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  1. Past hour
  2. fuck it lets just add kev and flak jacket it into one mod. atleast they would both be useful
  3. Today
  4. I love how people who post concepts for Kevlar reworks always out themselves as being completely ignorant to why Kevlar is actually a bad mod, because the rework concepts always still have the issue.
  5. Yesterday
  6. I'd like to see you speak anything worth reading. LOOK AT ME I AM COMPLAINING LOL OH GUYS THIS ISNT THE WAY WHAT A TROLL OH NOES I STUBBED MY TOE How about you lay down the potato chips and actually speak some arguments like someone who is not trying to look like a troll. The Colby .45AP is a problem and you stand idle. No audience could love you
  7. The last event was 5,5h long and it was fun again. Many thanks every Wastelander who participated and donated items for giveaways and boss spawners. I will keep remaining donations and insta-tables for the next event. Watch announcements on Discord and forum. Good night, good fight. Lukaso
  8. BASS TUNISI

    no missions

    hello i have like week now i cant join fight club and cant start missions what is the problem
  9. Yes that's the point. But this one aims. THAT is the trade-off. You sound like someone who is suspiciously okay with people running around with an Overpowered secondary that shines in the hands of people who never miss their shots. Do you miraculously hit every single shot? Do you outplay the odds every single time by 'skill' that you are so defiant against a weapon like this being nerfed? Are you able to stand against the people who also use this weapon and also 'miraculously' hit every shot without fail? Are you one of them? Let's see if you understand what I am calling you here
  10. Anyone with half a brain jump kicks every door and crouch peeks from a standing start, so 2/3 negatives will never matter
  11. You made an fbw with less bullets, congratulations on your “balance”
  12. Lets be honest here. the guns in APB are so horribley balanced it's not even funny. i have seen 45 users kill euryale users, i have seen sniper users take out smg users. i myself have been called a cheater for taking out people with the corner in cqc. The only real way to use any gun in APB is a pray to god you don't magically hit outside the cross hier 5 times in a row and die. Unless your using shotguns. they suck big rooster. seriously a may 2 maybe 8 kill system with the pellets being random on if they hit even if your right in there face? screw that Buff the shotguns again. they were terrifying for like a week before being renerfed into the floor. also STOP NERFING EVERYTHING THIS ISN'T A SUPER SOAKER EVENT
  13. Last week
  14. I need me someone to recreate the Revenge Racer from Burnout Revenge That would be sooooo dope
  15. I 100% agree. Also about potentialy nerfing .45AP, I'd say give it a bigger magazine +2 and make it need +1 more shots to kill. I'm no statistics expert (I am, but I just cannot forsee how this would go) but I'd be curious to see how this would play out. People have proven their 'skill' (if that's what someone would call it) with the weapon. Now let us tone down the skill-ceiling and also lower the skill-floor. I'm inclined to say 'buff the accuracy' as a trade-off but when I compare it to the Obeya-FBW it is already MUCH more accurate so I wouldn't want that to happen.
  16. Maybe also something regarding jumping height? Ammo capacity (if this proves too OP when scriptkiddies use it)? I do appreciate the slowness of Kevlar as it is, but REPOSITIONING with Kevlar or just moving from A to B AT ALL feels horrible. I feel like it would be much more nice of an experience to remove the effect of slowing the player from moving locations, and instead SLOW the player whilst they are AIMING by 99% like a hefty anti-MobilitySling (maybe even an 'COD-ADS' delay). This adds counterplay, isn't too frustrating to use and also allows peaking in-and-out of gunfire to 'wittle down' the kevlar user due to their high regeneration delay. But I can see it becoming a problem for CQC and defenders of objectives though....
  17. This is what i get whenever i try to enter the game. It occurs since last update. Any help?
  18. I enjoyed reading your response, and I like how you added concrete evidence to prove your point. Kevlar 3 is severely underpowered, I agree it should be buffed, or like you said add a Kevlar 4. I also think your version of Kevlar 4 would be good for the game, the only additional downside I think should be added to further balance would be a debuff of "+20% Car Door Opening". Thanks for your input on this matter. -
  19. people complaining the game is p2w and complaining n-tec5 is OP all the time. the only reason you complain about n-tec 5 is because it's more common, you die to it more.
  20. Late reply, but it went down for a restart about an hour ago, no ETA on uptime.
  21. The problem is that the NTEC and AP 45 players are aiming for maximum productivity. To do this, most of them use various tricks to gain an advantage. This is getting to the point of absurdity. Twitch streams are an example of this. The most popular reviews in the Steam contain approximately the same message.: There are a lot of scammers in the game, the game is lagging, the meta weapon dominates. I am one of the 300 regular players and I can dispute these claims. But who needs it? The new player draws conclusions based on common sense. There's not much common sense in this game. As an example, I can cite jumping snipers, pistol shooters moving at supersonic speed from side to side, and so on. Over the 15 years of the project's existence, the successful experience of the game has degraded and fallen to the very bottom. At the moment, it all comes down to exploiting various loopholes, use bugs, using third-party graphics configurations and management settings. No balancing of weapon characteristics, no anti-cheat will help here.
  22. Reverb from Hot Wheels Acceleracers (Teku paintjob) Chicane Teku Paintjob from Hot Wheels acceleracers
  23. hard to stay logged in tends to kick back to character menu, anything but walking/combat pretty much down. also lost item i found from veteran hope it will be in lost and found later on. any eta on restart?
  24. The issue a lot of times, tend to be quick burst damage is better than low damage over longer. It's why you see so few NFA/PDWS but tons of .45s, add in obeya pistols simply being "standard" and formerly being a bit bonkers with sprint shooting and 5 stk and you see why. However, FBW isn't really op, more annoying if macrod but that's it. They even changed the SNUB to the FBW as the starting pistol if i'm correct, so there's really not an issue with it at this point aside from personal angst and other pistols having issues competing due to being either different, weaker, or less accurate. We also don't have a great selection of semi auto pistols... FBW, SNUB, .45, fr0g are the only ones that come to mind, with NANO being the real only contender to compete aside from RFP which has its moments and was nerfed several times for it's strength for sprint shooting, burst damage, and range. Fr0g and .45 suffer from the low TTK 5stk issue, but fr0g is balanced for its 10m range with it quite splendidly. It's not overpowered, and only competes in cqc with cqc weapons because that's its exact range, but loses to further engagements with them and rifles. .45 has more range and marginally more recoil which makes it harder to balance, they tried with a small mag, but gave it a decent reload speed, so not only is it great to finish off enemies, but spray and reload with cover is a thing. Fr0g is even better at finishing off in cqc but that's it's whole gig. Quite frankly I wouldn't know how to nerf .45 aside from a .8 ttk, a little more recoil (i wouldn't change it much), or slightly slower reload time. If there was a bigger selection of pistols, maybe there'd be more and better contenders, but each does have its own "niche", aside from the .45 which was nerfed in range to try to make it less overbearing.
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