fixes, crash reporting, and more. Servers will go down on September 16 at 06:30 UTC, with approximately 4 hours of downtime expected. You can read the full details here: https://gamersfirst.com/apb/news/2026/9/15/loud-and-clear
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cowhorseman replied to ch4ncer's topic in Off-Topic Section
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Reduced firerate would go HARD on some weapons. I've thought of this for years. Though the damage nerf should be removed or in steps of 5/10/15% Accuracy on the likes of 10/20/30%. Just how I'm feeling it should be imo
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Heavy barrel, but somehow worse
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[Showcase] Vehicle Customization
ezmegaz68 replied to vsb's topic in Breakwater Galleria (Creations/Fan Art)
cleetus mcfarland's arca car 2 fast 2 furious slap jack supra gta online growler -
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cowhorseman replied to ch4ncer's topic in Off-Topic Section
It's called grouping with several people and watching them cry while they get spammed by opgls EOLs AAEPDS and OSMAWs. Then they try running with the obj because cars vs demo man weapons? clearly car will win! -
If they (the sweaty kids..) gets a kick of believing they're so good, don't worry they'll meet bigger problems than knowing spawns, weapon stats in their upcoming lives ^....^ about the PVE, yes please add naow!
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If a person punches themselves and it hurts, are they strong or weak...?
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cowhorseman replied to ch4ncer's topic in Off-Topic Section
Can we add PVE yet. i'm getting bored and asylum is full of sweaty kids who always know your spawn becuase "i am so good at this game and your SO predictable" and 100% not cheating in any given way shape or form. I'm bored of missions. people just keep running or spamming opgl. -
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cowhorseman replied to ch4ncer's topic in Off-Topic Section
Minus when your rockets go through cars/people. had that happen four times in a row on friday. -
Could be an EU thing, I never play NA. I only jump in when EU server is down ^...^ I really enjoy playing with them. Tough to use but I got quite few funny kills with it. In the recent videos on youtube I've uploaded there's some of the emp kills too Osmeeeooow is a good solution too
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cowhorseman replied to ch4ncer's topic in Off-Topic Section
huh must be an EU thing. Using them in NA they normally get out the car. laser you "becuase there just really good at the game" and then drive off. Better to just use concuss or osmaw -
why I only get attack missions?
Ardita replied to Uhtdred's topic in Social District (General Discussion)
It won't change until more players are joining in to give a higher amount of players in matchmaking. Which I really doubt going to happen in near future, sadly -
Yeah that looks a bit weird as it should be the exact same Nekrova ISS-B weapon.... I really love the EMP and use that a lot of times. Forcing opponent to exit vehicle or stay inside to face death most of the times.
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cowhorseman replied to ch4ncer's topic in Off-Topic Section
https://www.gamersfirst.com/marketplace/ingame/product_details.php?gameID=20&productId=3159 see what i mean? it should be that one, so why is this one single? also who uses EMP nades? they kinda suck -
why I only get attack missions?
cowhorseman replied to Uhtdred's topic in Social District (General Discussion)
I feel like it depends on district. i seem to get attack missions more often as enfos in WF and as crims in fin, but it's defend most of the time on the revrse. IDK maybe some sorta lore thing -
why I only get attack missions?
MACKxBOLAN replied to Uhtdred's topic in Social District (General Discussion)
cuz thats the way LO wants it, You have the Big boy golds n 'Buddys' of LO telling LO what the mm should be and who's gonna be gold n who's gonna be or not be in the big discord club. The rest of us are just cannon fodder for them to step on. n with that set up, an attack mish vs golds, you won't get past the a point or make enough kills to get any progression xp. so you will get zero xp after working a half hour. So ya have to rage quit, to me its not the neg mark to my threat so much as the lack of xp, im only playing to remax two of the many characters i have, only two cuz apb no longer has the pretend role play of a cop n robber game, so there is no audience for someone seeing a character in game u might see in an old tv show, creating the character look like and a car that looks like it would be. Why cuz these sweats don't even know what a tv is. and said extra characters require some cash to get all the stuff. Ya im not remaxing 9 characters and spending for such to be considered the Outcast by LO -
why I only get attack missions?
Toolmaker replied to Uhtdred's topic in Social District (General Discussion)
same solo,all the time attacking missions and playing with random silvers in team agaist 3grouped golds etc..thats why 2days ago uninstalled the game. -
why I only get attack missions?
Ardita replied to Uhtdred's topic in Social District (General Discussion)
I sometimes feel that way too, but personally I kinda feel that I'm way better attacking rather than defending, but that might just me and my imagination ^....^
