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SkittyM

SPCT
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Everything posted by SkittyM

  1. A LOT has changed from shotguns back when the CSG was first released. Pellet spread, damage, fire rate, Cooling Jacket... In no way are they the same thing like they were back in 2011. Currently shotguns have this pellet change that makes missed pellets increase the damage of pellets that hit your target. It's the most annoying thing and has actually ruined shotguns as they're now even less reliable, except the NFAS which reaped the rewards that change was supposed to bring.
  2. It sucks patootie on all shotguns though.
  3. But... but those entirely delete the upper head... Your character is literally a Dullahan at all times. APB is populated by Dullahans.
  4. Tree model is the same, it just looks super weird cause of the lighting and LODs being super low in Live.
  5. Although the Pre-LO shotguns needed to be changed, they were still factually better than what we currently have. Shotgun pellets should not gain the damage of the pellets that missed the target, that's just plain dumb.
  6. Doesn't matter at all really, i tested it prior to even making my post. The AAEPD rockets explode at 100m. They do 0 damage to anything beyond 107.5m and deal max damage up to 102m.
  7. Genuinely curious as to what im supposed to be looking at here. There's actually nothing even wrong with the stats themselves, the issue with the NFAS 12 stems from the pellet changes.
  8. It was never removed since it was never actually added, just an internal test.
  9. I dont remember the specifics, i think it was originally like 5m radius for max damage and then it was nerfed to like 1m. Its currently at 2.5m max damage radius. The AAEPD cant even reach 110m with its explosion radius. Every rocket detonates at 100m and deals damage up to 107.5m. Will barely blow up a Jericho at 102m.
  10. Cooling Jacket does, HB3 i dont think does enough to be noticeable, not sure why you'd use it anyways.
  11. Mod that the Flare Gun has, all it does is make physical projectiles tag people in a 60m radius. Christmas gungame AAEPD uses it. OPGL benefits from all 3 slots though, OSMAW is the only thing that doesn't and there's really nothing to add to the OSMAW as a 3rd option.
  12. Magpull, Savage, Extended Mag... I dont remember the other RTW mods but that's just a few that worked. I know a few people were contemplating if Improved Rifling increased rocket range as well back in the day. Only mods that work on it now are Bando, 3PS, and Flaregun Ammo.
  13. Still the same, unless you haven't tried it post radius nerf.
  14. they "vanish" because the games render distance is set to 100 meters for most things. The OSMAW rocket will continue traveling all the way up to 140 meters but you wont see or hear it past 100 due to the games design. 3 slots is more of an old school relic since there used to be more mods that worked on the OSMAW back in the day.
  15. Not at all? <GM> is a chat tag, they dont have a unique title. Most people who see a red title will think "enemy" LONG before they think "Oh, that's a GM".
  16. What do titles have to do with trigger bots? I could be wrong but most of those are based on the reticle which only cycles between 3 specific colors. Titles have no effect on that.
  17. I'm guessing the topic of this thread went straight over your head. This isn't a reading issue, it's about colors.
  18. This is basically it. While i had the title equipped i was wondering why i kept getting blasted by team mates when i would round a corner or pop up behind them. Prime showcase of why we never got any red titles since its an instinctive reaction that red = dead in video games. Not sure about other shades of red and im not sure why the Neutral titles were changed from green but oh well i guess.
  19. Always go for the slotted variants. Buying a no slot just means you have to re-grind all that JT PLUS more just to get the slotted one and then you're stuck with a no slot and a slotted weapon just taking up clutter.
  20. Those aren't supposed to be visible and are likely forgotten about in the Halloween rush. Surprised nobody seemed to notice until a month after they were added.
  21. Fucking what. There's absolutely nothing fun about a threat system based on Win/Loss. That's literally asking to make people try even harder at missions for a dinky icon next to their name. Literal bruh moment.
  22. I would guess its cause the only reason to play is for the titles. I think Matt has already confirmed the stuff will be on armas after the event. Grinding 100 kills as a survivor is also nigh impossible.
  23. Just mute the audio as its a pull from stream. Waterfront starts at 30:45.
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