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Victoria97

New mission system kicking us from district to district

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@MageLO Whoever came with this brilliant idea obviously didnt test it out, nor played more than one mission in apb. You need to have feedback from your player base to know the consequences of your changes.

Why didnt you put it optional if you already wanted to test something new? Why is there no choice for us to say yes or no to the transfer question? Instead you put it as an ultimatum.


We want to play financial and stay at financial because we hate waterfront and sniper obir gameplay tryhards climbing highest roofs they could possible get to, but nooo now we cant even stay in financial or at least that system change us to same district...instead we get kicked to waterfront where we didnt want to be at first place.


Does the guy who came with this idea in ur dev team, knows that each 2nd time we get kicked around, all of us get glitch that we cant see tags of objectives or enemy tags, neither on the map nor in person hence we have no idea where we have to go on map hence each 2nd mission we waited for 20-30min to begin with, we gotta restart entire apb to the desktop to repair the glitch bug. Does your guy know that? Obviously not.

With this move apb becomes literally UNPLAYABLE!! 

 

It was more or less already unplayable cuz we had n have to battle vs closet cheaters try hard golds using no recoil configs n whatnot, but now we gotta experience impossible long waiting for missions, endure glitches during forced transfers to other districts, suffer UNFAIR mm...terrible MM and now on top of all that, this looks like someone in ur team is literally purposely sabotaging player base literally making us all leave the game so you can finally shut down the servers justifying it...there is no players. 

 

I cant deliver any other conclusion to this awful illogical move which literally improves nothing, even blind man can see it improves nothing it only degrades the gameplay experience further n further. 
 

MM is broken more, idk what you did to MM with this move..but we are not getting same threats anymore...it was at least until now that if we are 3 silvers we ll get often 3 silver enemy...if we are 1 gold 2 silver we ll get exactly 1 gold 2 silver in enemy team... now MM puts TRAINEES, greens, bronzes with gold max ranks, greens, everything in same basket against premade 4 men high end well known nolifer golds, who are known in community to make configs and streams and we all know they have no life when it comes to apb. How can MM use our stats now all of a sudden and oppose us to such stats? It happened to us maybe 1-2 times in weeks...now it happens in EVERY match! Means u touched MM settings n changed them to WORSE!!

 

I know entire community is forcing you to make changes constantly, trying the options, deliver new systems, but dude, your testers need to actually test the idea before launching it officially.... in this case it was better you didnt touch anything, nor changed anything since you only made the bad situation a lot worse.  

Please reverse the settings of missions to what they used to be before last wednesday and sunday maintenances. Tnx in advance

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I thought the changes would come to live tomorrow.
Was there even a client update?

Oh wait...

https://www.gamersfirst.com/apb/news/2024/12/12/mobilize
 

Quote

Cross District Matchmaking has been in the works for over a year. It required multiple steps of moving the code out of the districts themselves and also rewriting some of the logic so it could be integrated with other new systems coming online.

 

Maybe you just logged in at the worst possible time, while the systems are not properly dispatching their roles yet.

Hopefully it gets sorted out tomorrow.

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The new Cross-District Matchmaking system has signed the death certificate to APB.
Getting hit with a loading screen each time you want to play the game is ludicrous, even as a veteran of the game.
Not sure what was on their mind when designing it.

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8 hours ago, Talla said:

I thought the changes would come to live tomorrow.
Was there even a client update?

i know that this change we encountered in sunday afternoon gameplay in EU. When we joined the sunday it needed us to download 25mb patch even tho we were online in saturday meaning they made a silent patch in saturday/sunday time. 
This cross district matchmaking lasts since then, we tried to play yesterday it was disaster. 
We were 3 premade group, we waited 30 min for a match, and then somewhere 32-35 min of waiting we got kicked to waterfront into an already lasting match stage 2 against 4 max rank gold cops, while in our team was trainee and green person.

Next time i will screenshot and post here after hiding names. Its hilarious to see the opposed levels. We are talking about ranks 150-200 silvers and trainee bronzies <40 level against 4 lvl 270 cops who are literally bullying...there is no other word at this point aside bullying their opponents. 

If you got at your dispose ALL weapons, all armas weapons, all mods plus those cops were changing weapons every 10-15min changing char mods...literal sweaty try hards...going high buildings with snipers, i ask you and anyone else, what motivation exactly do rest of us silver mortals have aside alt f4 uninstall apb. What else is there?  

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8 hours ago, yourrandomnobody74 said:

Getting hit with a loading screen each time you want to play the game is ludicrous, even as a veteran of the game.

single handedly ruined the game

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11 hours ago, iRawwwN said:

single handedly ruined the game

I recall wasting my time in a twitch chat recently arguing that CDMM wouldn't work properly without phasing technology of newer engines.

 

And here we are with this crappy experience. The only bandaid to this would be that you can queue from social district and play a different game or something.
Also the fact that the UI vanishing bug on district swapping wasn't fix ahead of this is funny.

Edited by VanilleKeks
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10 hours ago, VanilleKeks said:

I recall wasting my time in a twitch chat recently arguing that CDMM wouldn't work properly without phasing technology of newer engines.

 

And here we are with this crappy experience. The only bandaid to this would be that you can queue from social district and play a different game or something.
Also the fact that the UI vanishing bug on district swapping wasn't fix ahead of this is funny.

I haven't been able to reproduce that UI bug, and I'm usually pretty good at finding bugs. Someone in SPCT said it's related to having contacts or other UI stuff enabled. I had a friend use the exact graphics and game options I have set, yet they still experienced the bug. Watch it be related to something stupid, like the character login screen. I use a different login screen to skip the long loading time.

 

Doesn't matter. I still can't launch the game on Linux, nor can anyone who uses the Steam deck. Well, technically it's possible, but I rather not attempt to bypass an anti-cheat that's so unpredictable that it even kicks legit Bronze players.

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12 hours ago, VanilleKeks said:

Also the fact that the UI vanishing bug on district swapping wasn't fix ahead of this is funny.

jup, tired of this half-patootie'ing of everything about this game. when LO took over everything G1 done should have been reverted; core 2013 gameplay and then build off that.

Edited by iRawwwN

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Lolwhat? It actually forcekick you each time with a loading screen and stuff?

When I read news on steam it seemed like seamless meta-district feature. Too good to be true I guess.

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1 minute ago, Gro said:

Lolwhat? It actually forcekick you each time with a loading screen and stuff?

When I read news on steam it seemed like seamless meta-district feature. Too good to be true I guess.

district kicks came back? they fixed it several times....

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