
BlatMan
Members-
Content Count
5783 -
Joined
-
Last visited
Everything posted by BlatMan
-
Support Transition: Zoho Desk
BlatMan replied to ArthurLO's topic in Social District (General Discussion)
There's nothing under "Known Issues" about players not being able to unlock primitives at a normal rate. Currently it's near impossible to unlock primitives if you win missions. This is due to the addition of Joker tickets and consumable rewards. The new matchmaking system makes it impossible to get unopposed missions, so now it's impossible to unlock primitives during low pop hours, which is 24/7 nowadays. Customization is the only thing APB has going for it, but new players can't access it. -
I get the infinite loading screen when trying to use my mobile phone for internet. I think it's a double NAT or CGNAT issue. One of my friends had the same issue when they would use their WiFi instead of a hardwire. I think it was because their WiFi access point was acting as a second router, or in other words causing the double NAT issue. Never got a confirmation from them since they moved a few times and changed ISPs.
-
Thank you for the clarification. I still put blame on LO for using an unsupported version for so long. EAC shouldn't be handing out bans if the version is old either. I expect better fail safes from them.
-
Little Orbit is getting rid of EAC. They can't even manage an anti-cheat that basically runs itself.
-
Chat with Matt! April 16th 6PM UTC
BlatMan replied to Emily's topic in Social District (General Discussion)
More like injecting their own insecurities about customized content, claiming it's LO's position, even though no one from LO cares enough to comment. -
Chat with Matt! April 16th 6PM UTC
BlatMan replied to Emily's topic in Social District (General Discussion)
I'm a text guy, can't focus on long format talkshows. What else did I miss? 1. Is there going to be another anti-cheat? I feel like the EAC failure is not EAC's fault, but the way LO implemented it. For example, EAC blocks DXVK on Windows, but it works in Linux. That doesn't make sense. 2. From the customer perspective, the only issue I saw with the support portal is lack of clarity to what info is needed for the ticket. It was 1 giant form with every question customer support might need. The info text boxes should have been broken down, based on what type of support is needed. But, the layout wasn't an issue. If they added a tip stating "include relevant info", that would be good enough. No need to redesign it. 3. Revert to old system. There is no point in fine tuning matchmaking if the pop is too low to utilize it. 4. Which means new matchmaking will continue to produce poor results. I'm against removing factions, but there not enough players to refine the threat based matchmaking. 5. NO, DON'T PROMOTE THE GAME IN ITS CURRENT STATE. Ban cheaters who post on Youtube and Twitch. Disable super low resolution textures so the game doesn't look like poo on Youtube and Twitch. Fix the Mirage LOD model and textures, so the new content doesn't look like poo for returning players. Then maybe LO can focus on promotions. Don't use any streamers who play with stretched resolution, custom configs, or other modifications to the game's UI. -
Chat with Matt! April 16th 6PM UTC
BlatMan replied to Emily's topic in Social District (General Discussion)
Duh, this new matchmaking isn't going to work with a pop of 40. That's why it should have never been implemented. It takes longer to find missions, and the missions are less balanced since the teams' player count is even. What's the point of waiting longer? Just go with the matchmaking that Open Conflict used. Threat balance doesn't matter as much when you can instantly get a mission after mission. -
Chat with Matt! April 16th 6PM UTC
BlatMan replied to Emily's topic in Social District (General Discussion)
They seemed pretty confident that this new match making system was ready, despite it clearly not working. -
04/10 MAINTENANCE ANNOUNCEMENT
BlatMan replied to MageLO's topic in Social District (General Discussion)
Welcome new community manager! -
Chat with Matt! April 16th 6PM UTC
BlatMan replied to Emily's topic in Social District (General Discussion)
I wouldn't announce firing staff, out of respect for privacy. This should have happened years ago. It's obvious this developer doesn't test things before releasing. Then again, it's possible LO kept switching their job duties so they could never get anything 100% completed. -
Europe APB game server IP address
BlatMan replied to Rade's topic in Social District (General Discussion)
Just add 205.220.228.0/24 as the firewall rule. Don't bother with individual IPs. Disable the rule when not playing APB. For US servers, it's 205.220.229.0/24- 1 reply
-
- 1
-
-
The 64-bit upgrade made it run better, but yes they don't care about fixing the bugs they added. SLR firing sound still crackles.
-
What flag does LO consider political?
BlatMan replied to Pista's topic in Social District (General Discussion)
Does that mean a cracked egg is someone who just hatched? Does it mean they hatched too early? Does it mean they were born with other issues? There's so many offensive insults. Time to call my friends cracked eggs! -
What flag does LO consider political?
BlatMan replied to Pista's topic in Social District (General Discussion)
TBF towards Little Orbit, OP is just discussing a comment from a volunteer GM, not an official Little Orbit employee. If everything they say is to be taken seriously, using a keyboard and the mouse wheel is not allowed. For reference: https://i.imgur.com/OZjFd5U.png Here's some more fuel. -
What flag does LO consider political?
BlatMan replied to Pista's topic in Social District (General Discussion)
That's like, your opinion man. -
Start Showing Ban Stats
BlatMan replied to Darkzero3802's topic in Social District (General Discussion)
PUBG doesn't do much more. You can click "No" on the Wellbia anti-cheat installer and PUBG runs without issues. The devs refuse to block high latency players, or even attempt to block VPNs. According to Battleye, 99% of the banned accounts are from China. That means those few permanent ban messages I get are only the 1%. Those are just blatant cheaters. I tried playing on the Asian servers. There were at least 2 squads blatantly cheating, like camping a tall hill and head shotting everyone in line of site 500+ meters away. At least they can't punch people out of the plane anymore. -
Why are the servers offline?
BlatMan replied to iBoldimore's topic in Social District (General Discussion)
They have multiple websites. They should be posting all of their product updates on their websites. I just makes sense. Why pay for web hosting if they're not going to use it? Not everyone has discord, and not everyone wants to join a random server where they can be tracked. I'm not even talking about selling data, I mean other random discord users stalking people, being annoying. -
Start Showing Ban Stats
BlatMan replied to Darkzero3802's topic in Social District (General Discussion)
PUBG is a piss poor example. On average I spot 2 cheaters per match when looking at the replay. I get multiple temp ban notifications each time I sign in. Rarely do I see permanent bans. There's also plenty of cases of streamers getting temp banned for mass reports. -
What flag does LO consider political?
BlatMan replied to Pista's topic in Social District (General Discussion)
In all seriousness, how many people even see other people's customization? I feel like I'm the only one who still plays at native resolution with maximum quality textures. -
Obeya CR762 is free.
-
And then when you get hard opp you'll be the one going afk.
-
What flag does LO consider political?
BlatMan replied to Pista's topic in Social District (General Discussion)
How about they list specifically what is and isn't allowed. I mean an exact list of what they deem offensive. Every flag, every symbol, every word, etc. Without that, no one knows what is and isn't allowed. For me, I'm not offended by anything, so disallowing generic offensive content means nothing to me. If we have to apply that rule to every possible scenario, we'd have to delete cars from the game. I have a friend who freaks out when trying to drive on highways because they nearly died in a car crash as a kid. Cars are the #1 killer of children, at least in the US. -
Hey so what's going on in this game?
BlatMan replied to Kinun's topic in Social District (General Discussion)
From my perspective, it's mostly cheaters who make the claim that other players are using color based cheats. They get killed 1 time and claim the other player is using a trigger bot. Maybe I'm crazy, but shooting while you're aimed at a player seems like the right way to play a shooter. Battleye allowed virtual machines. That alone made it stupid easy to cheat. I don't have enough info to comment on detecting cheats within the same operating system. Looking through various open source repos, it seems like all the anti-cheats have exploits. But they might have a point. The players other people claim cheat, I tend to not take notice of. I have stupid long names on most characters, and abuse the move+lean mechanic to shoot bursts around corners. Another thing I often hear is APB doesn't use Epic Online Services, and it's using and outdated EAC. The EAC service description in Windows is literally called "Easy Anti Cheat (Epic Online Services)". That was installed when APB dropped Windows 7 support. Maybe they don't have the full feature set, but it's using the latest version from what I can tell. - Back to OP I agree and disagree on weapon balance. I think there's too many weapons with niche roles, and not enough weapons with a wider range of use. Yes, those few weapons you mentioned have the widest niche, but It's hard to give every weapon a wide niche when there's only 100M of range to work with. You'd have to turn APB into a class/hero style game where each weapon does 100% damage within it's niche, and less damage on either side of it. That would not feel right for a shooter that sorta resembles GTA. Even then, a certain combo of XYZ range weapon will always be best. This new matching system will make you face the same 12 players over and over if it works as LO says it will. Currently it matches worse than old system, with looser threat requirements. Backup isn't an option in matches that it should be. Maps and mission designs suck together. Financial as a whole is a decent map, but the forced to spawn on a road mechanic makes it impossible to win offense in many areas, with equal threat teams. Waterfront just sucks. Too much open space. There's a lack of alternative routes on foot. Missions have too many issues to list, but you've covered the main issues. Something I think will help with the customization would be to change it from slot limited, to memory limited. I forget the exact symbol limit in your inventory, and don't know the memory usage. Lets say it's 20, and max complexity is 1000 KB. Currently, you can have 20 symbols with 1000KB each (20000KB total), or you can have 20 symbols with 1KB each (20KB total). Instead of limiting you to 20 symbols, you should be limited to 20000KB. This would keep the current complexity limits, but you would be able to have more symbols if you don't make them as complex. There should also be a detailed view of what is adding to the complexity, so you can optimize your symbols. For example, you may have accidentally rotated a solid circle. It will look the same at any rotation, but rotating it adds complexity. Knowing this, you can then set it to default rotation, and save a few KB. Another trick to save on complexity is to use the same symbol. Experienced players know this, but a new player may not, and no one will tell them unless they ask for specific help. -
It requires google authenticator on a mobile phone. Not possible to use for the average player without buying a device. The more tech savvy can setup a android virtual machine.