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FakeBungo

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Everything posted by FakeBungo

  1. the balance changes are so depressing i don't even care to look at them. but LO have already ruined the nfas and stabba pig from what ive played with in game (do SPCT actually think LTL is OP? lmao). their hvr change was so stupid too. riot was a hilarious attempt to make a fortnite battle royale. and in all their changes they have never actually fixed anything. the one time they nerfed the Yukon, wasn't the Yukon created by LO in the first place?
  2. SPCT are too busy defending cheaters to care
  3. a certain someone on twitch literally admits to cheating, and yet hes playing on the same account that got banned (he admits he was NOT falsely banned).
  4. LO is the ones who unbanned cheaters and says they don't enjoy banning cheaters Merged. and they don't even consider video evidence as proof of cheaters. there are literally cheaters on youtube who post APB aimbot montages where they don't even care about any consequences for it. plus a bunch of apb streamers who are cheating on stream or are being carried by a cheater in their group. so cringey. Merged. obviously you are going to claim its false, you're SPCT. i wonder who put the idea in mattscott's head that its a bad idea to ban cheaters? wouldn't be surprised if its SPCT. i'm not sure how he could come up with something like that himself considering he doesn't play APB himself, as shown by his beacon stream he aims like a green threat.
  5. yes and add headshots and a stamina bar for sprinting, make players stagger when shot so they are slowed. make car windows shoot through-able. add fortnite royale and csgo bomb defuse missions.
  6. im the least racist, infact, i supported removing segregation from districts
  7. its prob also because waterfront is worse than financial and asylum, i think. but the freezing is definitely new. im not sure if the freezing could be the servers or one of the recent patches though.
  8. The best solution would be to remove JT from the game, just refund people with apb$, and everything should cost $APB. Make it all unlockable through either contact or weapon role progression. But weapon roles are ridiculously slow too, about 27000 kills required to get 3 slot unlocked for a single weapon category and then you have to pay $22k per 10 days per weapon on top of that. its really overkill.
  9. just make a new account its only pixels that you lost
  10. hows that gonna work? are you gonna increase jg to 3 shot kill or make it fire twice as slowly? "remove RNG" is a meaningless idea in of itself. shaw556 is a weapon that has random horizontal recoil and still can be controlled to an extent.
  11. i logged in to just see if the game/server performance has improved, and it hasn't. after 10 minutes i was already experiencing freezes again. and the ping is higher than usual. its hard to take the game seriously if i end up finding out the hit registration is totally wack or i freeze half way in a gun fight.
  12. go play csgo/valorant and stop suggesting APB should become another csgo or battle royale game. LO already tried this once and it was just as horrible as all their weapon and game balance decisions they have ever made.
  13. DMR AV does 67% more dmg to cars, AV stands for anti-vehicle Merged. Volcano should do less damage to players because you have to be really bad to miss both rockets, they could also consider making it have slightly slower projectile speed than the Osmaw for balance too, the reason being its harder to dodge 2 rockets than it is one. I wouldn't touch Osmaw's max range just to band-aid fix camping objectives from super far away. OPGL is pretty balanced, they just need to fix the tracer and grenade projectile so its actually easy to see and therefore dodge it, or know where the player who is using OPGL is.
  14. "-Mods shouldn't have downsides, they should be upgrades only." what an arbitrary and boring opinion
  15. The original design of the game was no threat segregation. But the issue is the game's matchmaking sucks and doesn't put good players against enough bad players in order to make it even, so alot of matches are super one sided. The game should definitely take level rating into consideration in matchmaking too. Those r255 silvers shouldn't have the same matchmaking as a brand new player.
  16. FakeBungo

    Weapon balance

    Those popular resolutions don't provide any advantage. In fact they make the game much harder to play since its harder to see things and its lower FOV. The optimal resolution is a wide/ultra-wide monitor (more than 2x wider than 1920x1080 isn't necessary) for maximum FOV. I have tested 3840x1080, thats basically the widest you ever want to go. A slightly lower res of 2560x1080 would work just as good. This would require having an actually ultra-wide monitor and not just messing with computer settings to work properly. And of course you have to play extremely high sensitivity to actually make use of ultra-wide, I think at my peak I played at around 10cm/360 which is 3x higher than CS:GO pro players. Unless you have an extremely bad PC you can just play on regular resolution, or use one of these if you have a very slow PC: "16:9 aspect ratio resolutions: 1280×720, 1366×768, 1600×900, 1920×1080(default)", since lower resolution can give some extra FPS. But much better to use custom config before lowering your resolution, and play with in-game settings too like anti-aliasing.
  17. Consumables being like $400 per use is just annoying.
  18. I can't remember when car d-sync bug happened exactly. But the servers/game definitely got way worse some time after 2016 and sometime either shortly before/shortly after LO came to APB. Sucks because I can't even casually play APB now without dealing with freezes, crashes, awful hit reg, teleporting players/rubberbanding, etc. Then cheaters on top of that of course as if it couldn't get worse. Merged. Also cars have a big problem in general, you shouldn't be able to simply enter a car for safety and then hop out and immediately start firing again. The abuse of car mechanics like this is really really boring for gameplay. I use it to troll noobs sometimes by hopping in and out of 5 civilian cars before they finally catch me after blowing up several cars lmao. But even can be abused vs decent players by using player vehicles that have high hp especially, and slow burn fuel makes it not even matter much if they do manage to blow your car up. LO tried to nerf "car gameplay" by making blow torch weaker. But that didn't even address the issue properly. You shouldn't be able to hop out of ur car at full speed, or drift with it to use as cover, and then kill some dude instantly.
  19. FakeBungo

    Weapon balance

    HVR changes were really badly implemented I hope they revert it. Also hope they revert the NFAS changes, and basically all the other changes they did so far. 45AP should not be touched, atleast not so soon, its one of the highest skilled weapons in the game. 5 shots to kill one person, 7 rounds in the magazine. Anybody who doesn't land those 7 shots is punished. The FBW (starting pistol) has 15 rounds and kills in 6, its arguable its better than 45AP if you are fighting 2 people at once, since it will kill them both in 1 magazine. Oscar is definitely a problem weapon, its basically an upgrade from the joker carbine as far as I'm aware. Honestly have not used it much at all because it doesn't play nicely with lag, being a burst fire rifle. Guns in general need to serve a clear purpose or fit a niche, and should be outlined in their weapon description in game. For example burst fire weapons like OBIR or RFP should follow the principle that burst fire weapons generally have a slower time to kill than semi/full auto weapons. But the burst fire weapons do more damage per shot. This means they can make better use of cover by not exposing oneself between bursts and therefore will beat a semi/full auto weapon by having higher burst damage and playing correctly. And the downside to that is you need to aim well in order to actually land the entire burst on the target, while they are moving or while they are behind cover. Then for SMGs/shotguns, SMG requires you to aim centre of mass very precisely and to track the target at the same time. You are exposed while full autoing SMG so you need good positioning by strafing or whatever. And for shotgun, they do burst damage so they are generally slower time to kill but can make use of cover to win fights. Those guns Cobr-a and H-9 curse you mention are pretty wacky since they are not doing the job of n-tec, and not doing the job of an SMG. So they are like bad at everything situation, and therefore your gonna probably lose the fight. If a rifle wants you to aim down sights, then it probably needs mobility sling or else your an easy target. And some of these guns have strange bloom which makes them either really slow to tap fire or super inaccurate at full auto.
  20. I have same problem, every 15 minute it freezes or crashes. Super annoying, had like 4 freezes/crashes in 1 hours time in a row. Plus the servers are being ddosed or are just downgraded even more, was really bad packet loss and generally bad performance and connection issues. I also found an issue with anti-aliasing causing FPS to be extremely low if its not on the "correct" amount. This means some people are playing at 30 fps when they could have 100 fps... I see people livestreaming at super bad fps and it could be fixed just by some config and setting fixes. So sad that LO decided to ban custom configs that make their game playable, they would rather defend actual cheaters and ban people who just want to play the game above 30 FPS.
  21. if i tap fire a fast weapon like smg/lmg i hear 2 shots every single time, even though it fires 1 shot, so mindfucky. those aren't neccessarily ghost shots. but what i see more often with the game's recent bad server performance is shots doing damage but not giving me a hitmarker, that can be even more annoying than a regular ghost shot.
  22. Engine upgrade is supposedly just a performance upgrade. Or perhaps will have slightly nicer shaders. Its still using basically the same assets as regular APB I believe. Not even sure if particles like explosions will look any different tbh. The game only needs a bit of love to make it a functional arcade shooter. My advice from game design perspective, my experience being jackshit and piss all, would be to not add any new contacts because those will only serve as a golden carrot to chase after. Then you will find that your players quickly get bored of their new toys. Instead just focus on making the game playable as #1 priority, ban cheaters, then fix matchmaking. Its incredibly boring for veterans to press K and then be matched against players who put up no fight. Let me be a juggernaut who is matched 1v2 against silvers at the bare minimum. APB players and devs should look at some original APB marketing strategy like this After all that. and only after, you would then look into making the existing content less awful, I actually noticed some good changes made by LO which is the addition of Armas clothing in the regular clothing booth, but it still suffers from the tedious problem of requiring joker tickets. Nobody wants to farm a second currency, those clothes should literally just cost $APB and then be unlocked through contacts like all the other clothing. Things like joker tickets just confuses players, its unintuitive and unnecessary. Hell, if you want to make a new contact, make an Asylum and Baylan contact (theres already two in Asylum but they doesn't do anything) and have it offer to unlock those fancy clothes. Then the other glaring issue with APB, the core being progression/acquiring cool stuff in a realistic time frame or it being locked behind Armas or soft-locked behind jokertickets, would be the game, mission, cars, etc, balance and weapon balance. When considering to add new content, do not go mad and try and make a 3rd mission district/map (of course they are not doing that since it would be a massive project, but it would be a really bad idea regardless). You have to fix the game before doing anything remotely new. Hopefully engine upgrade actually addresses bugs like grenades falling through the floor/world.
  23. Merged. People who I caught cheating with video evidence years ago, are still cheating on twitch.tv and saying to their audiences they are legit and stopped cheating or never did. Its a circus. If this forum allowed it, I could post a metric ton of data and links showing how strongly associated SPCT members are to various cheaters, and cheater clans, and if APB devs wanted they could do a way better job than I could ever do, since they can actually get ingame data and look into IP addresses or something of the sort. Its a huge toxic community that has been allowed to exist since I came back to APB in around 2016 pre-LO era and has only flourished since. The only difference now is the speedhackers have calmed down quite a bit, probably because they already killed most the population's patience already.
  24. the only useful EOL launcher is Deep Impact, the other two are basically entirely useless. but I highly doubt anyone in SPCT or LO would know where to begin to make those weapons useful. i'm like the only person i've seen use the EOL such as deep impact effectively. Merged. EOL deep impact is very nice to use. thats the one which fires concussion grenades. the other two fire some sort of variant of percs/frags that are basically just way worse than deep impact. Merged. the OPGL is pretty perfectly balanced if they would fix the tracer and the size of the grenade it fires. when i play with settings turned down so that i don't lag every 5 seconds, i can hardly see opgl grenades at all and its just not fun to face against at all. one issue with grenades in general, the range of their minimum damage is sometimes way too big so when facing something like opgl you can hardly get the time to regen health even if you try to dodge grenades decently. concussion grenade is pretty balanced though, since to do any real dmg the thrower as to be fairly accurate.
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