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Westford

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Everything posted by Westford

  1. Well Matt did say he was considering posting Generic Stats.. ie Number of Detections Identified / Sanctions Administered So nothing specific or identifying. As far as, "can we believe the Stats that are posted", that question was also raised in a previous post. My thoughts are that if we cannot trust LO providing accurate Stats, how can we trust that the patch notes are accurate. So many questions. Time for another AMA .... ?
  2. Ok, if that's not "words of encouragement" , than I don't know what is ... Thank you
  3. Ya gotta love Logitech... EditL I should have included my specs: Processor Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 3.70 GHz Installed RAM 32.0 GB Storage 932 GB SSD Samsung SSD 870 EVO 1TB, 932 GB SSD Samsung SSD 860 EVO 1TB Graphics Card NVIDIA GeForce RTX 2070 SUPER (8 GB) System Type 64-bit operating system, x64-based processor Windows 10
  4. NA confirm disconnect. 20:21 EST Tried to loggin Error code 0000something 8 I figured a network problem. Rebooted, Loggin screen passed Prompt for 2FA code Entered Error - Message was like game is down ,,, will be up momentarily Sorry, wasn't paying attention much after I slammed my Mouse into the wall.
  5. Anywho, I am conservatively optimistic with this Tailored Anti Cheat.
  6. True. I'm sure whatever process is used to bypass the other client side AC's will be used with this. But Matt did say that there are also 2 server side components. So we'll see.
  7. Was greeted with the GFAC client install window this morning. Don't forget to post some STATS I feel like "Fair Gameplay" is within reach... maybe.
  8. Appreciate the quick response. Looking forward to future updates. Cheers.
  9. Will this be including the delayed GFAC implementation ? Or is that still on hold ? Thanks.
  10. Matt did mention in the "Back In the Streets" AMA that he is considering providing “some” AntiCheat stats on a regular basis Keeping it high level, potentially just Number of Detection's Identified & Number of Sanctions Administered. Might have to pose this question on LO's discord, as there seems to be more of a fluent communication stream there. However they decide to communicate this, I'm sure any news concerning these stats would be encouraging.
  11. "Trust".... is a fickle beast they say. I remember the discussion of "Trust" came up in the last AMA questionnaire for "Back to the Streets" update in March. Why would we trust that the devs are identifying and banning cheaters ? Why would we trust the patch notes are accurate ? Why would we trust 3rd Party Anti Cheat implementations are working ? Why would we Trust that an in house developed anti cheat will be effective ? Why would we Trust a client side in house developed anti cheat kernel will be safe ? I think for many of us that have hung in there over the years, we all realize that it was not just "lack of content" or "performance" that drove many players away. It's unfortunate, but "Cheaters" ruin the gaming experience for all players. And many of us who have been here since Punkbusters was around, also know that the 3rd party Anti Cheat efforts were not the doing best. Punkbusters Fairfight Battleeye Easy AntiCheat SA....... (never mind) One might assume that APB, being an older game was not high on the list of priorities for Anti Cheat makers to make whatever updates were needed for APB in a timely fashion. /sigh So yeah, I'm ok with an in house developed anti cheat. Why not ? They know the game code. They know specifically what data to capture. Cost effective. Regular updates, cause.. why not. Will we lose some "Legit Players" cause of this ? Maybe. Will we lose players that do not support fair gameplay with their use of 3rd party tools to gain an advantage ? Probably. And I am ok with that. Myself, and I am sure many others, just want "fair" gameplay. What has NOT worked in the past, more than likely will not work in the future. So why not try something different. "The definition of insanity is doing the same thing over and over and expecting different results" Namaste...
  12. Since the anti-cheat "topic" has come up.. Can you provide a status update on the "GamersFirst Technology Platform" initiative ? This platform, as was earlier described , was going to include the in-house developed anti-cheat. How is the progress, good news ? Many of us are still hanging in there .
  13. I wouldn't be too harsh with @Dead_Game 's sentiments. He has a point. If we were to walk down memory lane for a bit, Little Orbit acquired APB (Gamersfirst) back in May of 2018. 7 Years. Yeah, I let that sink in a bit before I reflected on some of the direct, and even indirect messaging in those 7 years. Hmm, 2 unban waves. The clear message from Matt Scott that "We will not ban cheaters" opened up the flood gates, metaphorically speaking, and a definite "gut punch" for those players that just wanted "Fair Gameplay". I get it... battling cheaters can be viewed as "no win situation" , constant and never ending for the Game Co. Not sure I agree with LO's decision for the 2 unban waves and the messaging concerning cheaters. And here we are... 7 years later, having the same discussion as we did in 2010, 2014, 2016..... Was curious how many Legit Players "threw in the towel", and went to the "DARK side", just to get some "Fair Gameplay". I mean, they won't be banned, so that's a plus. I don't play many missions as much as I used to, but I do like the driving the cars. Was chasing this one Foxy speedhacker the other night, in my car. Couldn't catch her. And she certainly wasn't hiding it. Looking forward to the June update, for this year, 2025.
  14. I may be wrong with the name, it was so long ago. But yeah, I also heard that this individual had claimed that their account was hacked by someone in russia, and that that person was also in tight with a few GM's. At that time, it was all about "who you know" when it came to APB justice. Fortunately times have changed, when umm, unban waves are a thing, and cheaters can play with more or less impunity. I am still somewhat optimistic that in the near future, fair gameplay will be a priority, Even if that means LO releasing their Premium Tier Aimbot/Wall hack for unrestricted use in game. Then, everyone will be playing on a level playing field. I can't wait.
  15. Not sure of all the details, or what led to the ban reversal. Yes, the community for the most part were supportive of Dope's claim that his account was hacked. And you are right, ban reversals were very rare under G1.
  16. I remember when Dopefish was banned... although reversed after some time. A Russian Agent they said. Hell, I believed it.
  17. I mean, 1500-2000 G1C was nothing to sneeze about. They sure as hell didn't want there weapon to hit the G1 "chopping block". But eventually, they all did. Rinse & Repeat my friend... Rinse & Repeat.
  18. Haha... There were trying to cash in I'm guessing. You remember the responses of those players that bought these OP weapons only to be nerfed to uselessness. They WERE pissed. Haha
  19. Haha, I remember when G1 would regularly release a new Weapon on ARMAS marketplace that would dominate and was OP as hell. Everyone flocked to the Marketplace to grab this OP weapon. Many complained on the forums.... for months. And then.... after maybe 4-6 months, after many were sold, they would nerf that weapon into oblivion. Haha, I thought to myself.. what a SCAM.. Rinse & Repeat. Lol They made some good coin back then,
  20. Well this certainly explains a lot. I guess my radical idea to allow everyone to use 3rd party tools wasn't too far off.
  21. I am on the East Coast of US ,, and have faithfully been connecting to "West Coast" servers, ever since the reprisal of APB after the extended outage in February. Typically the latency is around 80ms, which is doable. Tonight, 180-210 ,,,, Something is not working... Please investigate. Update: Ran a Speed Test, wanted to spot check my internet.. 660 Mbps (down) 22 (up)
  22. Little Orbit would not be the first. "Activision Is Suing the Creators of a Call of Duty Hack It Says Is So 'Toxic' It's Causing Fans to Quit Playing the PC Version of Black Ops 6 Altogether" Activision is suing the people behind a well-known Call of Duty hack it alleged is so "toxic" it's causing fans to stop playing the PC version of Black Ops 6 altogether. The lawsuit, filed in the Central District of California and viewed by IGN, takes action against Lergware and GameHook, two Call of Duty hacks that Activision has been trying to shut down for some time. Both hacks include a set of selftitled "toxic" functions, including features that let users "kick" other players from Activision’s multiplayer servers (sometimes referred to as a "rage" cheat), or even crash multiplayer servers entirely. GameHook also lets players cheat by using "aimbots," which cause weapons to automatically hit opponents, and "ESP Bots," which identify opponent positions and allow players to see through walls or other obstacles.
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