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  1. Past hour
  2. Bruh, APB is not a complex game to do this stuff in due to lack of interiors and flanking opportunities; ~3 people can easily corner spawns. Quite frankly, many of the points are absolute death traps and funnel you in from a couple directions to begin with. New players won't know this though and even experienced players become very predictable. Ranting at Revo isn't going to change the fact that APB has a niche market, and therefore will have niche gamers who spend most of their time in it and learn these things. Even to this day, I'm not really sure there's a game quite like it, which is kind of shocking, tbh...
  3. Yesterday
  4. Mack Approves of this reference. They removed threat segregation years ago, putting the top performers vs bronze and low ranks. Not only did this ruin it for casual and or lower performance players, but it changed the social nature of the game in the district. Changed the Pecking order. Took our hang out spots, the chat box became a troll box and a battle of who said what about someone's mother. It is as if LO dislikes new comers and casuals no matter how money you spent.
  5. There is no logic in this game. Only chatterbox Matt and his entourage sang along. This game has long been a garage project developed by a couple of dudes drinking beer. I draw such conclusions by watching the news, studying new content. Everything that is being done to develop this game is done carelessly. Don't you agree with me? I advise you to evaluate the quality of the manufacture of a new body kit for a new car. Working at the high school level as a hobby on a winter evening. I can also give you an example of the meaningless result of months of work on matchmaking. What was the purpose of all this? What did it do? It's not clear to me. For the first time in a long time, I decided to spend money on this game and buy a new body kit for a car. To do this, I deposited a small amount into a Steam account. Then I added this game to the library. But it just refuses to start. The anti-cheat cannot run its driver. I've been messing with this problem for 5 hours. I learned a lot about the operating system devices, drivers, registry reading, and system kernel protection. Thanks for that. But I still couldn't launch the damn game via Steam. I think I'll spend this money on some game whose developers really love their creation and respect the community of players.
  6. Last week
  7. I understand the underlying reason for the changes: people were used to playing without spending money, but now they’re being forced to use weapons that "forgive mistakes" and offer a chance to hold your ground thanks to guaranteed damage against *any* opponent. BUT, I feel that players like me—who actually utilize the game's intended tactics and weaponry—have the right to play how we want; we might lose, sure, but we get to experience interesting gameplay situations rather than just a *Counter-Strike* clone. It would have been far more honest to just come out and say it: "Folks, the only way to play this game is with an assault rifle; otherwise, you'll be hopping around different zones"—kind of like those mobile games where you have to pay to remove ads or else you're stuck watching garbage between levels forever.
  8. I’ve never liked easy games; what I loved about this one was the chance to take on multiple opponents at once while using a weaker weapon—that was the fun of it. First, they removed that option, and now they’ve taken away the ability to "get to know the opponents" on the server (or district) where I play; instead, I constantly find myself dropped into random locations against unknown players, often right in the middle of hopeless mission situations. If I get "killed a lot" (according to the admins), that’s my problem—if I get fed up, I’ll just leave or switch servers. If an opponent sees I’m a weak player, they can move wherever they want, too. THAT WAS THE WHOLE POINT OF THE DISTRICT COLOR SYSTEM. WHAT WE HAVE NOW IS TOTAL NONSENSE.
  9. 1. If there are two districts on the server—both filled with pro players while I’m weaker—the game keeps bouncing me back and forth between them after every mission. What is the point of this masochism, admins? 2. Moreover, towards the end of the mission—where there’s nothing left to do and all the enemies are just sitting in their positions—it stands to reason that your skill rating (stats) will drop further by the time the battle ends. 4. Do you even grasp the point of games like this? A weaker player competes against stronger ones and learns in the process; but if—ideally (though in reality, it doesn't work that way)—they get moved (as the system dictates) to a location matching "their skill level," how are they supposed to learn when pitted against even stronger opponents? RESUME. BRING EVERYTHING BACK THE WAY IT WAS; YOU GUYS HAVE NO CLUE WHAT YOU'RE DOING—SERIOUSLY.
  10. This has been APB since it's release, sorry bubbs. Game sucks, throws vets vs noobs, and vets never play fair/easy to maybe help make the game enjoyable for new players. The new player leaves, and then we're down more opp and it gets harder to get fun matches. It's a snake eating itself.
  11. Then there’s the issue—let's call it "0" (or maybe "29," I'm not sure which fits better)—of being abruptly dumped from your current server into a match on another one (filled with 100% pro players or cheaters). You spend about two minutes running around "in the fog"—unable to see targets or other players due to the game's mechanics—only to get instantly killed by campers guarding the spawn point. This happens once per mission, or even every few minutes, whenever you happen to land a hit on a cheater or pro player, causing the game's "balancer" to suddenly perceive you as an elite-level player. Another scenario is when you’re using a long-range weapon and accidentally hit a teammate who’s darting across your line of fire with their little minigun—resulting in you getting kicked from the match.
  12. maybe if there was a reason to do missions id leave asylum for once :shrug: https://youtu.be/NVy0Tu
  13. ngl I don't really get team killing someone at all with a ltl, I just mostly look at my teammates like this(unless its some gold that got 100% accuracy, somehow) because we gonna be 6 feet under together 15 times before we even get a chance to stun that damn gold (unless my teammate got the LTL grenade launcher )
  14. I was playing Fallout once, and they talked about the President—he even broadcast over the radio about how great things were in his state—but in the end, it turned out to be a massive, soulless computer. Why am I bringing this up? I honestly don't know.
  15. Just revert the game state to how it was 10 years ago and never touch it again. And bring back the option to play solo WITHOUT a team; I play with a sniper rifle, and I don't want to end up on a team full of guys with automatic weapons who spend 24/7 running around the toilet in some abandoned house... and who send me nasty private messages and try to kill me just to get me kicked.
  16. Cheaters are only half the problem; the real issue is being automatically dumped every minute into a zone full of other cheaters and addicts—it completely ruins the fun. I started a thread, but it looks like nobody’s watered the field here in ages, and coyotes are roaming the topics...
  17. Hello, I’ve returned to the game after a long break and started over; to put it mildly, I was confused, and as a result, I’m feeling a bit disoriented. I entered the district (which is no different from the others) but couldn't select a threat level—Silver, Gold, etc. So, I saw some new levels (290) with stun grenades and shockers—like the water cannons police use—being wielded by the criminals(?). Obviously, I didn't stand a chance—well, it’s not the first time—and then the game kicked me out of the district. This happened about 10 times, and in the end, it moved me to the same Level 290 opponents. I have a question: why was this done, and by what brilliant logic do YOU decide for the players where they should go? Are strong players going to prey on the weak? Don't the weak have the brains and the hands to switch zones themselves? There used to be a choice, but now there isn't; you just get dumped right back into the same spot where, a second ago... Strong players would "reset" their momentum by killing their own teammates, making stupid mistakes, and so on. And really, how does the system work when it drops me against a Rank 290 player who—just a couple of missions ago—killed me five times? You haven't done anything "good" for the players; instead, you're mindlessly driving away newcomers—who, for the time being (while they're still getting the hang of things), don't intend to spend money and can't compete with the game's veterans. In other words, you're tossing out the "dead weight"—the very people whose presence in battles kept things interesting for everyone else all these years. Right? Correct me if I’ve left anything out, or refute it (provided, of course, that you actually care about players in my category—even here on the forum).
  18. Yo, you still around to sell any of these. I am on Citadel ?
  19. Hey guys and gals. I am looking to pay an artist to design me tattoos for my new character. In game name NU1SANCE dm me.
  20. If they can fix one thing i would be impressed. becuase they sure as hell didn't fix the cheater issue with GFAC. I'm not placing GFACs failure on LO by any means. The second hackers find a new anti cheat they will spend 24/7 7 days a week trying to break it. Learning and having skill in this day and age is very hard and takes more effort then tapping a screen or clicking buttons. But a back end? well not many people go after crashing servers. Unless there a child who got ban for "no reason" that DDOSes but that is easier to deal with.
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