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Everything posted by GhosT
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It does seem that they "overnerfed" the weapon on paper as there are a lot of changes, but none of these really matter, the gun is still the same with the only real difference being a little less range and harder jumpshots. With these changes it still stands above the rest and would remain being the meta gun.
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CANCELLED: October 2nd name release
GhosT replied to MattScott's topic in General Discussion Archive
That's why they gave us time frames and never really anything solid. A little information is necessary and pushing things further out is perfectly fine. You don't want the engine upgrade at its current state. -
CANCELLED: October 2nd name release
GhosT replied to MattScott's topic in General Discussion Archive
You should learn how game development works. You can't just say "ok we'll release the engine upgrade in 2 months" and expect it to work out. Especially not when this game went through 3 companies and it's hard to figure out someone elses code. -
No it doesn't, that's three fundamentally different guns.
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CANCELLED: October 2nd name release
GhosT replied to MattScott's topic in General Discussion Archive
Still implies that the whole thing is cancelled instead of postponed. -
CANCELLED: October 2nd name release
GhosT replied to MattScott's topic in General Discussion Archive
If it's still going to happen, why did you write CANCELED? You're also missing an L in that word :Þ -
Wrong With the current changes N-TEC will continue dominating ARs.
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My 2 cents on these changes since I can more or less use a mouse again. - Health damage: Fine, still is a 6 STK, will help a little with its effectivity outside of its intended range. - Fire Interval: Remove it. Why is it even there to begin with? - Jump modifier: Seems fine enough to remove its jumpshot effectivity - Recovery Decrease: Makes tap firing a liiiiiittle bit slower, but barely changes anything as you can still tap extremely fast. - Effective Range: Also fine. Most players will use IR3 on it which gives it 53m range, and then add the extra effective range on top of it due to tap fire spamability. Then again there aren't any players to test the guns against.
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How about you stop cheating and don't get banned in the first place
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CANCELLED: October 2nd name release
GhosT replied to MattScott's topic in General Discussion Archive
E-Mailing people. Fair, but stupid in one way as people will download APB, login to keep their name, and continue not touching the game. -
I think we'd all appreciate getting some info on that.
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Meh, you could say the sight gave you a clearer picture and zoom that helped you to hit targets further away. Doesn't make much sense inside of APB where it's a barrel mod, but a scope helps you to gain more range irl. Not too sure about Mobility Sling as strafing speed is already rather fast without it.
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Oooooo, RFP and Low Yield changes going to live. Very awesome. Regarding the Fang mod swap, I see where you're coming from and why you chose HS3, but it's not really a practical mod as the gun is already very accurate and doesn't need it, it also kind of destroys its hipfire accuracy. Considering the gun has a scope on it, IR3 made sense. So does HS3 or even RS3, but the gun doesn't need these mods at all, nor do they really help in the first place. And don't even think about High Magnification Scope, lol. None of the other mods are really worth it to chose from either. This is a tough one.
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IMPORTANT: Releasing unused character and clan names
GhosT replied to MattScott's topic in General Discussion Archive
Now how does one actually confirm a certain name is free before purchasing? I don't want to buy a name change for my alt char just to see "name already taken" and be forced to use something I don't want to use. -
Has some kind of multiplayer too.
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You know, unlike G1, LO is actually doing something. One can only imagine what of a code maze G1 left behind. They have to fix all the G1 mess first and then basically redo everything from scratch. It takes time.
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Uh, rebuilding the graphics/lighting, fixing all the mistakes G1 made, and other smaller issues. It's gonna take a while.
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I prefer the SD variant for the 2 shot snipes. Is sneakier and people mostly don't realize where it's coming from. People instantly know that when I use the loud af DMR-AV. Also, more mods. HB3 on it is fun.
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Why are you nerfing the NTEC?
GhosT replied to VladimirChekhov's topic in General Discussion Archive
Nah, each ogre nerf gave it less and less range, including LOs.