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Everything posted by MattScott
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Hi all, Looks like this has been resolved. I’ll let a couple more players confirm the can get in, and then I’ll lock the thread. Thanks, Matt
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Hi all, We’re looking at it now. Thanks, Matt
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Weapon Prototype Districts 1.20.0 (1158)
MattScott replied to Lixil's topic in General Discussion Archive
Hi all, Since we are updating Test Districts, I am going to lock this discussion. Thanks, Matt -
Weapon Prototype District Feedback 1.20.0 (1159)
MattScott replied to Amayii's topic in General Discussion Archive
Honestly, it’s a bit of everything, including a couple meetings with Deep Silver / Koch to manage the APB upgrade coming on console. -
Weapon Prototype District Feedback 1.20.0 (1159)
MattScott replied to Amayii's topic in General Discussion Archive
Hi all, I’ve been stuck in meetings at Gamescom, so I haven’t been able to weigh in much on the first round of RPF/OCA changes. We did take the time to rethink our strategy, and this new round hopefully addresses some of your feedback. Test A Is the simplest and most direct set of changes that moves the RFP back to shorter range secondary. Test B still significantly reduces the range but has a bit more risk vs reward gameplay. I recognize that based on the stats we shared, the last round was easy for players to spot our misfire. The lack of specific stats was not intended to upset anyone or force testing. This is just something we want to try this time because we all know that stats on paper can appear vastly different than actual in-game feel. Perhaps these notes were too vague, and we can work on finding a middle ground, but I want to reduce the amount of discussion from players who weighed in simply based on the stats but without getting into a district. Thanks, Matt -
Hi all, We’ve got a hardware issue with one of the FE servers. The team is working on it. Update as of 5am PST: estimating another 6 hours. Update as of 7am PST: we are back up Thanks, Matt
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Hi all, I have been fairly tolerant of this thread, but I think it has gone far enough. Hopefully the participants feel that the topic was discussed enough. I’m going to go ahead and lock it now. Thanks, Matt
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Getting sent back to the character selection screen
MattScott replied to BlipBlop's topic in General Discussion Archive
Hi there, We have fixed this issue. Should be working better now. Thanks, Matt -
Hi all, We fixed an issue that was disconnecting players in Sector 3 and elsewhere. Things should be working better now. Let me know. Thanks, Matt
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Hi there, Unfortunately you’ll have to open a support ticket at http://support.gamersfirst.com for us to help with this. Thanks, Matt
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Hi there, This really shouldn’t happen. Would you mind opening a ticket at http://support.gamersfirst.com? We’ll try to take a look at your account and see what is happening. Also, I wasn’t aware we had any 15 day Premium codes active. Thanks, Matt
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Hi there, Please open a ticket at http://support.gamersfirst.com and give us as many details as possible including the character name. Thanks, Matt
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Hi there, We are working on this issue. Thanks, Matt
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Hi there, Unfortunately there is no ability to track your issue and do proper support on the forums. Please open a ticket at http://support.gamersfirst.com and give us as many details as possible. We are doing the best we can to drive support times down. Thanks, Matt
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Hi there, We are looking at this issue. Thanks, Matt
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Всем привет, Если вы видите эту проблему, пожалуйста, создайте заявку на http://support.gamersfirst.com и дайте нам имя персонажа. Спасибо, Matt
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Hi all, If you’re seeing this issue, please open a ticket at http://support.gamersfirst.com and give us the character name. Thanks, Matt
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I have posted many times on why we couldn’t bring across all the weapons. That was never the plan. Even with the limited scope, it took months to identify and test everything we did migrate.
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Hi all, The basic migration is done. G1C compensation hasn’t been done yet, and we are still looking into transferring mail with attachments. Thanks, Matt
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Weapon Prototype Districts 1.20.0 (1158)
MattScott replied to Lixil's topic in General Discussion Archive
I appreciate the testing and feedback. We are working on a number reported issues from the patch. Thanks, Matt -
Broken consumables yellow mods after merge
MattScott replied to Kitty Yekaterina's topic in General Discussion Archive
Hi there, We are working on a number reported issues from the patch including the shield. Thanks, Matt -
Hi all, We hand delivered the first couple codes and immediately learned that the ARG skin didn't work on Secondaries, so we stopped sending codes until it can be fixed. Thanks, Matt
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Last minute delay with Nekrova migration
MattScott replied to MattScott's topic in General Discussion Archive
Please wait. -
Hi all, Unfortunately, as has been my continuing experience with APB, the devil is always in the details. Our QA team turned up a significant problem late today with the migration, and I need to delay this just a little longer. At this point, once we have all the kinks sorted, we’ll notify everyone of the down time and do the merge that evening on Citadel’s off time. Thanks, Matt
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Hi there, This is a frustrating bug, and it has been equally frustrating to fix. We are working on it. Thanks, Matt