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Noob_Guardian

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Everything posted by Noob_Guardian

  1. Lt. Borin Wright Lieutenant of one of San Paro's fire fighter departments. He worked directly under the Praetorians for a time on the front lines for money to get by with his family in San Paro. Feeling as if doing so was the right thing to protect the innocent. After almost two years he decided that he'd rather be putting out the fires and saving people from burning buildings than being on the front lines and dealing with the massive paperwork from their latest mission. Protecting the innocent is still important, but dying in the process would be a waste, he still has a family to care for. He still gets calls for the Praetorians to go out on call, though now it is for putting out arson and fires from the fighting than to go deal with the crims. He figured he'd rather be alive for his kids and family; cleaning up the mess that the enforcers, police, and criminals leave behind, and saving people from the numerous arson caused fires, than being murdered for trying to keep innocent people safe. He moved his family to the outskirts of the city, and continues to do what he feels is right in San Paro. He isn't afraid to get his hands dirty to protect his fire crew when they get shot at, after all, he believes there's a bullet out there with the name of every criminal in San Paro, though the resulting paperwork is certainly a drag.
  2. I'd have to say then launch it then, if it won't interrupt live, and only effects social and asylum, i see no reason not to test it, even with the few bugs we know about already.
  3. No, however the last few months i've seen NTEC has been used far more than any of them. You also before then, generally didn't see any other AR's on a team, it was solely the NTEC, and oca/pmg, HVR etc. There's a difference in reliability and ease of use with the ntec as well. While FAR for example is a great rifle, it's certainly to a degree easier than ntec, it doesn't "feel" as reliable because it doesn't secure kills as easily or quickly. People did, however as I said, to a much lesser degree use other weapons. You'd have entire teams of 4 ntecs, with no snipers, pointman, rifles, nothing, just ntecs, and they didn't change unless the area required a sniper. Why? Beats me, but that's a problem especially when its consistent. NTEC is more mobile, accurate, and viable than either. SHAW isn't an ntec in LMG form at all. NSSW is the closest thing, and even pre-g1 ntec rework, it was considered lesser than the NTEC. There's obvious reasons why the NTEC is preferred. It's more than just "preference" and "feeling". It's about reliability, versatility, accuracy, ttk, bloom vs recovery, recoil. NTEC feels good to use, because it mixes everything and has no real drawbacks aside from firing too fast at range. When talking about AR's and Rifles that can compete against the NTEC, they all suffer against those cqc based weapons. You have NTEC which performs similarly to the star, and far against pointman weapons and performs better than its "strong competitors" in general past that pointman range. You generally "don't" want to not be using an ntec instead of a Far or Obeya, that is unless you're preferring to spray in cqc now, or hoping to fire at 45-90m for example. You had a weapon whos difference in cqc wasn't clear enough in comparison to its competitors, while having it be better at range than them (aside from obeya which gets stronger the further it gets from the NTECs damage range but can struggle up to then). My argument was never fully because of point man weapons against it, rather that its competitors performed somewhat weaker in cqc as well which made no reason not to use it if it's better than them within their niches. I felt it would be "nice" to give cqc and cqc-mid based weapons a little more breathing room against the NTEC, however they may have done too much as i've said. I do feel a change was needed, however it likely had gone too far. You don't have to prove that the change may have been "too much" to me, because I feel it was. But i disagree with a full reversion because hopefully as I've conveyed, I feel there was too little of a difference between it and some of its competitors in cqc, and a much larger difference cqc-mid which ended up with it being the obvious better choice. I'll make this clear, if I see a reasonable suggestion to rebuff the NTEC without fully reverting it to its previous power level, then I wouldn't have an issue supporting it. I even made such a stat change suggestion above which was pretty much a "middle ground" between a buff and reversion. I know you don't agree with that, however that is all the middle ground that I really can agree on. Hopefully that makes sense. I'll end my discussion on that.
  4. If you can prove how calling me bad, casual, and how saying that only competitive skilled players should have a voice, refutes any information and statistics i've given, then maybe you'd have a point. I asked for statistics, and the only person who shared statistics recently aside from me was Flaws, in regards to how the "ntec is the same as the far", of which I refuted showing the obvious differences and also gave him the missing information that he didn't know in regards to the NTEC change. The images only gave a reference point for discussion, they didn't prove anything. I then suggested the information be used for an actual balance topic in suggestions. Of which is being ignored. The change happened MONTHS ago, and not a single NTEC Reversion topic has popped up in suggestions?? What? I thought it destroyed the NTEC? If the NTEC mattered that much and the change was that drastic, wouldn't there be.. you know, at least "1" suggestion in suggestions to revert the NTEC AFTER the reversion happened? Why is it the same people who care about the NTEC, seem so intent just to argue and bicker amd haven't done the "1" thing that's asked of anyone with in-game suggestions? Not only that but the only two people who were providing any discussion was/is Flaws and Respect, not you, who seem solely intent on name calling and complaining.
  5. These are the only bugs that I'd have an issue with. How bad is the input lag? If minor - Push it out How fast can this FOV/sensativity be fixed? Push it out if the issue isn't too bad, will be a priority fix, or there are things that can be explained to help negate the issue. Otherwise wait for this to be fixed. Do these UI bugs effect the whole game's FPS? Or just while using the UI? If the former, if its not severe, push it, if it's just while using the ui, push it out.
  6. If you want the NTEC buffed that badly, make a post in suggestions on Forums, with whatever "points" you have, and prove it already. You have given me no reason to believe that it didn't warrant any form of nerf. Not only that LO clearly had all the information they needed to nerf it this time, just as G1 had all the information it needed to nerf HB and rework it, even with you guys/gals saying it didn't need it. If you're upset about the information they have and wish to refute it. Then by all means, make an "NTEC buff" thread in the game suggestions sections of forums with all the statistical and factual bases you can imagine. Because all you've proven is that I'm a casual player and that I felt the NTEC wasn't balanced. Congrats, that again, proves nothing regarding the NTEC not needing any form of nerf. The last "NTEC" rework thread was in FEBRUARY (page 6) of the suggestions forum, the NTEC changes on the DB are listed in MARCH. I find it very telling, that even with all the info you claim to have and how "outspoken" you 3 are about the NTEC, it seems NO-ONE has made a forum post in suggestions about buffing it (not even you 3) since the change. You seem to be extremely outspoken when it comes to arguing with anyone about it. But there's literal crickets when it comes to actually suggesting it through the proper channel for it to be fixed. It almost seems like you really just want to take out your anger, rather than try fixing the "problem". So Enjoy! And good luck in your crusade.
  7. Then my intent was clearly off the mark with what was written, as I "meant" to not have HB reverted back for it to not effect NTEC because it needs the hb nerf. We can argue all day about CQC, but as I said, im not going to argue for it to be buffed. I don't want it at the same power level as it was pre-nerf. Can it be buffed to an inbetween stat, and be balanced? Absolutely, but i disagree that the NTEC was "balanced". It was too versatile, and as such, it needed a clearer weakness or less versatility. IF "cqc" is meant to be its weakness, then there certainly shouldn't be a reason to make said weakness more obvious and exploitable, let alone complain if said weakness is more pronounced than before. I was going to write a thing explaining this for the 20th time, but i'll simply counter your argument with this. If NTEC "competition" was that strong against NTEC in cqc and midrange, then we would have seen Obeya, FAR, Scout, and other weapons moreso, than NTEC to counter the NTEC. But no such "competition" are as strong as another NTEC to compete against the ntec, hence why we have not seen obeya, far, scout, and other weapons used primarily, to counter ntec.
  8. It's not even that it's being hosted in Germany, and if that was the issue, then EU would follow stricter guidelines than US servers, simply because of that.
  9. Nah, they've been imbalanced from the start, and just aren't fun. They turn into hide and seek, and even then if the obj is in a bad location, congrats, you're pretty much f****d.
  10. I like to use faster dpi while using shotgun, slower/medium using sniper, smg, rifle and AR. It's just a preference thing. I play with low sensativity and decent DPI, so shotgunning and some other weapons can be a hassle if I don't have it higher. But other times i prefer lower because of weapons. Also note that my mood and time of day effect how i play and feel as well, which matters for me as to what DPI setting I use. (plus i use different settings for different games...)
  11. I think you misread what I said, or misinterpreted what I meant. I said i don't want it reverted/buffed back to it's previous power level, let alone the powerlevel it had before it got HB nerfed. I don't want HB's nerf to be "undone" and I certainly don't want NTEC to far outshine every other option in the game simply because "it's versatile". If they decide to go from "12 -> 30" and take it down to like "18" or so for one change, and make the shot modifier "2.0" i'm not going to complain about it. But if they go and put it back to its exact powerlevel, especially pre-g1 initial nerf barring the HB change. Then yes, i'm going to have an issue with it. I strongly disagree that the NTEC didn't warrant some rework/nerf. However, as i've said before, they may have taken this "latest" iteration a little too harshly.
  12. I actually did and all it showed was reddit posts saying it wasn't. sooo I use like 800/1000/1200 dpi depending on which weapons I use or game. Switching between that shouldn't be "cheating" . Along with a sensativity clutch which i always forget i have which is set at 500 dpi. Changing "how fast" your mouse moves on screen "shouldn't be" cheating. Just saying, and nothing I read said it is. Also, nothing in APB to my knowledge says it is either, which is why I was asking LO.
  13. Noob_Guardian

    ODIN NEED BUFF

    ODIN series does need a buff, it's really underwhelming.
  14. I disagree with re-implementing it. It messed up the player prediction of the game and made it so that if you were aiming right on someone and fire, it would miss, because the games prediction which shows player location would not work right. The current changes aside from oscar being someone iceskaty still, work because it emphasises on the need to either AIM and FIRE, or MOVE. Not both. Sprint shooting was dumb af back then, and we really don't need to have it come back. Your strafe speed for weapons are still pretty fast anyways, if you want to move faster use fragile. Having a broken jitter animation while sprinting and "v" spamming while firing was not "healthy". There are VERY good reasons why sprint shooting and jump shooting were nerfed.
  15. True, I can agree with that. I've never encountered anyone abusing it, so it was a surprise to hear it was removed because "people being hunted down" with it. Might've been an EU issue? I don't know. (Sorry for late reply i dont remember seeing anything in my notifications about this topic having replies)
  16. yeah i did at the time, and i think he mentioned he didn't. I know they fixed it so you can only get them if someone left leaving 1 left. I just wasn't sure if there was a "new" bug from some update which changed that. Seeing as the coding is a mess anyways it wouldn't of surprised me.
  17. I thought G1 had fixed this so the only way to get them was to have a teammate leave a mission. However, I don't remember having a teamate and there's no "x" name on either side (and I had spoken with another who said they ended up in a 1v1 as well and didn't know how against a silver). Is the /abandonmission thing the only thing that's triggering these still? Or is there now a bug which makes them occur still. I'm normally familiar with a teamate's name being x'd out if they left a mission. But as shown below, there's no other people in tab.
  18. How is changing your DPI cheating? I take it a "sensativity" clutch is also cheating then? lol you can legit change your DPI in computer settings, and sensativities ingame. What games will ban you for having a dpi switch? lol
  19. While I'm glad to see this, should I worry about my Razer Synapse mouse app running in background so I can change my mouse sensativities easily? I have no macro configured on my profile. I know AHK will likely be an issue, so i'll have to be careful about playing Path of Exile for the trade macro, then APB.
  20. I'd suggest waiting until enemies are almost halfway on the road or 2-3 seconds from cover before firing as well. It ensures they have almost no cover (aside from possible cars) with plenty of time to take them out. Cover is it's biggest enemy, so try out places that people generally don't think of sniping from which gives a good shot when positioning on offense. On defense anywhere in sight of the obj is fine.
  21. Again, LO nerfed it because it did what the other rifles did did, and was still the "better" rifle. You've clearly never played Overwatch competitively. FAR was still worse than ntec, albeit slightly. The "ONLY" benefit it had over ntec was the higher base accuracy and accuracy modifier, where despite having to fire slower than ntec, you were still really accurate. If you look at the STAR/FAR in APBDB. You'd see that both the other rifles have nearly identical stats aside from ammo, marksman accuracy, modifier cap, and mag size. Yes, the "ntec" is more accessible, however most "vets" have also bought a number of ARMAS weapons as well. If they felt the FAR was worth it, they likely would have bought one too. Actually yes, and if you don't like it, get a flare launcher for 3500 joker tickets and resup, and just spam it. I've never had issues while playing against players using spotter, in fact I don't think I've actually noticed being spotted before, maybe I play in a way that I don't really get spotted then? Beats me. HVR is fine, it's range is variable now due to accuracy so it really doesn't perform in cqc. ATAC is fine, its not overpowered, and its not broken, so why would I complain about it? Remote det may be "dumb" but it's generally a non issue unless you do things like "play on the road". If you see someone charging with a car with det, get away from it lol. It's not rocket science. People have been complaining about NFAS for ages, dunno where you have been. Get NFAS percs and Kev3 and watch the salt. The screenshots barely proved anything as it simply shows the current difference between the NTEC and AR's. Showing that LO did exactly what they intended to. As such you've got to make a better case as to why it should be reverted or at the least have those modifiers which I posted so he has them, adjusted and buffed. Going "EVERYTHING IS 100% OKAY NOW!" *drops pictures* Doesn't "prove" any problem, it can be used as an example of a problem you "believe" exists, but you've gotta do more than that when suggesting a viable change. I gave him/her the stats so that he could actually make a "factual" case as to why he/she feels it should be reverted or at least buffed to numbers that are still worse than original, but not nearly as strong. (Though I know he/she wants full reversion) As I've said many times already, I'm not for reverting NTEC to pre-nerf LO stats, and i do feel they did go about it the wrong way for the bloom at the least and I had mentioned my concerns in the LO NTEC change thread back when. But I'm not going to go and make a buff thread asking for a full reversion of it, let alone a full reversion of every change back to G1's bloom rework, while leaving HB nerf intact.
  22. I honestly use mobility sling on it, cj3n and bando. I don't really have an issue landing all the shots unless the enemy has cover. The extra shots is an issue with the ISSR-B but that is also considered one of the "best" snipers. It is pretty good at "jump shooting" but it's jump shooting is pretty balanced because the stk.
  23. I think he means the STIC, the Manic is really good, but the RABID feels like it could use some lovin.
  24. Because he went on a rant about how jumpshooting should be brought back because "fun arcade feeling". That's the relevance, and hes complaining because NTEC jumpshooting got nerfed, but STAR and FAR "still can". Yes LOL, Overwatch is dumpstered from their high end/pro changes. So it's clear that even then there's problems with going with "pro scene" changes. You mean jump shooting and pixel hitting someone whos crouched behind cover 40m+ away is balanced? It's not, lets not pretend that doing so is. It's why Scout can only jumpshoot roughly 20-30m away now semi accurately, because otherwise it would be broke. This has nothing to do with "tracking in arched direction". Regardless, if you were hit once, and they jumped from the corner, you're generally going to have a harder time tracking than him because he knows where you are and you don't see him until hes already in air ready to fire the second shot (and likely going to hit that shot). So again, jump shooting wasn't balanced, no "hitting someone in an arc" isn't necessarily difficult, it's the obvious situations that doing so was done in which made it difficult to counter. I've considered the FAR a ntec/star hybrid, at least until the STAR got buffed to have the same recovery. Yes "far has the same ttk", that doesn't make it the exact same as the NTEC. Which is what FLAWS was saying. "FAR is litterally an NTEC reskin" FAR and STAR were considered worse than NTEC, I felt the FAR was more of a bridge between NTEC and STAR, while the STAR was well, pretty much dumpster trash until it got buffed to be almost identical to the FAR. You said "well just buff star" others were always like "just buff star to compete with ntec". Well you want it to compete, you gotta make it compete then right? They made it better in Range to "better" compete with NTEC (which was literally listed as a reason for the buff in the first place). As for why I'm saying "it's more cqc" that's simply because maybe not you, others like to say "no STAR is fine, its more CQC, it shouldn't reach range so well as an excuse to let NTEC have no "real" competitors. You can say "well obeya and obir" but then that's ignoring the fact that we went through a period of almost a year with soley shotguns, snipers, and NTECs and if it wasn't waterfront, you'd have been lucky to think of an obir let alone see an obeya. Because well.... NTEC. Maybe because I'd rather not have the ntec fully reverted to it's prenerf idiocy? Yes, NTEC outclassed every AR, it didn't matter if the STAR and FAR were considered to be more for CQC than mid, because the NTEC was still the better choice anyways. You clearly havn't seen pros complain on their twitch streams then have you? They do it all the time. You're right, they'll rarely ever go on forums and complain, but they'll be damned if they don't mention it and make their fanbase upset about the issue and have consequently have "gaming news sites" cover the topic. You say "pro players don't complain about things in game" and now you know why G1 and LO don't listen to "pros" because if they did, no problem in APB would be fixed, because no issues would be brought up. Oh wait, "pros" in APB complain about ATAC, remote det, spotter, nfas, and hvr. My bad, maybe you're right, they should stop complaining and pouting about such things, they're fine as is, or maybe they're not pros at all. "You don't understand how people feel who enjoy and invest time into this game feel". You mean my 4.7k hours don't indicate that I actually enjoy and have invested time in this game? No, clearly i know nothing. I'm just a filthy casual who wants to play for fun because he realizes at the end of the day the "you win" on the screen means nothing. I play just fine against some of the hardest players in the server, so what. So what if I don't care to give my 100% at all times for a video game which is meant to be played for FUN. If you want to go and put 110% in 24/7 go ahead. But don't complain about me having a voice simply because I don't care to put 110% into APB at all times "to win". Merged. HP DAMAGE: NTEC 185 - FAR 175 STAR 175 PER SHOT MODIFIER: NTEC .065 - FAR .60 - STAR .60 RECOVERY DELAY: NTEC 0.070 - FAR 0.085 - STAR 0.085 RECOVERY PER SECOND: NTEC 5.00 FAR 4.00 STAR 4.00 If you're going to make a case claiming the FAR and the NTEC are superbly similar, you may as well include the STAR as well, as it's almost identical to the FAR in a number of important stats. You actually do have access to those stats unless you're talking about G1's initial NTEC rework which was pre-sept 2016 where they messed with the full auto bloom mechanic, which from the looks of it and other weapons, are an unlisted stat, as unique "weapon functions" aren't listed in APBDB, so we'll never really know the stats behind the change, only that the mechanic exists. LO's most recent changes: NTEC - Jump modifier old "12" new "30" (applied to all NTEC and ursus) NTEC 5/URSUS - shot modifier cap old 1.6 new 2.4 Of those, Jump Modifier: FAR "10" STAR "10" Shot modifier cap: FAR "1.45" STAR "1.35" Both STAR and FAR accuracy is at 10m is 18cm, NTEC is 24cm Marksman modifiers of STAR is .50 FAR is .45 and NTEC .35 As I said, STAR is much closer to the FAR in performance than the NTEC. While you may then claim that far is so similar to NTEC they perform the same, we also know that that's not exactly true, they handle differently. The difference is that FAR is still rather effective because of its base accuracy and marksman modifiers. Looking at this information you should have enough "information" to make your claim saying that the NTEC was indeed nerfed "too hard" and could accurately suggest a reversion, or at least a buff, to some of the changed stats from LO, so that the change is not so harsh. In the "suggestions" section of forums. IF you do not wish to respond, that's fine. Good luck.
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