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Everything posted by LilyRain
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Another massive mistake. Standing is not the same is running and gunning. You won't be typically "standing" in a real match. You'll be running, that's why it is called RUN MODIFIER. Your basic example doesn't factor in that Colby .45 has a x1.5 modifier from that example while 'Whisper' with RS3 actually improves by x1.01. "What means nothing" is the accuracy of a weapon in close range when it SIMPLY kills slower. Use your head please. Thanks for your input but I encourage you to learn the game before you remotely think you are qualified to make balance suggestions.
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Big mistake.. The only point here is that you have no clue to what you are blabbing about, trying to deceive the masses on something you clearly did not research. Here, I'll make their accuracies when running crystal so there won't be any further lies: OCA-EW 626 'Whisper' PR2: (Accuracy Radius at 10m: 34 cm) x (Run Modifier with RS3: 0.99) = 33.66 cm at 10 meters. Colby .45 AP: (Accuracy Radius at 10m: 20 cm) x (Run Modifier: 1.5) = 30 cm at 10 meters. Percentage difference: |33.66−30|[(33.66+30)2]×100=|33.66−30|[(33.66+30)2]×100 =|3.66|[63.662]×100=|3.66|[63.662]×100 =3.6631.83×100=3.6631.83×100 =0.114986×100=0.114986×100 =11.4986% difference So congratu-fucking-lations, you're making a 10% difference seem like 70% just to try and persuade LO into a nerf. Perhaps.... GET IN YOUR OPTIMUM RANGE. It is baffling to even think that in APB out of all games, it is somehow difficult to close the gap with all the car-gameplay/wall_hugging that clearly dominates the game. ----------------------- Yeah, yeah, let us add another weapon to the pool of 'too far to compete'. You yourself said that you wanted to see other secondaries BE USED MORE. You're contradicting yourself. You don't even know what you want nor the implications. You're just moving back and forth on a reactive nerf agenda just because better players screwed you over with Colby .45. Don't kid yourself, the same players would've killed you with weapons that can literally neutralize faster than Colby .45. Either way, you will achieve nothing from this.
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04/05 EMERGENCY MAINTENANCE
LilyRain replied to MageLO's topic in Social District (General Discussion)
Sadly, one cannot post video proof in here, but an entire group took the concept of "Cheat Points" quite passionately, LOL! -
Nano 'Connoisseur' weapon skin for JT's
LilyRain replied to Victoria97's topic in Social District (General Discussion)
Agreed People seem to always forget that with how slow Little Orbit is, every seemingly 'small request' is a major time loss towards actually making the game better (if that's ever on the priority list to-do list). -
Back in the Streets AMA with Matt
LilyRain replied to MageLO's topic in Social District (General Discussion)
Also sweetLemonade: "Q4: Are there any plans for balancing the faster TTK weapons to a higher value, making them longer TTK? I'm talking about lengthening the TTK of problematic guns (NTEC & faster) to around Snubnose TTK (0,9 – 1s). Having a longer TTK & higher base accuracy in marksman mode would greatly enhance new-player experience and reward players for refining their aim." Again, we're discussing TTK here,. I have also made it quite clear that N-TEC usually doesn't perform at its advertised TTK of 0.7s when accuracy is factored in.. Again, Newbies are by default at a disadvantage due to lack of experience with APB. You can circle jerk around all you want when it comes to their prior experience with shooter games. As if they would magically nullify a decade+ old Veteran's abilities with a mouse in APB..... Or you can just quit the BS. Again, we've seen what happens when APB gets longer TTK. You can go enjoy that in Quake, it doesn't fit in this game, -
Back in the Streets AMA with Matt
LilyRain replied to MageLO's topic in Social District (General Discussion)
Your original point is a lie because: 1- This is about TTK. Accuracy is usually more often than not considered already when it comes to TTK (unless a player full Auto's N-TEC, meaning true TTK can indeed be slower than advertised, not faster. Ironic because your post directly mentions N-TEC). 2- Even if accuracy is considered, you have elaborated exactly why a Veteran has the advantage here as well even if a newbie comes from a shooter-background. PLUS Veterans actually having access to accuracy mods while Newbies have to get them first. Nice try but it is time to take a step back and rethink a bit. -
Back in the Streets AMA with Matt
LilyRain replied to MageLO's topic in Social District (General Discussion)
So your claim "Having a longer TTK & higher base accuracy in marksman mode would greatly enhance new-player experience" is simply a big fat lie. -
Back in the Streets AMA with Matt
LilyRain replied to MageLO's topic in Social District (General Discussion)
This is incorrect. 1- Newbies will not maintain aim on opponents like seasoned veterans/aim_labbers would. Longer TTKs will pretty much guarantee a newbie always losing a gunfight vs a Veteran. 2- This will further skew balance towards ganging up on people MMO-style. Veterans usually play in squads while Newbies are often going in singular commandos. This will further solidify the destruction of Newbies. -------------------- And APB doesn't have anything to speed up killing like headshots. The only way is to cook a grenade for pre-damage which again, Veterans are far more skilled than Newbies in that department. APB experimented with longer TTK before. It is truly NOT in a position to attempt that again. -
Back in the Streets AMA with Matt
LilyRain replied to MageLO's topic in Social District (General Discussion)
Yay, no US-East. It would be nice to actually have World Consolidation ship out next rather than another, subpar useless 'priority' that nobody cares about. -
Exactly this. I am afraid APB is now being used by the Devs to jump on the latest trends rather than making the best of what APB can be first (if at all).
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Yep, another patch that clearly exists to stall for more time. Their mistake however is that they made Low-Yield Grenades ultra-easy mode. Out of all grenades, they decide to touch Low-Yields. Low-Yield Fragmentation Grenade Max damage radius increased from 2 meters to 3.5 meters. 3.5 meters for max damage, HAH!! They basically guarantee the entire output of Low-Yields in even the most average hands. I hope the 'Dev' would cease experimenting on Live-Servers with what they clearly do not understand.
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Good question... very good question.. This is a byproduct of not just the Devs having a thing for CA3 but also for Consumables. MedSpray and Epinephrine are COMICALLY too strong, which stands as a barrier in allowing proper balance between all green mods. So... instead of weakening Consumables..... heh.. they in-fact made Med Spray heal TWICE as fast in a lazy-attempt (as usual) to FULLY... proceed with having CA3 as 'standard' and throw other green mods in the gutter. Little did Little Orbit knew, this backfired and other green mods became epic with Med Spray. I'm glad we got that nonsense reverted. You'd think by now, after trial and error, what they should do (or should've done by now) is crystal clear. And yes, they are not doing anything at all. The Dev wants APB to become CA3 + OCA 'Whisper' and nothing else. 'Screw assault rifles (mainly n-tec), screw proper movement rather than car-gameplay (they just rebuffed the HP of Espacio and Pioneer), screw Snipers (HVR is still stupid, DMR got some nerfs), screw everything to the point where.... even LTL got nerfed on the same patch that buffed OCA, LOL you can't make this up'. This was proven many times through back&forth buffs and nerfs, and then they hide their true motives/downsides without reversion (e.g HVR damage-crosshair-size, etc). Let's see what happens if anything happens but expect nothing at this point.
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You are the first person ever to give me 2 EMPTY notifications. So .. NO U. "What do YOU want?"
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2 steps forward, 1 giant dinosaur step back. The step back being the health rebuff for Pioneer and Espacio, stemming from LO insisting to preserve the abomination that is High Burn Fuel. Moreover, LO made it quite clear that their golden concern regarding vehicular-damage is the DMR-AV. With that, they should know by now that 1500HP is no different from 1600HP as both demand 1 additional shot, both with and without HBF. There is no 'effectiveness to monitor' here. Is it the end of the world? No, but you should know the result already before shipping it. This isn't complicated.
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ALL CHEATERS BULLETINS (APB)
LilyRain replied to JOSELA's topic in Social District (General Discussion)
Are you saying that Cheaters still didn't rack up enough "Cheat Points" to get matched with each other? Heh. -
Anti-Hacker Operations Update #1
LilyRain replied to EC2Jonathan's topic in Social District (General Discussion)
Now I know who's hiring at Tasty Burger... @EC2Jonathan Maybe that's your kinda thing, eh? -
12/18 Version 1.32 'Mobilize'
LilyRain replied to MageLO's topic in Social District (General Discussion)
Absolutely right. Problem is Whisper is an LO-favourite. -
12/18 Version 1.32 'Mobilize'
LilyRain replied to MageLO's topic in Social District (General Discussion)
You have asked the important questions. Too bad it was openly declared throughout roadmaps that the core-gameplay is literally LO's lowest priority. And no, the testers don't really test/play and half of that army have consistently shown sub-average understanding. Live-Servers are the current testing grounds for APB. -
They worked on SARD for so long they didn't even give it generic-text for the Output Function. They just... had to go to bed after being up for so long. May your next iteration be more solid.
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Preview from Matt: Christmas Sale 2024
LilyRain replied to MageLO's topic in Social District (General Discussion)
First, balance existing weapons before adding more and even then, I would be against adding weapons. If you haven't noticed already, the 'visible' playing field is only 100 meters and there are simply too many weapons in the game to be squeezed into it. Find a bearing and market something else other than weapons. -
Preview from Matt: Christmas 2024
LilyRain replied to MageLO's topic in Social District (General Discussion)
Christmas without NA_East_Districts or Global Matching with EU.. Yeah, not gonna bother with West. Ho ho ho next December. -
Preview from Matt: Mobilize
LilyRain replied to MageLO's topic in Social District (General Discussion)
tldr: EU is to help us debug Cross District matchmaking. NA can join next year with Cross World Matchmaking since... their population is too low for Cross District to matter. -
11/27 MAINTENANCE ANNOUNCEMENT
LilyRain replied to MageLO's topic in Social District (General Discussion)
Something like this? Nope