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Posted (edited)

I see effort was put in, but can I ask few questions?

One of the girls have white outlines, check full sample and it should fix it.

 

Why the boat is all broken? And it's untextured? Did you use decimate on the boat?

 

Water is quite low quality? There's plenty of tutorials how to make water look more realistic.

 

Character specular maps are still wrong. You use Game Engine I assume? Download my internal materials(it does work on Game Engine also) and check out how I did it or use my APB Speculars, or just go to OP and check the Extra section.

 

Also is that a motorcycle with wheels removed?

Edited by JenzAmaka
  • Like 1
Posted
28 minutes ago, JenzAmaka said:

I see effort was put in, but can I ask few questions?

One of the girls have white outlines, check full sample and it should fix it.______ (to do 😄 ty)

 

Why the boat is all broken? And it's untextured? Did you use decimate on the boat?______(decimate planar/15degree, the boat was a monster of 20MB of mesh X_x now just 3 MB 😄 )

 

Water is quite low quality? There's plenty of tutorials how to make water look more realistic. (is directly from APB:Z, a game lowlow texture was the one ready2use i should substitute ,especially cause ocean got waves)

 

Character specular maps are still wrong. You use Game Engine I assume? Download my internal materials(it does work on Game Engine also) and check out how I did it or use my APB Speculars, or just go to OP and check the Extra section. (i really need it  ,especially for hairs 😮 )

 

Also is that a motorcycle with wheels removed? ( yes, but with a new front shield and water bottom copied directly from a waterboard 😄 )

 

  • Like 1
Posted (edited)

Does anyone happen to have a render of Dopefish's character(his main one)? If you could post a few full body pics of it, that'd be great.

Edited by Sekor
Posted
On 6/16/2018 at 7:16 PM, Queen of Love said:

thanks 😄 i hope to made the right hair color for Word2 this time 😄

tenor.gif

You could have just asked me. ._.

Posted

Forgive me if this was answered but is it possible to export buildings via ue viewer or something?

Last time I've tried I had bunch of critical errors and districts that I had ripped were always complete mess.

Posted
33 minutes ago, Clandestine said:

Forgive me if this was answered but is it possible to export buildings via ue viewer or something?

Last time I've tried I had bunch of critical errors and districts that I had ripped were always complete mess.

I've been trying to do that lately and I got all of the meshes for Financial, but I haven't gotten around to putting the district together yet.  If you wanna take a crack at it I can send you what I got.  It's all from the RTW version btw.

  • Thanks 1
Posted
17 minutes ago, Queen of Love said:

the trick doesnT works here 😞 

 

Tested it after new patch and it still works. You might've missed something? did you rename APB_BEprogram and then start Ninjaripper?

Posted
5 minutes ago, Saxtus said:

Are you using Steam to launch it?

No, it works also without Steam, also without the launcher (APB is updated)

2 minutes ago, WhiskeyTangoFoxX said:

Are you using the 32bit version? Running as admin?

Yes, like before, now i got this win32 error ,but everything is under administrator

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