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Everything posted by safdfsgkjhdgsjkhs
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theres cheaters on jericho pop is so low that you might not see them if you are silver or on crim or enf (they tend to stack up on one faction it seems either all on crim or all on enf depending on the day) not many aimbotters if any at all but alot of people abusing triggerbots and also a hand full of players using wallhack. more noticable in fight club when its prime time.
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add on armas please you need money anyways lol
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they nerfed the range cause of the old IR change that was reverted.. and they didnt revert the nerfed range... so its a huge nerf for no reason.
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Please some help to adapt or uninstall
safdfsgkjhdgsjkhs replied to Snoball01's topic in General Discussion Archive
use all the buyable guns to learn the ranges.... if you really wanna learn the ranges of the guns go to apbdb.com and look up the stats of your favorite weapons. -
Character Modifications
safdfsgkjhdgsjkhs replied to Todesklinge's topic in General Discussion Archive
green mods just make the game smart.... just make clotting 3 the base regen and delete kevlar/flak jacket/fragile -
well they already got rid of faction only shit when they gave everyone the faction specific cars and clothing on armas... all thats left to make for crims is cop role... they even gave enforcers the hack tool unlock which only used to be crims that could unlock it. if they wanna make sense of it.. there are corrupt cops irl... let crims be corrupt cops.
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it would be cool if we could use molotov or some other type of utility as a criminal. the stun nade launcher is a nice utility weapon and i pull mine out when im facing hard players and need to make them respawn slower (item hold, 3 point hold) and/or deny them access to the area. i do use LTL against hard golds... but it can be impossible to use vs organized premades. i always try to use the arrest as cover when im arresting in the open.. its pretty satisfying when you use the arrest as cover, get the arrest and then the enemy teamkills him trying to kill you XD flak jacket also protects vs stun nade launcher so thats another "nerf" to ltl if you can even call that a nerf.
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Fixing Carspawner and Radar Tower
safdfsgkjhdgsjkhs replied to Noob_Guardian's topic in General Discussion Archive
i think out of everything being talked about here the car det being on a 10 second cooldown is the one that actually needs fixing. spotter not informing the player that hes spotted is also another one that could use a fix.... everything else seems balanced... car spawner? kill the car... radar car mod... again kill the car. -
i think hes talking about how medals boost your score which to me can actually give people the wrong/boosted threat... or not... being able to nade, blitzkrieg, kill streak, kill enemies holding task items.. it kinda does indicate a higher understanding of how to play apb better than novices. i agree but max rank player with mods, volcano, alig modded against level 9 with trainee car, no mods or understanding of the game is not good in my opinion.
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Fixing Carspawner and Radar Tower
safdfsgkjhdgsjkhs replied to Noob_Guardian's topic in General Discussion Archive
normal spawns... when you find the enemy team spawn and push them out to 350m+ away from the objective... yeah man that would be awesome i loved doing that to everyone on defends. -
[PC] Patch Notes 1.20.0 (1186)
safdfsgkjhdgsjkhs replied to Selali's topic in General Discussion Archive
oh nice so i can delete all my whispers now thanks -
Setting APB process to high priority
safdfsgkjhdgsjkhs replied to KyoukiDotExe's topic in General Discussion Archive
this is my OS version -
Setting APB process to high priority
safdfsgkjhdgsjkhs replied to KyoukiDotExe's topic in General Discussion Archive
well i definitely noticed less stuttering when i properly set the affinity to cores 2-7. any news for my problem setting the priority? -
Upcoming Shotgun Balance Changes
safdfsgkjhdgsjkhs replied to Selali's topic in General Discussion Archive
the shotgun changes ruin the showstopper lol... ,maybe just keep the show stopper how it is and revert other shotguns.... actually the only prob i have is with the nfas honestly... why not just revert the nfas to how it used to be and leave all the other shotguns the same? -
Setting APB process to high priority
safdfsgkjhdgsjkhs replied to KyoukiDotExe's topic in General Discussion Archive
I did not use Process Lasso to change anything (yet) I only used your registy file. As for setting Affinity, so just disable it from running on core 0 and allow it on 1-7? im not understanding your directions sorry. -
it was broken at one point... it was like an alig, ntec and nfas had a baby.
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Setting APB process to high priority
safdfsgkjhdgsjkhs replied to KyoukiDotExe's topic in General Discussion Archive
and as for process lasso what core would we want apb running on 0-7? i did a full reboot of my pc after i applyed the registry edit, so yeah. -
Setting APB process to high priority
safdfsgkjhdgsjkhs replied to KyoukiDotExe's topic in General Discussion Archive
I used your registry edit, I didn't enter it manually. -
Setting APB process to high priority
safdfsgkjhdgsjkhs replied to KyoukiDotExe's topic in General Discussion Archive
I'm on Windows 10 and this doesn't seem to work for me. APB stays on Normal Priority and as for Affinity its set to use all 8 of my cores. -
Setting APB process to high priority
safdfsgkjhdgsjkhs replied to KyoukiDotExe's topic in General Discussion Archive
Thanks, I'll try it out. question, how would you go about reverting this if you don't want to use it anymore? -
the ntec changes on test are not bad at all... basically it makes it a bad choice to attempt jump shooting with the ntec and it makes spamming full auto a bad idea also. so it balanced it out in CQC pretty good... now full autoing in cqc will be SUPER inaccurate and jump lean shooting around corners also... without hindering its midrange accuracy/fire rate.
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Gamersfirst vs Little Orbit
safdfsgkjhdgsjkhs replied to FriendlyFiar's topic in General Discussion Archive
you forgot to mention that when they changed how Improved Rifling increases range... they NERFed the range on ALL marksman weapons to compensate for their bad change on Improved Rifling... THEY REVERTED the bad IR change but never reverted the range nerf on MARKSMAN guns. They did this AGAIN when they changed the stats on the OCA EW-626 SMG but forgot to change the silenced variants (which to me is actually cool cause now it makes the silenced versions alot different then the slotted versions) but still it just goes to show you that they dont care about how they go about changing weapons. -
what if you didn't restrict match making to crim side vs enforcer side? matchmaking would be able to have twice as many players to match up accurately? we already do this in event district and its like this to make the events better and it works well. can we do this also for missions and fight club? allow us to get matched up vs either faction... but keep the faction perks exclusive to the faction you chose your character to be. (LTL, Ram-Raiding, Faction clothing, Cars, Objective types etc) maybe you would also probably be able to limit premade group vs premade group and solo queuing players vs other solo queuing players with the higher pool of players aswell.