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Kevkof

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Everything posted by Kevkof

  1. The 6.05 is just due to the VAT -_- Maybe paymentwall is the only paymentprovider in your country that fully supports the online use of VISA cards.
  2. VISA uses stripe for me, does it show paymentwall on your end?
  3. Putting an item on the marketplace and then cancelling the auction sends it to your mailbox in a mail that never expires Merged. And the number of items you see per page depends on your resolution, so on 1440p for example it's a lot less annoying.
  4. I think I can speak for most of the IT minded people (especially those in networking) when I say that this would be a great post to read
  5. The other person took Matt's post that he made on the FE section and just pasted it here.
  6. There's a lot of tickets, they'll get back to you when they can. You can track the support status in this thread:
  7. You'll have to contact the support team for that
  8. OTW is currently closed for internal testing, it should be open for the next public playtest of the RIOT gamemode on Friday the 3rd of May.
  9. Kevkof

    ERRO LAUNCH

    I'm not sure why that file would even be called when you're launching your game, but try using the steps provided in the Battleye FAQ.
  10. Kevkof

    VOIP not working at all

    The ingame VOIP is working on my end, I get to listen to the lovely music that's being broadcast by someone in social. Try relogging, that's been known to fix it.
  11. The password that needs to be changed is the one for the Gamersfirst account that your steam account links to, not the steam account. You could try changing the password for the Gamersfirst account itself on https://register.gamersfirst.com/login
  12. If it is indeed the same account you shouldn't have any issues seeing your characters. It could be that it is on a different email address though, I know that my steam account and Gamersfirst accounts are on different emails. As for support response times, they have a massive backlog that they've steadily been reducing. It'll likely be a while before they are able to get back to you, though that can vary depending on the type of ticket you've sent in. Matt Scott (the big man, CEO) has been keeping us up to date in a dedicated thread on the support response times:
  13. There is always a Gamersfirst account that's being used, your steam account just links to that account. It could be that those aren't on the same email address. Check your different emails to find a mail from Gamersfirst. When you find it change the password on that on the website. If you can't find the account you'll have to check in with support.
  14. As far as I'm aware Steam login is not enabled for OTW, so you'll need to have your account email and password to log in.
  15. Kevkof

    Riot test!

    There was a public test on the EU test server as well for the Slay Bells event (If I remember correctly).
  16. When the servers become accessible for everyone then you should be able to log in with your normal Gamersfirst account.
  17. Kevkof

    Riot test!

    You could try using this method posted by Tobii
  18. The Oscar NFCP3 is not listed as an unlock for the marksman role, only the Joker Carbine, Obir and Obeya CR762 are unlocked in a 3 slot variant
  19. This one seems to be set to the wrong day (says 24th). Thank you for providing them though
  20. The game takes a few minutes to load up. You can check in the task manager to see if it's actually loading it in, you should see the APB . exe process's memory usage climb and at around 900MB (for me) the game shows. If you don't see the memory usage going up, then end the process and start the game again
  21. Not sure about the other 2, but this might be intended so that a criminal character wouldn't prioritise mugging an npc over a bunny/chicken.
  22. Why would items need to be removed from the Armas Marketplace. Having them available for character/account lifetime does not make them P2W in any way. Yes, there are less people here currently. If Little Orbit hadn't taken over we would also be seeing lower numbers. It's hard to say where those numbers would be, but that's not really the discussion at hand. You asked about what the changes have as idea behind them, the engine upgrade should allow them to add more things to address issue that have been plaguing this game for years. A massive task like that takes time, once that's done and those changes we've all longed for for so long are here let's sit down and have a look at it all again. Euhm, well, re-read what I typed just above this It would indeed seem like that's the plan they currently have. Do a 'test' with riot within the current community and then push all out when the official launch happens in close proximity to the hopeful date for the engine upgrade.
  23. The blog seems to be online again and now also has a post linking to the new blog for all the current news.
  24. Because the company headquarters is in that timezone. You get used to it
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