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Everything posted by Shini
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Ladies and gentleman...i've been waiting years for this
Shini replied to Keshi's topic in General Discussion Archive
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End of July 2018 Update (1.19.6 on OTW)
Shini replied to MattScott's topic in General Discussion Archive
I mean, not to be entirely negative on the Shotgun and HVR testing being a flop. The friend list change and the 145fps limit is pretty damn PogChamp. Really -
Ladies and gentleman...i've been waiting years for this
Shini replied to Keshi's topic in General Discussion Archive
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End of July 2018 Update (1.19.6 on OTW)
Shini replied to MattScott's topic in General Discussion Archive
Currently 1 fbw shot can still get you HVR quick switched at <5m range. -
End of July 2018 Update (1.19.6 on OTW)
Shini replied to MattScott's topic in General Discussion Archive
Shotguns are currently 8 shots to kill (JG). And they do little to no damage on cars and everything rather. -
Contact APB support on their main website. But be prepared to wait a billion years for a response, Created a ticked 3 weeks ago for a deleted gun, same issue as you. Simple one really, no response yet.
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Uhm, HVR + RSA was all I saw from them back in 2015. That was all you saw? Really?
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Back in 2015 aspacia would be using CSGs and Scout Jumpshot (much like everyone). Which, honestly was a far more fun time than the hvr snooze fest it comes to nowadays.
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In those 1000 hours did you play between the loss of punkbuster and before battle eye?
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Emergency break. Opposite of Nitro 3. Brings the car to a hard stop, maybe turn it into an almost immovable object. Dumb Idea. Probably be abused, probably too silly. Another orange mod, unflip car like in H1Z1. Probably too silly. I dont know lol
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Shotgun buff sounds scary if you ask me. I mean its nice you're making it more consistent but it's still scary. @MattScott And regarding the HVR. Does this mean that if the HVR is say at say 5% accuracy is going to do a small percentage of 850? And that an hvr with an almost closed crosshair at 90% accuracy is going to do a large percentage of 850 damage? Or is the damage going to be statically nerfed to a small percentage of 850 damage? Basically is there a damage ramp depending on how big the crosshair is or is there a straight up reduced damage for all crosshair sizes? It just seems, at face value it might not really fix those greasy quick switchers, because I feel for the most part I've been QSed by people at 100% or near 100% crosshair accuracy. Correct me if i'm wrong but doesn't tapping crouch make it 100% accurate almost instantly? I'll reserve judgement till otw though
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Youtube Doesn't Recognize APB: Reloaded as a Game
Shini replied to CombatMedic02's topic in General Discussion Archive
Thought you guys were already aware :S https://twitter.com/apb_reloaded/status/995719508198240256 -
I have no excuse to really use the radar jammer so maybe can the radar jammer be buffed so it can remove all forms of negative HUD elements affecting you and nearby teammates? Such as spotter, tagger, flaregun/firework tags Right now Radar Jammer is kind of useless, it only affects the radar on the bottom right but the enemy can still kind find out where you're shooting just by having ears and in the end it just exposes you on their radar from a certain range and tells them you're in the area at close range. Spotter surprisingly isn't used a lot but it's really powerful. It would be better if it could nullify the effect of spotter mod on you and on nearby teammates. The balance of spotter is also questionable at best. The fact that enemies spotted don't know they're spotted and that they're spotted for so long is just so eh.
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Jersey Devil is the best one of the three imo! It essentially has CJ3 and 3PS3 equipped in it which make it excellent for a backup secondary. Play it like a melee weapon, it has its weaknesses but it's basically a chainsaw if you use it right. I've gotten a few low effort kills with it before. Excellent when I'm in a pinch.
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Call of Duty Fight Club is gone? Lol nice.
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Should Free Players have customization options expanded?
Shini replied to JayedSkier's topic in General Discussion Archive
Maybe it was by design I guess, obviously things have changed now though. -
Should Free Players have customization options expanded?
Shini replied to JayedSkier's topic in General Discussion Archive
Back in the day. Joker mystery box 1 had a higher chance in winning a legendary. At least from my experience. I had so many ducks. I remember buying 3 boxes and got 2 sitting ducks. And when I didn't win a duck, I got 2nd tier rewards which was 30 days premium. And I got so many of those. Nowadays you dont get much premium days from boxes, the chances are lower and the days you get are lower. You still get 15 days from loyalty rewards but still. -
Should Free Players have customization options expanded?
Shini replied to JayedSkier's topic in General Discussion Archive
I don't think customisations should be relaxed for non premium users. Game has got to make money somehow. But I do think premium price should be lowered. $11-$12 ($10 for already premium subs) is disgusting when compared to other F2P games and actual services like Netflix or even Amazon Prime. If anything, I think premium should give you a little more standing gain and access to more daily/weekly rewards. At the moment I just think it's very expensive for what it is. I'm not complaining for myself though, I have over 3000 days when Joker Mystery boxes used to be very generous! -
Balance changes beyond weapons (grenades/deployables)
Shini replied to mojical's topic in General Discussion Archive
Percs are free damage for CQC at most, but so limited. You can't throw them very far and when you do throw it far you can easily move out of the way that their damage is nullified. Their utility is also terrible, destroying cars with them isn't really easy. The great things about normal nades as opposed to percs is they're an excellent initiator for flanks and destroying spawn cars. Back in the day I was hoping for percs to have that delay you speak of, like a longer arm throw animation that is easy for you to see since it's easily telegraphed, but at this point I really don't care since most people I play against don't use them for the reasons I mentioned above. -
Balance changes beyond weapons (grenades/deployables)
Shini replied to mojical's topic in General Discussion Archive
Looks like you didn't read my first line. I said the most annoying thing about low yields is they have a low fuse timer which is easy to crutch on when you're being pushed. Can't do that on a OPGL. Having 3 low yields is annoying but not the biggest problem in my opinion. I honestly don't really mind the OPGL since it's limiting, you have to swap out a main weapon. Low yields can be paired with pretty potent main weapons. -
Balance changes beyond weapons (grenades/deployables)
Shini replied to mojical's topic in General Discussion Archive
The biggest issue with low yields is the short fuse timer. It's too quick and easy to crutch on. It also has 3 other big positives so it will probably need another nerf on that. Percs are annoying at most and free damage but they're so limited honestly. Not a big deal. I would also be for removing nade resupply from those deployables. And the 4x4 and Pioneer need looking at to bring them a little down. And Jericho/Bishada need their wheel bugs fixed properly. -
The best cars are not even the poll. The best car is the Pioneer followed by the 4x4 Vegas in terms of meta or competitiveness. But the car that is the most fun is the Vaquero!
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Balance changes? POGGERS Hope it freshens the game up!
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How do I uncensor chat in APB?
Shini replied to Error_Detection's topic in General Discussion Archive
WHY LITTLE ORBIT CENSOR MEEEE -
They said its already planned.