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Baru

Let's talk about some fixes everyone knows ought to be done...

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8 hours ago, Baru said:

Considering how much it takes for anyone in charge of this game to make any change...yes you're right. Imagine doing a buff in mobility because uses LMGs, then they become so overused that ruin the game and the fun of the people involved, who have to wait until the company who owns the game wakes up and adjusts the stats again (that has happened for so many weapons goddamn, why don't they do something like a single instance of financial with monthly nerfs and buffs so to find the sweet spot of every weapon. Or if not that there would be for sure an alternative solution involving constant housekeeping)

 

Honestly, I'm not even sure the way to go is test districts as much as going for, say, a month rapidly tweaking one weapon. Sure, use a test district for major reworks, (which I don't like to begin with generally,) but I don't see why they couldn't just make constant tweaks to, for example, the N-TEC over a month until it seemed good.

 

 

8 hours ago, Baru said:

$$$$

hopefully they will detach those weapons from the clothing / car packs they're trapped into, since I don't need any of that

 

I would like the weapons in those two packs to be debundles, though to be fair, you do get a whole bunch of shit for what's essentially the price of two mid-priced guns.

 

 

8 hours ago, Baru said:

*insert Bono's band name in here*

 

❤️

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10 hours ago, CookiePuss said:

Im just trying to do some damage control against the wave of "wtf is this shit?" comments that are going to flood the forums once 3.5 hits, pop gets boosted for a month, people realize its the same pig with fresh lipstick, pop tanks, and white knighters have to find another excuse to use than "old spaghetti code" for why nothing works as it should.

 

I could probably be a little less heavy handed in my choosing of words, but no one has seemed to have heard Matt's caution of not expecting much with 3.5, certainly at least not for a while.

ok

thanks for clearing that up

makes perfect sense to me keep up the good work cookie

 

btw i fell asleep thinking about this..... its stupid but its bugging me

 

if cookie eats a cookie is it cannibalism....

...........

told you it w stupid lol

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16 minutes ago, Fortune Runner said:

if cookie eats a cookie is it cannibalism....

Actually it makes us stronger. 

Think of Highlander, but with chocolate chips.

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49 minutes ago, CookiePuss said:

Actually it makes us stronger. 

Think of Highlander, but with chocolate chips.

 

That doesn't make it not cannibalism.

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56 minutes ago, CookiePuss said:

Actually it makes us stronger. 

Think of Highlander, but with chocolate chips.

either they didnt eat each other in highlander or i fell asleep at the wrong time

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On 11/13/2018 at 9:49 PM, Baru said:

I never post on the Forums since I usually don't care enough to waste my time typing, but some things are so apparent, and have been for so many years, that I don't understand why they're even still there.

Disclaimer: people are reluctant to change, so barely any change will be ever applauded before it's actually made, but we know some of this things need to be done: 

 

1. the N-tec, since i started playing back in 2012, I remember this gun to be on the top. Always. The csg has had many changes over the years which finally brought it to a good condition. The carabine had its damage per shot reduced bringing it from 6 shots-to-kill to 5. The only weapon which is still (over)used is the ntec. Sure it had its changes (some years ago the meta was HB2, now is IR3), but anyone who had faced a mildly skilled opponent who had an ntec with IR3 knows that there is simply no other gun to match ntec's capabilities: 0m spray, 70m tap (it takes literally 5 minutes of gameplay to learn how to properly tapfire the ntec). 

 

2. the OCA is simply superior to all other smgs, with the PMG on a close 2nd spot and all others far behind

 

3. besides the holy trinity (FBW, AP.45 and the Joker-RFP) the other secondaries are kinda worthless. An example: the yukon, which passed from being simply OP to barely being able to kill in a mag (the Nunavut is almost on point tho), this could be fixed simply by adjusting the hipfire accuracy, which is silly atm

 

4. Anubis? what happened to that gun? It was perfect as it was before

 

5. Silenced weapons: the silencer mod makes no sense, it gives 0 advantages (actually it takes away 1 shot from the mag, and some damage) for the price of a possible CJ3 or IR3. I think the suppressed weapons could find a real use in this game if the silencer had the bonus ability of (for example) not showing in any radar above 40m - and not only the first shots like the Condor. This would make up for the price of a CJ3 or a IR3. Then if 40m makes the suppressed guns overused, adjust it to 50m, or 60m. Until we find the sweet spot.

 

6. LMGs: I know, a good SHAW or Euryale are devastating, but those guns simply aren't used. Anyone could go on Social rn and check player's roles, you'll find out that the lowest role is *always* Machine Gunner, and even by a fair share. Maybe that has a lot to do with the fact that a shaw gameplay is slow: you have always to switch and crouch and stand still, being thus vulnerable to everything - an obir gameplay on the other hand is fast and reactive: you can jump shoot run switch crouch and all of that. My suggestion? Make LMGs usable from a standing position, to see if this at least shakes a little bit that role.

 

You get the point I'm trying to make. All that's needed is a little bit of experience in this game and a tab opened on the Armas Marketplace: you'll see so many weapons in there that will barely be used, and there's a reason for that. They're not competitive, they're simply outclassed in every way, shape or form (tell me honestly the last time you've seen someone with the N-SSW or the Norseman)  

 

Finally: I don't care about this game as much as used to, because I see that changes - even when desperately needed - hardly are made (like the Yukon, which remained broken for so long. Or the IR3 downsides, which were actually intelligent and on spot, but were reversed). So if you disagree constructively on my points okay, but saying that any of them isn't even an issue is to me like being willingly blindfolded: lying knowing it's a lie. 

 

Said that, I wish this game the best of luck, and to all of you a good day.

Regards, Baru

everything works perfectly .

 

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54 minutes ago, Kewlin said:

 

That doesn't make it not cannibalism.

 

43 minutes ago, BXNNXD said:

either they didnt eat each other in highlander or i fell asleep at the wrong time

Reported for invading my safe space with your patriarchal microagressions.

My dad is little orbit, enjoy your bans.

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On 11/15/2018 at 1:15 AM, Haganu said:

All the guns you've mentioned excel in some range niche, and using them outside of their niche makes it more risky to use and be fully competitive in for most players. The NTEC doesn't have that problem. Spraying an NTEC in CQC isn't really risky, meanwhile it maintains accuracy to be fully competitive down range aswell.

Yes not resky so much.

But if you lose with CQC gun vs N-TEC user in CQC , the reason isn't a N-TEC.

 

Edited by dett2

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7 hours ago, Kewlin said:

 

That doesn't make it not cannibalism.

Then think of it as lesbian porn.

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5 hours ago, dett2 said:

Yes not resky so much.

But if you lose with CQC gun vs N-TEC user in CQC , the reason isn't a N-TEC.

That has to be the most idiotic argument I've ever seen to defend NTEC's versatility. If you lose in CQC vs a SWARM or CR762 it's not because of those guns either. This literally goes for any gun that doesn't perform at its best in the CQC range niche, so what exactly is your point here?

 

Even if it's not NTEC's fault for losing in CQC, NTEC is really easy to spray in CQC with relative little risk, to the point where I just slap CJ3 RS3 on it and spray like a smart in Asylum yet am not struggling AT ALL.

Edited by Haganu

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6 hours ago, Yood said:

6. LMGs: I know, a good SHAW or Euryale are devastating, but those guns simply aren't used. Anyone could go on Social rn and check player's roles, you'll find out that the lowest role is *always* Machine Gunner, and even by a fair share. Maybe that has a lot to do with the fact that a shaw gameplay is slow: you have always to switch and crouch and stand still, being thus vulnerable to everything - an obir gameplay on the other hand is fast and reactive: you can jump shoot run switch crouch and all of that. My suggestion? Make LMGs usable from a standing position, to see if this at least shakes a little bit that role.

So I dont really use any gun other than LMG, SHAW, ALIG, Medusa, SWARM and Euyale. I am at level 15 and 200 kills off level 16. You can stand and shoot any of these guns, I even sprint shoot in cqc and get a ton of kills because not many expect it. After a while you realise that there is a lot of potential to run and gun even in Kevlar lol

They are fine the way they are. The only thing I would think would be good fun, is bigger mags, maybe a little tiny boost to hard damage and faster fire rates lol

But thats why I ove extended mag3 and cj3 on everything RATA TATA TATA!!!!!!! 

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24 minutes ago, Haganu said:

That has to be the most idiotic argument I've ever seen to defend NTEC's versatility. If you lose in CQC vs a SWARM or CR762 it's not because of those guns either. This literally goes for any gun that doesn't perform at its best in the CQC range niche, so what exactly is your point here?

 

Even if it's not NTEC's fault for losing in CQC, NTEC is really easy to spray in CQC with relative little risk, to the point where I just slap CJ3 RS3 on it and spray like a smart in Asylum yet am not struggling AT ALL.

You said N-TEC is not risky in CQC. Why need risks? SMGs Shotguns Semi rifles LMGs are better in CQC.

And N-TEC isn't good in CQC , what do you want as a risk?

I know N-TEC is versatile , and maybe this is the problem, but I've never thought N-TEC is OP.

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28 minutes ago, dett2 said:

You said N-TEC is not risky in CQC. Why need risks? SMGs Shotguns Semi rifles LMGs are better in CQC.

And N-TEC isn't good in CQC , what do you want as a risk?

I know N-TEC is versatile , and maybe this is the problem, but I've never thought N-TEC is OP.

Maybe he just gud at ntec

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On ‎11‎/‎14‎/‎2018 at 12:01 AM, CookiePuss said:

People use the n-tec because it feels good... because using it is fun.

IMO we need more guns like the ntec, not less.

That is, lets make apb MORE fun, not LESS.

 

right

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I really don't get how someone could seriously argue that the N-TEC is as good as SMGs at close ranges, it's hilarious.

 

 

12 hours ago, AsgerLund said:

Then think of it as lesbian porn.

 

This might be the solution to all of my problems.

 

18 hours ago, CookiePuss said:

Reported for invading my safe space with your patriarchal microagressions.

My dad is little orbit, enjoy your bans.

 

Jokes on you Cooky, that's my fetish.

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On 11/13/2018 at 12:49 PM, Baru said:

6. LMGs: I know, a good SHAW or Euryale are devastating, but those guns simply aren't used. Anyone could go on Social rn and check player's roles, you'll find out that the lowest role is *always* Machine Gunner, and even by a fair share. Maybe that has a lot to do with the fact that a shaw gameplay is slow: you have always to switch and crouch and stand still, being thus vulnerable to everything - an obir gameplay on the other hand is fast and reactive: you can jump shoot run switch crouch and all of that. My suggestion? Make LMGs usable from a standing position, to see if this at least shakes a little bit that role.

As a guy who maxed Machine gunner role using only Alig, I approve this, LMGs need more love, they make you slower and have a bad base accuracy even if you stant still+Crouch.
Just with the excuse of "they blow up cars fast" So does DMR, and many other weapons if they shoot more than 1 person, My Seiyo Espacio has exploded in less than 5 seconds by some enemies with Ntec or just with a single Conc + some shoots.

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17 hours ago, dett2 said:

And N-TEC isn't good in CQC , what do you want as a risk?

I know N-TEC is versatile , and maybe this is the problem, but I've never thought N-TEC is OP.

NTEC not being a viable choice in CQC is blatantly a lie. Maybe you're not good with it in CQC but if I can gimp the gun with CJ3 RS3 and still shred players then there's certainly something wrong with the weapon.

 

Don't get me wrong, I don't mind being faced with NTECs, and I like shooting NTEC a lot, but it's just not right the way it is currently, balance-wise.

It's wrong to not call the gun too versatile or bad in CQC. It's like saying the STAR is better in every way.

Edited by Haganu

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On 11/14/2018 at 3:11 AM, Haganu said:

OCA also is too reliable for its TTK. OCA's sweet spot was having a slightly higher TTK than the PMG but being more reliable since it has a higher ROF, where the PMG is supposed to be higher risk higher reward, the risk being the slower cyclic rate.

The OCA was perfect in its original state. Should've been the benchmark for all other SMGs. It's beyond me why the buffed it.

That said, it had the same TTK as the PMG, but less effective range.

 

On 11/14/2018 at 5:40 PM, Kewlin said:

The N-TEC isn't really OP, it's just the 4x4 of guns: easy to use and versatile. Sure, it could use a slight nerf, but honestly every other AR except maybe the LCR and ISSR-a can compete with it fine.

Comparing the N-Tec and Vegas works great, because both are too good at a few too many things at once.

Sure, you can also use other things, but honestly every other combination puts you at some disadvantage.

 

On 11/16/2018 at 10:04 AM, dett2 said:

You said N-TEC is not risky in CQC. Why need risks? SMGs Shotguns Semi rifles LMGs are better in CQC.

And N-TEC isn't good in CQC , what do you want as a risk?

The N-Tec isn't bad in CQC either. But SMGs and Shotguns can't compete with it at mid range, Rifles aren't quite as versatile and LMGs aren't as mobile. With the N-Tec you can cover almost every ground and compete with almost every weapon in their respective niche.

 

It is more balanced now than it was in the past, but it is still noticeably ahead of its peers.

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On 11/16/2018 at 6:53 PM, JudgeAnderson said:

So I dont really use any gun other than LMG, SHAW, ALIG, Medusa, SWARM and Euyale. I am at level 15 and 200 kills off level 16. You can stand and shoot any of these guns, I even sprint shoot in cqc and get a ton of kills because not many expect it. After a while you realise that there is a lot of potential to run and gun even in Kevlar lol

They are fine the way they are. The only thing I would think would be good fun, is bigger mags, maybe a little tiny boost to hard damage and faster fire rates lol

But thats why I ove extended mag3 and cj3 on everything RATA TATA TATA!!!!!!! 

those who played in the new year event 2016 have CASE the Bolo , before reception Euyale you have a loyal vAS SW2 Empire NFCP 3 . I see no problem

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41 minutes ago, Yood said:

those who played in the new year event 2016 have CASE the Bolo , before reception Euyale you have a loyal vAS SW2 Empire NFCP 3 . I see no problem

Ah sry say what? 🤨

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13 hours ago, Weeb TheEpicGuyV2 said:

>New lmg when?

New 'Slow firerate' LMG when? Every single new gun they make is super fast firerate.

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