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Everything posted by MattScott
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I realize it sounds simple, but in reality, that is not the case. I have previously stated there are too many items to handle on a 1:1 basis - literally thousands of items and even more components that make up those items. Each item would need a manually selected alternate on Citadel in order to be migrated, and then it would require 1:1 testing to make sure we don't break Citadel. We're looking at thousands of man hours and months of time. We are migrating APB$, JTs, and everything that we have proper payment records for on Nekrova. We are redelivering all Nekrova purchased JMBs. We are manually migrating the Legendaries. I understand your frustration, but that is hardly "taking away everything". Also, one last note for context: We have been losing money on Nekrova since we took over in May 2018. There is a minimum server footprint of about 20 servers to support an APB world. We are about to launch RIOT, which will require more servers per world. It is not feasible as a business to continue supporting the monthly cost for less than 30 player peak concurrency. Ultimately there is no way to position this migration positively to the Russian players. They spent money with a company who shutdown the game. G1 inherited the Innova problem, and now we're inheriting G1's problem. Due to the way Innova handled itself at the end, they have made it impossible for us to properly support these Russian players. As I said earlier, I have personally tried to reach out to Innova in an attempt to get more data from them. Their main site is up: https://inn.ru/en/ and their 4 games site is up: https://eu.4game.com/. But I have not gotten a response. I wish there was a better way, but we are now at the point where we have to make a change so the game can move forward, and the complexity of the situation limits what we can do. Thanks, Matt
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Nekrova Migration to Citadel (OLD)
MattScott replied to MattScott's topic in General Discussion Archive
Hi all, For better or worse, I have posted an updated Nekrova merge thread. Thanks, Matt -
Unless you are one of the players who had their APB$ adjusted by GMs, then you should get all of your APB$. This was our original plan, but we have no records from Innova to know how much the player paid. We know some items were given away, and some items were deeply discounted at the end. We found it incredibly difficult to determine any fair amount of compensation.
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Hi all, Let me be clear - this is not about greed. If it was, we would simply turn off Nekrova and move on. The vast majority of active Russian players have accounts on Citadel with significant progression already. For context, the database for Nekrova was highly customized to support the Innova items during the original migration. It does not match 1:1 with the database for Citadel. APB is very complex game. Each usable item is made up of smaller underying components that control its customization and behavior. There are 70,000 of these under lying components that make up all the ARMAS and regular in-game items such as guns, cars, clothing, mods, etc. Each item that we choose to migrate over has to be manually checked and mapped across from the Nekrova database to Citadel to make sure the underlying components all transfer. We are committed to migrating and checking all the Legendaries, because we understand the importance of guns to the Innova players. But migrating all character inventory would be filled with problems and potentially damage Citadel. Additionally, we don't have the staff to properly complete a migration of that size before the end of the year. Instead we chose to have Citadel re-deliver all the Nekrova ARMAS purchases that are stored in the Nekrova database. This insures that all the underlying components come across correctly. Thanks, Matt
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Hi Wastelanders, The work on the upgrade continues, but in the meantime we thought we would bring something green to our blasted brown landscape. Beginning on March 14th, the Shamrock Shindig has arrived, and with it have come some mischievous, chip stealing creatures the locals are calling Leprechauns. Run around and see if you can defeat these creatures to collect the event rewards. This is our first time making something new for Fallen Earth. While it's not much, it's a start. Hopefully it adds a little Irish fun to the game for the next couple weeks. Check out the details of the St Patrick's Day 2019 event. https://www.gamersfirst.com/fallenearth/news/2019/3/14/st-patricks-day-2019-event Thanks, Matt
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Hi there, I’m not sure why Innova would say that. We have the character database with inventory which includes the items that a player purchased. That data was used to do the original Nekrova migration. But Innova has not provided the actual payment records that show how much players paid for their ARMAS items. At this point, we have invested lots of time into this effort, and we need to move on. Thanks, Matt
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Hi all, My team has been working hard on solutions for how to merge Nekrova properly. After the last post and the player responses, we decided to take another look at options. The largest issue is that Reloaded / Little Orbit never got any purchase records from Innova. There is no way to verify anything on the Nekrova characters, and towards the end many items were practically given away alongside widespread abuse by GMs giving players APB$, Joker Tickets. For the record, I have personally reached out to Innova to obtain these records, and they have not responded. So here is the new plan: With the exception of a handful of accounts which were boosted above the normal amount, your APB$ and JT will be coming across with your characters. For those specific accounts, the ones we are removing APB$ and JT from, we will also not be bringing over their titles. All other accounts/characters get their titles brought across. Legendaries that are from Joker Boxes will be brought across with the character they are currently on as long as they are those exact weapons. This does not include any items that are limited by a lease time. These items will also be trade locked. Created symbols, themes, songs will be brought over. For symbols, there is a very small number of primitives that are not coming across. If your custom symbol was created using one of those, then the symbol will be missing that part of the symbol. Most preset Symbols and Themes will be brought over but there are some that will not, as they are not currently available on Citadel. When it comes to ARMAS purchases, we will be redelivering all Account and Character bound items that were bought from Nekrova. We will be sending Joker Boxes to the character they were purchased on. If that character no longer exists, they will be delivered to the oldest character on the account. Any item purchased from Nekrova that has a lease time will be redelivered with the current lease time intact except for trial weapons, those will not be brought over. Unfortunately, that leaves 2 major categories of items that we wont be migrating over: The first is ARMAS items purchased through Innova. Nekrova ARMAS purchases can simply be redelievered, because of the existing purchase history. But since none of that was supplied by Innova, we can’t use this method for those purchases. The second is anything else on the character from trading with other players. We have looked at trying to handle these two cases. Aside from the legitimacy issues with purchases, the complexity of mapping each item across isn’t feasible. It is our hope to complete this migration before the launch of RIOT, so that our Nekrova players can enjoy the new content with more populated servers. Thanks, Matt EDIT: I have received a response from Innova. I am waiting to see if they will send the missing payment transaction data, so I can find a way to compensate ex-Innova players.
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Hi all, We are making good progress on pushing hard to clear as many tickets as possible. As of today, there are 1,192 total tickets open (unsolved) which is 812 less than two weeks ago. There are 812 total tickets that have not been touched (contacted) which is 434 less than two weeks ago. This is significant progress. As of yesterday, Customer Support was following up on tickets from January 6th 2019. If your ticket is older than that, and we have not reached out, then I recommend updating your ticket and asking for status. Thanks, Matt
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Hi all, I realize there is quite a bit of hype around the engine upgrade. My reluctance to show screenshots is purely because we aren’t quiet done yet with some core level re-writing on multithreaded rendering, lighting, or shaders. In a community like APB, I know I’m not going to make everyone happy. There are too many artistic opinions about which era of the game looked best. So it’s important that we show off images that will actually be representative of the final product, so we can set expectations properly and make a majority of the players happy. Thanks, Matt
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Nekrova Migration to Citadel (OLD)
MattScott replied to MattScott's topic in General Discussion Archive
Beat me to it. BXNNXD is correct. Innova licensed the game and were not owned by G1. We have none of their purchasing records or history. However, we are working the best we can to bring over more items/APB$/JTs from Nekrova. It is not our intention at all to punish those players. -
Premium cooldown reduction is blatantly Pay-to-Win
MattScott replied to Nitronik's topic in General Discussion Archive
Hi everyone, I should have commented on this sooner. There is an active plan already in the works to remove the cooldown benefit from Premium. However I wanted to have a new benefit for Premium ready, so we can give Premium players something else to help create new value for their subscription. I’ll announce the new Premium benefit soon. Thanks, Matt- 101 replies
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Nekrova Migration to Citadel (OLD)
MattScott replied to MattScott's topic in General Discussion Archive
Hi all, Lots of good feedback on this thread. We are going to postpone this merge till I get better information, so we can try to migrate more items. I have reached out to Innova to get a detailed list of transactions from them. To my knowledge, no one on my team has this (although that is not saying they didn't supply it to G1 before May 2018). Thanks, Matt- 167 replies
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Hi everyone, During this week's upcoming maintenance, we will be migrating all of the Nekrova characters to Citadel due to the shrinking population on the Nekrova world. Effective, Wednesday, March 6th, Nekrova players will need to log into Citadel for their merged characters. Unfortunately Innova gave out or steeply discounted many items before they shutdown, and we have no records of purchases with Innova. With that in mind we cannot migrate any existing inventory as those items don't match what are on Citadel. We cannot migrate any symbols, and we cannot migrate over APB$ or Joker Tickets. For the accounts coming over here is the plan: - All premium time will be unaffected and remain the same - Characters will be created from scratch using the same customizations as existing Nekrova characters - Character names will come across except where there is a conflict - Character progression will be copied across - Progression items will be awarded to the characters - Permanent account-bound Nekrova ARMAS purchases will be restored - Permanent character-bound Nekrova ARMAS purchases will be restored (if character still exists) - Any temporary weapons on the characters within the last 30 days will be restored - Joker Mystery Box purchases will be re-delivered as unopened JMBs To the players on Nekrova, I know that many players will lose items in this shift. We looked for ways to try and migrate more, but the results always created problems on Citadel. We hope this will at least give you an opportunity to pick up progression and play on more populated servers. EDIT: This has been postponed while we do more research to see if we can address some of the player complaints on our original plan. Thanks, Matt
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Hi all, I have updated my original message. We have fixed the issue. All servers are live now. Thanks, Matt
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Hi all, I have updated my original message. Again, I want to apologize to the players. This was an emergency maintenance situation that popped up from last night. Frustratingly, we fixed one issue and immediately ran into a second issue. This has been a bit more tricky. Unfortunately I don't have an ETA, but I will keep you posted. Thanks, Matt
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Hi all, I have just posted that we are working on an issue with the Login servers that may be contributing to this issue. Thanks, Matt
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Hi all, I want to give a brief update on an ongoing issue. For the last couple days we have had intermittent issues with the Login servers. There seems to be a communication issue between the various environments that prevents players from logging in and sometimes kicks players. The team is working on it. UPDATE 2/26 3:15PM PST Again, I want to apologize to the players. This was an emergency maintenance situation that popped up from last night. Frustratingly, we fixed one issue and immediately ran into a second issue. This has been a bit more tricky. Unfortunately I don't have an ETA, but I will keep you posted. UPDATE 2/26 3:35PM PST Of course as soon as I post, we fixed the issue. All servers are live now. Thanks, Matt
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So what happen to the CEO TechMech?
MattScott replied to LAPDAlonso's topic in General Discussion Archive
Hi all, I have hidden a couple of the posts. Even though some of that information is public, I don't want private information posted about former staff. Techmech, Tiggs, and the other former staff names you mentioned are all long gone. I appreciate them for their assistance in transitioning the game to us. Honestly, there wouldn't be an APB today if they hadn't helped. Thanks, Matt- 41 replies
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Hi everyone, I haven't updated this thread in a while, and some players feel like our Support has gotten worse. So I thought I would post a raw comparison between the last update near Thanksgiving and now. In November we had the following stats: We had 2,358 total tickets open (unsolved). 1,944 of those tickets had not been touched (contacted). Here are the current Customer Support stats: We currently have 2,060 total tickets open (unsolved) which is 298 tickets better than November. 1,246 of those tickets have not been touched (contacted) which is 698 tickets better than November. I fully acknowledge that we still have players who have waited 2+ months to sort out their ticket, and that is still an unacceptable time to wait. Please know that we will continue to bring these stats down till we get response times to industry standards. A couple players asked why we haven't gone to an outsource support group, but that's not something we can do. My team has to be trained across 4-5 different systems that they use to collect data and manage accounts. All of those require high security protection, which we can't arbitrarily grant to external companies. However, we will continue to hire and train new supporters. I appreciate your patience. Thanks, Matt
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Hi all, I wish you could see the tools we are working with. I realize this must appear easy, but it's quite the opposite. Bundles in bundles in uber bundles is the worst case right now. One would think that the store had some sort of rollup pricing with a discount. But it doesn't. Everything is manually priced, and there is no easy way for us to pull the contents of a bundle out into Excel. Our latest effort resulted in a spreadsheet with 70K rows that we eventually winnowed down to 9K rows. There is going to be a pass this week to get rid of the weird G1C pricing amounts that don't end in 99. But the more I dig into the code, the more I want to overhaul the whole store to be easier to maintain. Thanks, Matt
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Oops. Not intentional. Thanks for the heads up.
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Hi all, I believe ARMAS bundles have now been sorted out. None of them should be more than they were. Thanks, Matt
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Hi there, This is in development. We have just been focusing on the engine upgrade. But the plan is to eliminate the tradelock that occurs when hardware or software updates happen if your account is secured with 2FA. Thanks, Matt
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Hi there, Something like this has been discussed a lot internally. I like the idea of a test area where players can shoot targets and get more visual feedback on ranges and damage from the gun they are testing. Right now, nearly the entire team is focused on the engine upgrade, and after that we have a couple other big dev items to release. But then we might be able to take a look at the tutorial and gun training. Thanks, Matt
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Hi there, While I am intrigued by the idea of more melee weapons, I think we are still too new to APB to be making this kind of change. Adding melee weapons would require a significant amount of change to the game including controls, UI, weapon balance, and even mission design. Maybe someday. But melee weapons are not in our roadmap right now. Thanks, Matt