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same script matt has been repeating for years now a deep “heartfelt” apology, some excuses of technical difficulties, an outline of grand plans for success at some nebulous point in the future, and then he fucks off for 6 months until it’s time for another apology because the last grand plans (who could have seen this coming?!) ran into technical difficulties it’s played out brother, ask chatgpt for some new material
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you’re as good at armchair lawyering as you are at apb lmao
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you should call 911 and report them
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matchmaking not working on NA WEST??
vsb replied to Uhtdred's topic in Social District (General Discussion)
get shadowbanned nerd lmao jk anticheat is off -
The health interface is not informative
vsb replied to Yapopal's topic in Social District (General Discussion)
do you have “low quality health hud” checked in your video settings? -
2 balance patches and still no stabba buff
vsb replied to ninjarrrr's topic in Social District (General Discussion)
i dont think its a crusade, they just dont know how to balance lol its like watching a toddler throw paint at an easel, sure some of it will stick but there's a fuckin mess behind it -
Rate the music above you.
vsb replied to Too_many_snowflakes's topic in Social District (General Discussion)
this is why we can’t have nice things, 1/10 -
is this a chatgpt forum post? regardless, headshots won’t work in apb - the ttk is already too fast for the maps and player movement, any lower and the game becomes even more of a corner simulator
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i’m happy that stuff is being done with the eols, but these changes don’t really affect the core problem that these guns still play like an opgl but are inferior in all but the most niche situations id much rather they kept the windup timer and changed all grenades to explode on impact at any range this would still leave the hammer worthless (as it’s always been), but the deep impact and kickback would gain a solid use as primarily cqc options
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no more easy grenade picks
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stop drinking bro
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hotfix your brain
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having tested on otw the new fbw has effectively no bloom at max rof because it resets for every shot its not going to make the fbw the best secondary but thats kind of my point, why did anyone even waste brainpower trying to buff the 2nd best secondary to begin with? maybe next we'll get a recoil reduction for the .45 lol
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the penalty is that you have to restart the game the exit button does exactly what you want, you just aren’t willing to pay the price, which is exactly how an exit mission button should work
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looking forward to no bloom fbw lmao, i honestly don’t get why this change was made the gun was perfectly fine