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Sniperturtle

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Everything posted by Sniperturtle

  1. Apparently i am one of the few persons who does in fact enjoy the fire rate nerf on IR, not just in theory but in game as well. No need to modify this any further imho. Shotguns are absolutely bonkers right now though, not sure if such a harsh range setting is the best thing to do i'd rather see the actual spread simulated realistically - massive range reduction could be beneficial though in making shotguns viable only for the closest encounters.
  2. I do think that the IR fixes are good though, making IR the diagonally opposite of CJ. The additional time is also great for bloom recovery, making it even more niche.
  3. I do like all the other changes especially the ones done to IR3 but the shotgun changes are destroying the game right now. Especially in financial district but just as much in asylum.
  4. I do tend to agree that shotguns are overly strong now, maybe the initial damage (thus the first pellets that hit) should be reduced to like say 60% (distributing the remaining 40% on the following pellets) instead of 80% (was it?). That way stuff should snap back in place.
  5. Currently the only form of x64 support APB has is splitting into multiple threads (thus using multiple cores each for their own task). That's not accessing the true bandwidth and performance of a genuine x64 application though.
  6. Imagine the server spasms if NPCs could do anything but be useless obstacles...
  7. Threat, notoriety, rank, prestige... uuh me gawd such a cumplicaited gaem...
  8. Wouldn't make much sense when you consider that a rank 30 teammate in your team would face the exact same difficulty completing the objective. Some just seem to take a lot longer than regular, by design.
  9. This right here is actually the original upload by the creator USPStyle. Other uploads might be legit, but i sure wouldn't take the risk.
  10. There are few things GTA 5 does better than APB... just can't remember which... It's an entirely different game, isn't it?
  11. 1. N-Tec is just N-Tec, it can be met long range with HVR, Obir, Obeya, even some LMGs - or close range with OCA, Shotgun, PMG and mostly any LMG as long as you tap-fire. 2. APB is neither P2W nor the opposite. If you fell for the P2W cries before then obviously you are going to be underwhelmed by the performance of Armas weapons - but they are in most cases reskins or akin to other in-game weapons with very few exceptions. The exceptions however usually require a certain style of playing in order to unlock their potential. The Troublemaker for example is a merciless weapon in the right hands, but if used by an unskilled person it is pretty easy to defeat with any ingame weapon provided they are played correctly. (or not so correctly with the HVR xD)
  12. I know it's a bit (very) expensive, but here. Shit-ton of clothing items, Atac Patroller, VAS-C2 Tin Soldier, Charge Mikro with (badass) kit, Patriot Vegas 4x4 with Kit
  13. How to get new players: Put everyone who is bronze and < Rank 60 (or some) in green district if they join from the default district select screen. Bring more awareness to the advanced district select screen. (In other words, flood the currently unused green districts with bambis) As an extra bit of spice, remove players who reach silver from the district if their total account playtime is > 120 hours. Add a nice on-screen notification that within 5 minutes they will be removed from the district, and that they are welcome to return there if they get back to bronze threat, using the advanced district selection menu.
  14. 1. Altering the game files to have a permanent crosshair is bannable. 2. Using 3rd party programs that give you a crosshair is bannable. (Overwolf users actually got banned for this on other games a while back and a crosshair plugin for Overwolf was then removed from the Store for that exact reason.) The game was not intended or designed to have a persistent crosshair, and G1 GMs were pretty clear about that. No idea how LO sees it, but ... yeah. Custom crosshairs are perfect for jump-shooting HS3 HVRs ;)
  15. The felt cheater presence has indeed gone down 99%, which kinda feels good . Add it to the pile.
  16. Since i spam Spotter mod i would absolutely know it is there, it is however mostly useless on Citadel when you play with randoms since you will hardly nail a proper moment to use it. Being a pure CQC mod for sub and shotty users it can give a vital advantage when trying to empty buildings and rooms - if only you get that perfect moment when your teammates are all in a position suited for breach, undiscovered, and awaiting a signal (yep, never happens). It makes slightly more sense in a premade group or a team of players who use voice - and more in a group with TS or similar. Maybe it does indeed need a buff like the one BXNNXD suggested, could make it a lot more interesting to use.
  17. He is learning C# and shared his latest breakthrough, why are you so toxic?
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