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MattScott

Posting progress on Twitter #ThisOldGame

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Hi all,


Rather than clutter up the forums with random posts, I'll be putting up progress shots on my twitter feed (@mattpscott) using the tag #ThisOldGame. Lately I've been bouncing back and forth between finishing the art import and starting some of the backend server programming. This test was slightly tricky because the raw data is Z-Up and rotations are in angle tenths for Yaw, Pitch, and Roll. I had to experiment a bit to get things to line up properly. Dynamic lights are all temporary values, so they don't match the actual game. I tried to line up the camera angle as best as I could for the comparison.

 

Here are the latest test shots of Boneclaw.

boneclaw-old.png

boneclaw-new.png

Thanks,
Matt

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Which engine are you porting to? Unreal Engine 4?

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Hi there,

 

It’s still esrly days, but right now we are using Unity to visualize the reconstructed art assets.

 

Thanks,

Matt

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