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MattScott

Enforcement of Config ToS

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Last but not least is the topic of actually enforcing what config edits are allowed and which aren’t. We already know that config edits that edit .ini files are fair game while things such as the Nofog shader and Localization edits are more of a grey area. However, we also know that the removal of particles such as grenade smoke, muzzle flash or other things that edit .upk files is absolutely not allowed, but this front is not being enforced whatsoever so please sit down with the customer support team and train them which edits are not allowed and which are. Right now you may as well not even have a config ToS seeing as most people streaming nowadays are openly using edits that are against the ToS. Alternatively, use your client side anticheat to perform file checks on .upk files to see they have not been altered and replaced with empty files.

 

“This is a puzzling one. Certain things are supposedly not allowed, but you only have to turn on a stream to see things like no smoke, no muzzle flash, no ambient sounds, etc. It's led to the common advice "no that's not allowed, but honestly, no one is getting banned for it". I think clarification is needed and seeing as though it would take little time to write up a post explaining the situation, I don't understand why it hasn't been done yet.”  -Community Member

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[APBGame.cWeaponAttachment]
m_bParticleMuzzleFlash=true

This config option is used to turn off Muzzle Flash. GamersFirst disbaled this feature without reason. Muzzle flash, like all particles in APB, are overused. They cause stuttering during normal gunfights, even with a midrange GPU like a GTX 1080. Enabling this config, preferably adding it as a graphics option in game, will put players with varying hardware at an equal playing field. This should be an easy addition seeing that you've added other graphics options in game.

Edited by BlatMan

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Just don't let people edit configs. Lock the files down and only let settings be changed in-game through the settings menu. Something like an Advanced users configuration section. So if player NEED to tweak these files for extra stability or performance, LittleOrbit will have already gone through and made sure that these settings do not have an effect on whether or not a player has an advantage using them outside of performance and stability  (stuff like removing ragdolls, grenade smoke, and muzzle flash are examples of effects that should not be allowed to be turned off)

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On 16/12/2022 at 11:55, R3ACT3M said:

Só não deixe as pessoas editarem as configurações. Bloqueie os arquivos e só permita que as configurações sejam alteradas no jogo através do menu de configurações. Algo como uma seção de configuração avançada de usuários. Portanto, se o jogador PRECISA ajustar esses arquivos para obter estabilidade ou desempenho extra, o LittleOrbit já terá feito isso e se certificará de que essas configurações não tenham efeito sobre se um jogador tem ou não vantagem em usá-los fora do desempenho e estabilidade (coisas como remoção de bonecas de pano, fumaça de granada e flash de focinho são exemplos de efeitos que não devem ser desativados)

There are many people who play with lousy computers, and removing the fog, removing the quality of the weapon skins, removing the light from the shots, removing some particles from spray missions, etc., end up helping to gain a little more FPS.

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3 hours ago, MrLek said:

There are many people who play with lousy computers, and removing the fog, removing the quality of the weapon skins, removing the light from the shots, removing some particles from spray missions, etc., end up helping to gain a little more FPS.

Most of these "configs" are modifications to .upk files, not just settings in the ini files. Someone decrypted the files to modify them. It is cheating. It's modifying files that are not designed to be modified.

 

Besides, if someone's PC is so bad it can't run APB using the current Advanced Launcher, I doubt they have the funding to make purchases on Armas.

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19 hours ago, MrLek said:

There are many people who play with lousy computers, and removing the fog, removing the quality of the weapon skins, removing the light from the shots, removing some particles from spray missions, etc., end up helping to gain a little more FPS.

That's on them, they can't have an unfair advantage just because their hardware can't play the game. 

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4 hours ago, R3ACT3M said:

That's on them, they can't have an unfair advantage just because their hardware can't play the game. 

What advantage does this give in the game?

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5 hours ago, MrLek said:

What advantage does this give in the game?

Anything that makes visibility easier should not be allowed to be changed

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3 hours ago, MrLek said:

What advantage does this give in the game?

😊

 

Edited by Rivona
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1 hour ago, R3ACT3M said:

Anything that makes visibility easier should not be allowed to be changed

I don't think this is unfair, you could ask L.O to put the option to remove the smoke within the APB options, it would be more democratic. Whoever wanted to play with smoke would activate the option, who had a bad PC and wanted to play with a little more FPS would deactivate it.

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16 minutes ago, MrLek said:

I don't think this is unfair, you could ask L.O to put the option to remove the smoke within the APB options, it would be more democratic. Whoever wanted to play with smoke would activate the option, who had a bad PC and wanted to play with a little more FPS would deactivate it.

Imagine an option in Counter Strike that lets players switch off Smoke Grenades and Flash Bangs.

Fairness will only exist if smoke is either visible or doesn't exist for EVERYONE.

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18 minutes ago, LilyRain said:

Imagine an option in Counter Strike that lets players switch off Smoke Grenades and Flash Bangs.

Fairness will only exist if smoke is either visible or doesn't exist for EVERYONE.

We don't have bombs in the APB that have the function of raising smoke or blinding people. So there's no way to compare.

The function of the bomb in APB is just to take damage. You can see the red nick of the enemy passing by. They could make the enemy's red nick bigger.

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12 minutes ago, MrLek said:

We don't have bombs in the APB that have the function of raising smoke or blinding people. So there's no way to compare.

The function of the bomb in APB is just to take damage. You can see the red nick of the enemy passing by. They could make the enemy's red nick bigger.

But we do. Grenades in APB come with some smoke by default since that is a natural aftermath of the explosion. The exception being half-brick, 8balls and snowballs which aren't really grenades.

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18 minutes ago, MrLek said:

We don't have bombs in the APB that have the function of raising smoke or blinding people. So there's no way to compare.

The function of the bomb in APB is just to take damage. You can see the red nick of the enemy passing by. They could make the enemy's red nick bigger.

Sorry i dont know all those thingies but is this blinding? 🤦‍♀️

 

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18 minutes ago, Rivona said:

Sorry i dont know all those thingies but is this blinding? 🤦‍♀️

 

That's a mix of using High Quality Health Hud, Bloom and the night time shaders and can be fixed by changing two ingame options, no configs required.

Edited by Frosi

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42 minutes ago, Rivona said:

Desculpe, eu não sei todas essas coisas, mas isso é ofuscante?🤦‍♀️

 

 

It becomes a joke to compare the effect of the apb bomb with this:

 

 

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