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striker891

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Everything posted by striker891

  1. That's absolutley idiotic. That would make you oneshot by a ton of weapons... Then nobody would use green mods at all. What a dumb idea. As well as a 10% damage increase on green mods doing the same. That would basically kill all the balance in the game...
  2. Kevlar is a newbie mod by design. No advanced player would sacrefice speed over health. Meanwhile for newbies with bad positioning it can solve at least a tiny gap of the huge skill gap to get at least one or two kills. It's not designed to be competetive. Also any changes that would make it viable for good players will automatically make it overpowered compared to Clothing Agent, which has a huge negative stat if you haven't observed that.
  3. from the Engine update status Thread by @MattScott . Asylum always was the worst performing district of all when players are loaded in (propably because of so many players at one place). Does anyone share that experience? I feel like Financial is the best performing district after all. This would be quite concerning if with the engine update those districts suddenly perform worse then asylum. I was hoping for them to have at least 20% more performance then asylum, otherwise they will be much worse than live...
  4. You didn't understand the core porblem: Developing features for the current engine is tedious and bound to produce endless problems. Chaning over to the new engine will first of all allow major content patches.
  5. Was in for 5 minutes and got kicked... What I saw of it was insanely fluid af while it lasted also I expected to have some more fps on my system...
  6. currently only ~150 people got in... Just run it for 24 hours. Will get late here in the EU.
  7. Seems like amount of total server population is locked at 100...
  8. Has this to do with beeing stuck in "contacting world servers"?
  9. Stuck at "Connecting to World Server" Edit: And now the login server is kind off down/overloaded. Hope you add 2 hours on top of the 3 because this will take a while until everyone is in...
  10. Facing the same issue. It should have started 2 minutes ago...
  11. Who even cares about 1024x768 resolution? That must be 0.1%. Just release it.
  12. Why not use BattleEye and EAC like Fortnite and other really well protected games do? So it starts randomly with one of both. Making potential cheating extremly hard.
  13. What's the use of it? You can't balance a game on some people active in some forum...
  14. It sucks that the game will keep crashing continiously on newer gpu's until the engine update arrives... What's said workaround that @Kempington is talking about at https://www.youtube.com/watch?v=EKvAdRXOeYY&feature=youtu.be#t=18m38s?
  15. Let's be honest, most of us eu people won't come back because they moved the server to the US. Also let's be honest, they don't did that for any other reason than to spare the tiny last bit of available funds that steadily get eaten up by the absurd amount of server ecosystem this game needs. So even if the engine update will release, I don't see myself playing on a 100ms ping. Seems like I had a bad source of information on that...
  16. bugg still exists. @MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott@MattScott Is that excessive?
  17. Just bring back fairfight. It did a very good job in getting rid of those cheating plebs.
  18. @MattScott when will this be fixed?
  19. Same for me Ryzen 7 1800X RTX 2080 TI 16 GB DDR4 @MattScott when will this be fixed?
  20. leaving the game because bans aren't broadcasted if there's more, I stopped reading after that sentence... PS: By, nobody will miss you
  21. As said by androvald before: LookUp/LookDown has no Impact on mouse input GBA_TrunLeft/TurnRight are not used by the game, meaning they do nothing Disabling OneFrameThreadLag will result in less performance. Could higher consistency of frames though. My guess on the MouseX and MouseY bindings is they also do nothing at all. The bCaptureUnprocessedInput might not even have something to do with mouse input at all... I think this is not really changing anything either.
  22. Yeah, thanks for the info! I always thought what you describe with the value of 0.625 to be the value of 1 and it always "felt strange". It would indeed be strange if zoom wouldn't effect sensivity and what I meant was that zoom impacts sensivity 1:1... Though 0.625 feels kinda right now and it looks like its the value I searched..
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