PLAYLUXE Posted July 22, 2021 Posted July 22, 2021 Dunno if this has been posted before, at least I couldn't find anything similar. Here's an interesting article from "The Guardian" with insights on why developing APB was so unnecessarily expensive and how much went wrong while development - with statements from RTW ex-employees: https://www.theguardian.com/technology/gamesblog/2010/aug/27/realtime-worlds-collapse 5 2
Saxtus Posted July 22, 2021 Posted July 22, 2021 It was mentioned in the old APB:R forum, but it got trashed along with all the discussions we had pre-2019. 5
PLAYLUXE Posted July 22, 2021 Author Posted July 22, 2021 Thanks for the info. In that case I'm glad to make it accessible again for everyone here since it answers so many questions about this game and it's unique history.
PLAYLUXE Posted July 22, 2021 Author Posted July 22, 2021 It may have been expensive but only because of budget mismanagement. If you'd develop the game today without doing those mistakes and with current technology it would be much cheaper to produce.
CookiePuss Posted July 22, 2021 Posted July 22, 2021 "APB would have been an amazing game in 2006, or at least an amazing start of a game. But this is 2010" Ouch. 2
Talla Posted July 26, 2021 Posted July 26, 2021 Former employee analyzing how Realtime Worlds went bankrupt. https://web.archive.org/web/20200814025847/https://lukehalliwell.wordpress.com/category/realtime-worlds/ 1 2
Thiagao145 Posted July 27, 2021 Posted July 27, 2021 I work for the gov. and this article sums it all: "When you have too much money, you just dont give a fuck." The problem was: RTW wasnt the gov. RIP 1
Talla Posted July 27, 2021 Posted July 27, 2021 10 hours ago, Thiagao145 said: "When you have too much money, you just dont give a fuck." A monument for all devs to remember, despite the tremendous talent of the team, there is no such thing as "Too big to fail". 1
PotatoeGirl Posted July 29, 2021 Posted July 29, 2021 The biggest irony is that the game actually feels much better than gta online. 3
Thiagao145 Posted August 1, 2021 Posted August 1, 2021 On 7/29/2021 at 3:06 PM, PotatoeGirl said: The biggest irony is that the game actually feels much better than gta online. Well, thats not a big challenge. GTA:O feels extremely crap and p2w...
Euxoa Posted August 1, 2021 Posted August 1, 2021 On 7/29/2021 at 1:06 PM, PotatoeGirl said: The biggest irony is that the game actually feels much better than gta online. the even bigger irony is that gta online is actually alive
Y2Venom Posted August 1, 2021 Posted August 1, 2021 28 minutes ago, Euxoa said: the even bigger irony is that gta online is actually alive didnt you know, every online game is dead.
Saxtus Posted August 2, 2021 Posted August 2, 2021 Biggest irony is that GTA:O gets new free DLC two times per year, with the last one released two weeks ago, bringing back a lot of its player base.
Euxoa Posted August 6, 2021 Posted August 6, 2021 On 8/1/2021 at 1:40 PM, Y2Venom said: didnt you know, every online game is dead. didnt you know, gaming doesnt even exist. this is all a simulation.
PotatoeGirl Posted August 6, 2021 Posted August 6, 2021 On 8/1/2021 at 5:17 PM, Thiagao145 said: Well, thats not a big challenge. GTA:O feels extremely crap and p2w... Yes. That is the point. It didn't bankrupt the company even when it is bad.
Thiagao145 Posted August 7, 2021 Posted August 7, 2021 17 hours ago, PotatoeGirl said: Yes. That is the point. It didn't bankrupt the company even when it is bad. R* and Take Two are probably in the top 3 of the biggest gaming companies. It is impossible for a company like Take Two to go bankrupt
PotatoeGirl Posted August 14, 2021 Posted August 14, 2021 Here is more stuff while we are on the topic: 3 1
Sniperturtle Posted August 15, 2021 Posted August 15, 2021 On 8/1/2021 at 8:11 PM, Euxoa said: the even bigger irony is that gta online is actually alive Yeah, but it's mostly deathmatching. GTA:O is one of the biggest missfires ever released by a game dev. Basically nobody plays this game the way its intended on public lobbies, and those that do ( like myself ) find sneaky tricks to keep the unpleasants out.
TheDogCatcher Posted August 17, 2021 Posted August 17, 2021 (edited) On 8/15/2021 at 4:32 PM, Sniperturtle said: Yeah, but it's mostly deathmatching. GTA:O is one of the biggest missfires ever released by a game dev. Basically nobody plays this game the way its intended on public lobbies, and those that do ( like myself ) find sneaky tricks to keep the unpleasants out. How can it be a misfire if it has a ton of players and makes the devs fat stacks of cash ? It may not be played in the intended manner, but who really cares about that ? Edited August 17, 2021 by TheDogCatcher
L0pht Posted August 18, 2021 Posted August 18, 2021 1 years from now “Little orbit : an inside story”
Saxtus Posted August 18, 2021 Posted August 18, 2021 3 hours ago, L0pht said: 1 years from now “Little orbit : an inside story” I hope with great things to say and APB:R saved and thriving. 1
Genobee Posted August 20, 2021 Posted August 20, 2021 On 8/18/2021 at 6:25 AM, Saxtus said: I hope with great things to say and APB:R saved and thriving. Yep. This is definitely that will happen.. nothing bad.. nope..
YEEEZZ Posted October 3, 2021 Posted October 3, 2021 this so sold. older as the engine update promise
PLAYLUXE Posted January 5, 2022 Author Posted January 5, 2022 On 10/3/2021 at 3:08 PM, YEEEZZ said: this so sold. older as the engine update promise Yeah but it still covers alot of questions which frequently come up from new players. And it helps them to understand the complexity of the game and thus why the engine upgrade takes so long.
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