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(GAME) 144 fps cap

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4 hours ago, Fortune Runner said:

if you would of read the statement instead of being judgemental it would of been crystal clear so not my fault

You started the statement with:

On 6/9/2018 at 12:11 PM, Fortune Runner said:

even youtube is only 60 fps so this honestly sounds like overkill

Which implies you're using youtube as a basis to say "144fps cap is overkill"  which is a bad basis.

 

If you had worded it better, admittedly we wouldn't be here.

 

 

 

 

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On 6/9/2018 at 12:55 PM, 2142342625 said:

oh no its braindead(nice normiefriendly safezone filters btw)

 

i guess people who actually leave social district don't post on forum

 

ok never looking at these normieshitter-humanscantseepast24fps-infested forums again bye

Human eye can see past 24 hz it just needs time to adjust to it. It's also not just changing a value. Depending how the coding is it can be chaning a value all the way up to changing the engine the game runs on. Also who ever said the tick rate thing is right and wrong at the same time the tick rate may be capped but the smoothness of your game will increase which would help with aiming. But that will not increase how well you aim and so in your case it's pointless because you probably can't aim for shit either way. Also a increase from 120hz to 144hz is miniscule compared to a change of 40 to 64 hz let's say.

Edited by YeOldLegends

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3 hours ago, Nite said:

 

You started the statement with:

Which implies you're using youtube as a basis to say "144fps cap is overkill"  which is a bad basis.

 

If you had worded it better, admittedly we wouldn't be here.

 

 

 

 

sociopath much? not my fault you still cant take the hint and only argue and blame others when you know you're wrong

 

the  WHOLE STATEMENT makes it clear what the point is

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They should revert it back to using the APBEngine.ini, like the Unreal Engine does by default. That would be the easiest solution for now.

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Would be really helpfull for 144hz users or higher.

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Humans can only see 14fps anyways lol. 7 fps per eye ofc

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1 minute ago, MattScott said:

Hi all,

We did raise this in the last patch.

Thanks,
Matt

Hey Matt, any word on potentially raising it even higher? Edited by freq

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4 minutes ago, freq said:
Hey Matt, any word on potentially raising it even higher?
Not right now. We have a number of players who have expressed issues now that we raised it. Even thought their system *can* support the higher rate, they want to tune their system lower for better performance. I think we need to address that issue before we continue to raise the limit.
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Why i can not set he limit back to 120 FPS ? I have my montior set to 120 but in the game 145 is still displayed .

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2 minutes ago, MattScott said:
10 minutes ago, freq said:
Hey Matt, any word on potentially raising it even higher?
Not right now. We have a number of players who have expressed issues now that we raised it. Even thought their system *can* support the higher rate, they want to tune their system lower for better performance. I think we need to address that issue before we continue to raise the limit.
The ideal implementation would be for us to be able to choose our own FPS cap. 101, 121, 145 etc.

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1 minute ago, TackoGirl said:

Why i can not set he limit back to 120 FPS ? I have my montior set to 120 but in the game 145 is still displayed .

This is the exact issue we're looking into. 
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8 minutes ago, MattScott said:
16 minutes ago, freq said:
Hey Matt, any word on potentially raising it even higher?
Not right now. We have a number of players who have expressed issues now that we raised it. Even thought their system *can* support the higher rate, they want to tune their system lower for better performance. I think we need to address that issue before we continue to raise the limit.
That does make sense, frametimes does seem a bit more fluctuating.
Maybe add an option that allows you to limit the fps to refresh rate + 1, or user inputted fps limit.

Loving the communication. Edited by emiljensen2

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8 minutes ago, MattScott said:
11 minutes ago, TackoGirl said:

Why i can not set he limit back to 120 FPS ? I have my montior set to 120 but in the game 145 is still displayed .

This is the exact issue we're looking into. 
 ooohhh great ! ❤️ thank you

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1 hour ago, TackoGirl said:
 ooohhh great ! ❤️ thank you
Pretty sure you can limit the FPS yourself?

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I hope the performance will get fixed with 3.5 because I still go below 100fps even though I have a High end pc and the settings on ultra LOW.

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9 hours ago, Tobii said:
Pretty sure you can limit the FPS yourself?
Yea, befor the patch with the new limit of 145 u can set your monitor to 120 hz and you got 120 fps limit ingame, you set your monitor to 100hz so u have ingame 100 fps limit.
Thats why MattScott say that he need to fix that because u cant do it anymore.

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1 hour ago, TackoGirl said:
Yea, befor the patch with the new limit of 145 u can set your monitor to 120 hz and you got 120 fps limit ingame, you set your monitor to 100hz so u have ingame 100 fps limit.
Thats why MattScott say that he need to fix that because u cant do it anymore.
Yes you can. It just won't do it automatically.
If you really want to limit your FPS I can whip up a guide on how to do it?

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2 hours ago, TackoGirl said:
Yea, befor the patch with the new limit of 145 u can set your monitor to 120 hz and you got 120 fps limit ingame, you set your monitor to 100hz so u have ingame 100 fps limit.
Thats why MattScott say that he need to fix that because u cant do it anymore.
Nvidia inspector is ur friendo, works for me at least. 🤷‍♂️

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i have gsync and whenever i oc my monitor from 100hz to 120hz (aw3418dw) the framerate from apb adapts, is this what you mean or uh...

works fine to me

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On 8/12/2018 at 5:35 PM, Halelulia said:
@MattScott Just add an option to the ingame video settings
  • 60 hz
  • 75 hz
  • 100 hz
  • 120 hz
  • 144 hz
  • 165 hz
  • 240 hz
  • unlimited
pretty much this tbh...

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