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Westford

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Everything posted by Westford

  1. Update: 7/19 - Thurs 7:33 am EST Login Servers still DOWN Cannot login
  2. Ahhh, thanks for the clarification, most helpful. So everyone is down ?
  3. Not sure what's going on.... Login Servers on Jericho have been down for about an hour. Is this maintenance ?? ..and we didn't get the memo ?
  4. Good point. If LO would provide server status , via their webpage .. would they also provide an App.. for iPhone & Android ? We shall see what LO has in store for the future. I'm sure they're taking notes.
  5. We could only hope. That's a great suggestion by the way . I think many members of this community would find that feature helpful ...
  6. Confirmed - Login Server DOWN 7/19/2018 - 5:27am EST
  7. Jericho - 7/19 Thurs 5:20am Login Server - Connected Connect to Districts - FAIL
  8. I hope we are talking about the same thing when discussing Reticle Bloom. If so, Bloom is a visual representation of the Reticle expanding after firing the weapon. So although your aim point is still in the center of that Bloom, with an expanded reticle, you no longer have a small crosshair on target. Given the appropriate time, after the weapon is fired, the Reticle Bloom returns to the original crosshair reticle when aiming. If you are firing a weapon either full auto, or w/ semi autos, and do not allow the Reticle Bloom to recede, then the player no longer has a tight reticle on target, but the center of that Reticle Bloom would still be the aim point. By using a custom crosshair, like a dot, you no longer need to contend with an expanded Reticle Bloom, which is your aim point. The dot, provides a perfect center aim point. I think we are talking about the same thing. EDIT: Not sure why anyone would downvotes this post. I don't think that I stated anything that was inaccurate.
  9. gun will still have the inaccuracy applied. This isnt Rust yall What inaccuracy component/characteristics are you referring to ? The recoil of the weapon ? The standard NTEC is a great example of both expanded bloom when firing , plus recoil. Two characteristics that a player needs to contend with to use this weapon efficiently. If that person is using a custom crosshair that removes the bloom (and basically removes one of the characteristics of that weapon) , then all that is left to counter, is the recoil. Was there another component/characteristics other than these two when you are referring to the "inaccuracy " ?
  10. I'm curious as to the available features LO will add to "ingame" crosshair selections. (Other than Color / Size which Matt mentioned) In adding these new features ingame, will the current Reticle Bloom when firing a weapon in marksmanship mode be maintained ? Will the current weapons (mostly SMG's) that have an expanded Reticle Bloom when aiming be the same ? For SMG's , the current expanded Reticle Bloom makes sense, as these weapons are designed for close quarter combat, so an expanded reticle is not much of an issue when your opponent is a few meters away. Or will these two game mechanics be removed, resulting in every weapon to have more or less equivalent reticle bloom when firing as far as no bloom effect at all. Be curious to hear some more details at to what changes they have in mind.
  11. The "Persistent center dots are also an advantage." was my point. Also, there are some weapons (I think the OCA is one of them), that do not provide a tight crosshair reticle, but a bit expanded reticle. Where as a custom crosshair circumvents that particular ingame mechanic. "Still doesnt change the fact that there is nothing LO can do about it." The OP's initial post was pointing out that custom crosshairs do not provide an advantage, which I am not sure is an accurate statement. As far as LO's ability to stop people from using them, might be a different discussion.
  12. The main difference that I see using a custom crosshair, is that the player no longer has to deal with "Standard recoil Bloom" of the APB vanilla bloom that occurs when firing. So with a custom crosshair, the player's crosshair can stay centered on target with no bloom effect. Is that not considered an advantage ?
  13. Thanks. I do have access to the "Unofficial" Discord channel, but only hop on maybe once or twice a month, so I am sure that I & many others, miss a lot of LO's comments there. Thank you for relaying some of that communication here. Not all of us "live & breath" over there on Discord, so this helps. One component that I had missed in my list of components that make up the APB application/infrastructure, was the software... hence the netcode. A slight oversight on my part. Thanks, I enabled the "Admin Tracker" , very useful. I suppose my post last evening had in some part be due to...., a slight level of frustration. The game crashed on me twice last night, and one impromptu Restart broadcasted. One of the crashes, I have also experience in the last few weeks (only the last few weeks), is a very small dialog box showing up with the msg.. "Running out of Memory" .. (or something to that nature, with an OK button, which then brings you to the desktop. Of course I restart my own system after each APB crash. The other crash, is a bit more abrupt, just crashes to the desktop, with an added caveat of a Windows Dialog Box to send "A Crash Report" to G1, which I always do...... (doesn't everyone ??) Was hoping for additional info from the LO team, but perhaps the timing is a bit premature, as they are still in "analysis mode". Hence no official response to this particular post. No problemo ... (stuff happens) I look forward, as I am sure many of us are, with some more details on the periodic restarts, crashes and root cause to correct the issues. I can only imaging that working with an application that is using two different versions of the Unreal Engine is a challenge in of itself. Yep.... LO certainly have their hands full; - Performance - Reliability / Stability - Player retention - Cheaters (... yes on ongoing battle, sad to say) - Unification (UE 3.5) - and then, finally some content I do not envy them with the tasks at hand, but, a tad more details on some of the performance and stability would be wonderful. Posted in the official Forums of course. Regards
  14. Hey ,,, I admit, that I missed that post. OFF TOPIC: Is there an available DEV Tracker Link that we can use ? ON TOPIC: "fixes the server-based lag problem. I believe it was mentioned somewhere that it's a memory leak issue " So you are implying that the "lag" is related to memory leaks, and not any netcode, or network issues? Good to hear. Thanks I'm sure a post from an LO rep, at some point, to let us all know the progress and our current status, would be a great. Looking forward to the future.... Regards
  15. Not to single out Jericho, by any means ... but as this is the only server that I have access/visibility on, I will stick "with what I know"... If the same is happening on Citadel... so be it ... , Citadel players can add to this thread, and confirm here. Over the last few days , Jericho players have received some "impromptu" broadcasts, in game. that a; "Server Wide Shutdown" will commence in 10min. This has happen on Jericho a few times that I have been on in the last 3-5 days. I am not complaining. If this is what needs to happen .. then ... "do what you gotta do".. I am only asking for some feedback, and perhaps some public info for the populace. Questions: 1) What was the determining factor for the Server Restarts during the week ? What data was collected that prompted a determination for this response ? Most of us know, that the current netcode is somewhat "borked" ... (btw... that is a very old word ... lol ) 2) During these periods where a "Restart" was advised, what was the determining factor ? - Memory - CPU - Storage - Network - Other 3) Not sure what metrics are being gathered during this time, It usually falls under the primary 4 areas: - CPU - Memory - Storage - Network Over the last few weeks, as impromptu "Restarts" have been initiated, has this been an opportunity for the DEV team to collect any significant data, to help isolate the issues .. We are all just looking for a bit more info ... \ Regards Westford
  16. Blahhh... pish posh.... You could call him anything, does not mean that it is true. Ok,. now were all speculating here...
  17. .............. and Little Orbit refuses to take action I missed this. I was not aware that LO is refusing to address this. Did they not mentioned in an earlier post that they were aware of this issue ? From the Q&A posted on the APB Blog dated 5/25/2018: 5. De-threating. Will you be looking to tackle this phenomenon, if so how? Will changes to the threat system be made to assist this? At the end of the day, this comes down to proper matchmaking and creating fair fights. This is one of those long standing systems that needs to be changed. I want to dig in more deeply, but we are committed to better matchmaking. Source: https://apbreloaded.gamersfirst.com/2018/05/two-week-update-q-notes-from-my-stream.html Don't think they said anywhere, that they are "refusing to take action".. Maybe I misinterpreted.
  18. Appreciate the feedback, I went ahead and bought one ,,,, lol. You're input most definitely helped ...
  19. Thanks for the quick feedback. One unusual caveat is that with my ALIG, I am using a High-Mag Scope, which has some advantages, but also disadvantages. On the N-SSW, I am using HS3. So although the N-SSW is classified as an LMG, you believe the performance of this weap is more in line with a sub-par NTEC ? I think that's what you're saying.
  20. I currently have a perm ALIG 762 R&D III which I do like very much. Granted that this weap is somewhat situational, but still effective under the right circumstances I tried out N-SSW 74 Kraken the other day, as a 3 day trial via email. I liked it so much, I went ahead and leased a N-SSW 74 Dvah from the Joker Store, to further my evaluation time. With the current LO promotions .... aka Premium for 6 days, discount on ARMAS, I was actually thinking of buying the N-SSW 74 Dvah. Question: Is the N-SSW 74 Dvah really worth it ? I mean , compared to the ALIG (which I currently own), is there much of a difference (other than the skin and some meta differences) to make the purchase. Reaching out here to the well informed to provide some insight. BTW... I am not a CQC type of player, more mid to long range if that makes a difference. ALIG 762 R&D II: _________________________________________________________________________________________ N-SSW 74 Dvah: Appreciate any thoughts. EDIT: Had to reedit, as the previous image hosting site was not working.
  21. Very happy to hear that Fight Club is not going away. When I play APB, it is mostly FC Baylan, if Baylan is empty, I go to Asylum. Playing solo, I rarely go into missions. (PUB group play is mehh.) Curious what "Riot" mode is gonna be. If it's a BR type game mode, I'll probably pass, not my thing. Anyways, here's to future content. Question: I remember at one time in Baylan, there use to be different game modes other than Death Match. Not item holds, but 3 location holds. Now a days it is just DM in Baylan. I always wondered why these were removed. Question 2: Why is there an extra "Line Feed", "Carriage Return" after every line ? These Line Feeds are not displayed while editing ...
  22. For those players who use Flac Jacket, low yield grenades are the best option, so you can still hold 2 in your inv. For all other grenades when wearing Flac Jacket, (Percs, Concs & Frags) you are limited to just 1.
  23. I too, had thought seriously, about submitting my application. I found myself twice, ready to hit the send button. As I pondered this conflict internally, I happened to be watching a re-run of the Jerry Springer Show. Well, that was it for me. Yes, I walked away ... As much as I would like to participate with the progress development of this game (and I do feel this way very strongly), I do not believe that my patience would have lasted more than 2-3 months. I am a fair and tolerant person, but LO needs a GM more than just fair & tolerant. My hats off & Kudos to our community members that did apply, and for those that are chosen.
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